Player Matchup

Ne Zha
Ne Zha
Haz751
Ne Zha
Level 62
God Stats
7W - 9L
1,245 SR
Queue Stats
175W - 154L
1,542 Elo+
Party 2
Ah Puch
Ah Puch
LikeMike23Xx
Ah Puch
Level 147
God Stats
4W - 5L
1,483 SR
Queue Stats
562W - 523L
1,573 Elo+
Party 3
Sylvanus
Sylvanus
RooTs95
Sylvanus
Level 68
God Stats
6W - 5L
1,576 SR
Queue Stats
137W - 127L
1,496 Elo+
Solo
Izanami
Izanami
TylerHagen
Izanami
Level 128
God Stats
14W - 12L
1,543 SR
Queue Stats
261W - 235L
1,581 Elo+
Party 3
Hercules
Hercules
highemperorming
Hercules
Level 128
God Stats
7W - 4L
1,714 SR
Queue Stats
270W - 223L
1,650 Elo+
Party 2
Team Averages
Level 107
1,512 SR
1,568 Elo+

VS

Team Averages
Level 101
1,419 SR
1,550 Elo+
Fenrir
Fenrir
GingerSniper92
Fenrir
Level 68
God Stats
19W - 23L
1,531 SR
Queue Stats
221W - 194L
1,583 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SeparatedMango1
Cu Chulainn
Level 146
God Stats
1W - 4L
1,335 SR
Queue Stats
269W - 223L
1,618 Elo+
Party 1
Zeus
Zeus
Spoons Requiem
Zeus
Level 102
God Stats
1W - 6L
1,219 SR
Queue Stats
275W - 239L
1,593 Elo+
Party 1
Apollo
Apollo
The WuTang Wolf
Apollo
Level 100
God Stats
39W - 38L
1,594 SR
Queue Stats
534W - 482L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
WhiteAlien13
Cthulhu
Level 88
God Stats
22W - 32L
1,414 SR
Queue Stats
236W - 278L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Haz751
Ne Zha
11
1 / 2 / 3
6,659
555
2,278
7,099
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
LikeMike23Xx
Ah Puch
13
3 / 1 / 1
7,363
614
6,268
6,086
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
RooTs95
Sylvanus
11
1 / 1 / 2
6,664
555
2,493
6,597
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
TylerHagen
Izanami
12
0 / 0 / 3
6,992
583
3,394
3,711
1,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
14
2 / 0 / 0
8,512
709
1,573
4,880
3,391
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,103
509
2,929
7,797
2,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cu Chulainn
SeparatedMango1
Cu Chulainn
9
0 / 1 / 2
5,609
467
3,844
6,285
3,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 1 / 2
6,667
556
3,474
5,402
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 0
5,995
500
1,015
4,413
1,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
WhiteAlien13
Cthulhu
12
0 / 1 / 0
6,064
505
672
2,671
2,320
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
7
Kills
4
4
Deaths
7
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Ne Zha
Haz751
Ne Zha
1
2
3
1.25
W
Ah Puch
LikeMike23Xx
Ah Puch
3
1
1
3.5
W
Sylvanus
RooTs95
Sylvanus
1
1
2
2
L
Cu Chulainn
SeparatedMango1
Cu Chulainn
0
1
2
1
L
2
1
2
3
L
0
2
0
0
W
Izanami
TylerHagen
Izanami
0
0
3
1.5
L
Cthulhu
WhiteAlien13
Cthulhu
0
1
0
0
W
Hercules
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,006
Damage
11,934
28,373
Taken
26,568
14,012
Mitigated
11,518
13,399
Healing
6,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,929
816
0
1,136
7,797
2,570
0
2,331
5,401
0
32,900
W
Ne Zha
Haz751
Ne Zha
2,278
343
0
3,326
7,099
2,355
0
966
6,133
0
33,443
W
Ah Puch
LikeMike23Xx
Ah Puch
6,268
489
0
1,909
6,086
2,136
0
1,448
4,573
44,291
0
W
Sylvanus
RooTs95
Sylvanus
2,493
727
787
2,630
6,597
5,054
0
1,060
5,285
12,599
0
L
Cu Chulainn
SeparatedMango1
Cu Chulainn
3,844
408
0
2,192
6,285
3,935
0
2,586
3,699
0
15,667
L
3,474
566
0
1,369
5,402
1,590
1,068
2,937
2,465
43,375
0
L
1,015
959
0
1,408
4,413
1,103
473
797
3,506
0
37,069
W
Izanami
TylerHagen
Izanami
3,394
2,341
0
1,794
3,711
1,076
3,686
58
3,653
0
62,488
L
Cthulhu
WhiteAlien13
Cthulhu
672
107
0
666
2,671
2,320
0
0
2,578
33,025
0
W
Hercules
1,573
612
0
2,953
4,880
3,391
0
672
4,208
0
50,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,190
Gold Earned
30,438
423
Minions Killed
355
0
Camps Cleared
0
1,196,409
Distance Traveled
1,183,487
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,103
509
65
5
0
244,896
5
W
Ne Zha
6,659
555
73
6
0
269,311
0
W
Ah Puch
7,363
614
80
7
0
242,442
2
W
Sylvanus
6,664
555
18
2
0
231,321
4
L
Cu Chulainn
5,609
467
20
2
0
264,787
2
L
Zeus
6,667
556
98
8
0
219,948
1
L
Apollo
5,995
500
104
9
0
218,001
3
W
Izanami
6,992
583
132
11
0
213,787
4
L
Cthulhu
6,064
505
68
6
0
235,855
1
W
Hercules
8,512
709
120
10
0
239,548
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role