Player Matchup

Xbalanque
Xbalanque
JamesPirate
Xbalanque
Level 74
God Stats
84W - 64L
1,568 SR
Queue Stats
422W - 427L
1,488 Elo+
Solo
Rama
Rama
TRPz-Zer0
Rama
Level 83
God Stats
18W - 13L
1,602 SR
Queue Stats
333W - 316L
1,482 Elo+
Party 2
Ymir
Ymir
TWoolf99
Ymir
Level 82
God Stats
45W - 25L
1,620 SR
Queue Stats
180W - 176L
1,490 Elo+
Party 2
Janus
Janus
ViBo
Janus
Level 105
God Stats
1W - 3L
1,305 SR
Queue Stats
337W - 323L
1,518 Elo+
Solo
Tsukuyomi
Tsukuyomi
nanoin2016
Tsukuyomi
Level 88
God Stats
9W - 10L
1,597 SR
Queue Stats
156W - 132L
1,515 Elo+
Solo
Team Averages
Level 86
1,538 SR
1,499 Elo+

VS

Team Averages
Level 117
1,448 SR
1,483 Elo+
Vulcan
Vulcan
 
Vulcan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
BigGorgee
Sobek
Level 147
God Stats
2W - 0L
1,268 SR
Queue Stats
92W - 94L
1,456 Elo+
Solo
Odin
Odin
Bramblespro
Odin
Level 83
God Stats
6W - 4L
1,632 SR
Queue Stats
435W - 475L
1,498 Elo+
Party 1
Loki
Loki
Jud4Priest
Loki
Level 154
God Stats
4W - 7L
1,328 SR
Queue Stats
358W - 375L
1,505 Elo+
Solo
Chernobog
Chernobog
Vegetq
Chernobog
Level 102
God Stats
8W - 7L
1,509 SR
Queue Stats
592W - 652L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JamesPirate
Xbalanque
16
0 / 5 / 1
9,952
524
5,364
12,030
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
15
2 / 5 / 1
9,797
516
5,996
9,607
3,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
12
1 / 3 / 4
8,531
449
4,486
16,751
16,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
ViBo
Janus
14
1 / 6 / 3
8,602
453
7,434
8,863
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
nanoin2016
Tsukuyomi
13
4 / 9 / 2
9,089
478
9,158
13,374
5,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
5 / 1 / 7
10,615
559
11,774
9,316
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
BigGorgee
Sobek
13
1 / 2 / 12
8,649
455
5,117
15,153
15,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 3 / 9
9,418
496
6,218
11,795
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
10 / 0 / 3
11,170
588
8,831
9,695
8,187
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
Vegetq
Chernobog
16
9 / 2 / 4
10,392
547
10,538
10,261
3,535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
8
Kills
28
28
Deaths
8
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
1
7
8.5
W
Sobek
BigGorgee
Sobek
1
2
12
3.5
W
3
3
9
2.5
L
Xbalanque
JamesPirate
Xbalanque
0
5
1
0.1
W
10
0
3
11.5
L
Rama
2
5
1
0.5
L
Ymir
1
3
4
1
W
Chernobog
Vegetq
Chernobog
9
2
4
5.5
L
Janus
ViBo
Janus
1
6
3
0.42
L
Tsukuyomi
nanoin2016
Tsukuyomi
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,438
Damage
42,478
60,625
Taken
56,220
31,395
Mitigated
35,189
11,091
Healing
15,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,774
5,069
0
1,791
9,316
3,505
700
4,971
4,345
75,180
0
W
Sobek
BigGorgee
Sobek
5,117
974
0
3,563
15,153
15,476
369
3,054
12,099
25,112
0
W
6,218
1,352
0
3,809
11,795
4,486
782
1,360
10,435
0
57,871
L
Xbalanque
JamesPirate
Xbalanque
5,364
1,867
0
4,484
12,030
4,378
3,230
657
11,347
0
74,082
W
8,831
1,834
0
2,816
9,695
8,187
361
1,307
8,388
0
69,109
L
Rama
5,996
4,930
0
2,454
9,607
3,087
2,395
1,432
8,135
0
65,982
L
Ymir
4,486
324
0
1,070
16,751
16,078
0
7,541
9,034
29,309
0
W
Chernobog
Vegetq
Chernobog
10,538
8,185
0
3,417
10,261
3,535
1,599
1,406
8,855
0
70,392
L
Janus
ViBo
Janus
7,434
818
0
1,029
8,863
2,587
0
3,144
5,595
51,009
0
L
Tsukuyomi
nanoin2016
Tsukuyomi
9,158
1,963
0
2,054
13,374
5,265
0
3,683
9,623
0
45,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,971
Gold Earned
50,244
483
Minions Killed
545
0
Camps Cleared
0
1,632,386
Distance Traveled
1,818,541
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,615
559
154
8
0
395,780
0
W
Sobek
8,649
455
40
2
0
336,956
6
W
Odin
9,418
496
95
5
0
392,305
5
L
Xbalanque
9,952
524
154
8
0
280,844
5
W
Loki
11,170
588
133
7
0
369,811
8
L
Rama
9,797
516
128
7
0
326,690
7
L
Ymir
8,531
449
44
2
0
347,150
9
W
Chernobog
10,392
547
123
6
0
323,689
4
L
Janus
8,602
453
94
5
0
329,600
2
L
Tsukuyomi
9,089
478
63
3
0
348,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role