Player Matchup

Artio
Artio
 
Artio
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
AragornOfRohan
Sol
Level 47
God Stats
2W - 1L
1,652 SR
Queue Stats
2W - 3L
1,138 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Natelikesgiraff
Cu Chulainn
Level 108
God Stats
4W - 1L
1,629 SR
Queue Stats
10W - 3L
1,714 Elo+
Party 1
Baron Samedi
Baron Samedi
demonking kanoa
Baron Samedi
Level 108
God Stats
1W - 0L
1,535 SR
Queue Stats
6W - 6L
1,465 Elo+
Party 1
Team Averages
Level 96
1,563 SR
1,463 Elo+

VS

Team Averages
Level 90
1,462 SR
1,418 Elo+
Sylvanus
Sylvanus
F4llENN IQ
Sylvanus
Level 85
God Stats
6W - 12L
1,328 SR
Queue Stats
105W - 171L
1,397 Elo+
Party 2
Janus
Janus
Scykel
Janus
Level 112
God Stats
1W - 2L
1,526 SR
Queue Stats
199W - 293L
1,426 Elo+
Party 2
Susano
Susano
Silver Kingsman
Susano
Level 106
God Stats
4W - 11L
1,539 SR
Queue Stats
120W - 219L
1,344 Elo+
Party 2
Bellona
Bellona
TidiestComa959
Bellona
Level 60
God Stats
1W - 2L
1,419 SR
Queue Stats
267W - 309L
1,442 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
arkbalde1
Ah Muzen Cab
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 80L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
3 / 0 / 5
11,564
526
14,246
21,164
19,643
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
 
Loki
18
7 / 3 / 4
11,426
519
9,553
14,265
8,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 4 / 2
9,898
450
10,964
15,843
6,633
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
Natelikesgiraff
Cu Chulainn
12
2 / 8 / 4
8,207
373
12,468
21,469
12,695
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
demonking kanoa
Baron Samedi
18
5 / 5 / 1
11,543
525
7,906
12,310
4,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
F4llENN IQ
Sylvanus
13
4 / 3 / 5
8,967
408
7,732
14,397
12,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Scykel
Janus
17
4 / 8 / 6
11,284
513
13,566
14,764
4,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
8 / 1 / 1
11,510
523
14,100
17,440
6,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
0 / 4 / 1
10,074
458
8,147
14,798
9,510
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
arkbalde1
Ah Muzen Cab
17
4 / 3 / 6
10,928
497
11,876
14,857
5,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
19
Kills
20
20
Deaths
19
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
0
5
5.5
W
Loki
 
Loki
7
3
4
3
W
2
4
2
0.75
L
Sylvanus
F4llENN IQ
Sylvanus
4
3
5
2.17
W
Cu Chulainn
Natelikesgiraff
Cu Chulainn
2
8
4
0.5
L
Janus
Scykel
Janus
4
8
6
0.88
L
8
1
1
8.5
L
0
4
1
0.13
L
Ah Muzen Cab
arkbalde1
Ah Muzen Cab
4
3
6
2.33
W
Baron Samedi
demonking kanoa
Baron Samedi
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,137
Damage
55,421
85,051
Taken
76,256
51,902
Mitigated
38,123
34,660
Healing
20,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
14,246
1,667
1,513
14,603
21,164
19,643
0
3,650
17,379
75,247
0
W
Loki
 
Loki
9,553
1,579
0
5,860
14,265
8,095
0
2,481
11,726
0
75,877
W
10,964
3,903
0
7,512
15,843
6,633
191
1,809
14,034
78,319
0
L
Sylvanus
F4llENN IQ
Sylvanus
7,732
2,089
1,853
2,520
14,397
12,013
223
6,968
7,419
20,117
4,692
W
Cu Chulainn
Natelikesgiraff
Cu Chulainn
12,468
2,482
265
2,868
21,469
12,695
0
7,702
13,691
0
28,792
L
Janus
Scykel
Janus
13,566
1,530
0
1,513
14,764
4,825
0
5,352
9,032
73,878
0
L
14,100
2,884
0
4,940
17,440
6,620
252
7,004
10,256
0
94,473
L
8,147
1,761
0
4,356
14,798
9,510
0
9,133
5,615
0
61,657
L
Ah Muzen Cab
arkbalde1
Ah Muzen Cab
11,876
5,079
0
5,717
14,857
5,155
1,661
4,185
10,672
0
93,978
W
Baron Samedi
demonking kanoa
Baron Samedi
7,906
443
0
2,039
12,310
4,836
1,182
4,882
7,217
61,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,638
Gold Earned
52,763
586
Minions Killed
589
0
Camps Cleared
0
2,022,756
Distance Traveled
2,042,782
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,564
526
147
7
0
412,405
7
W
Loki
11,426
519
135
6
0
469,815
1
W
Sol
9,898
450
142
6
0
381,332
5
L
Sylvanus
8,967
408
32
1
0
379,687
1
W
Cu Chulainn
8,207
373
43
2
0
391,656
7
L
Janus
11,284
513
138
6
0
376,398
1
L
Susano
11,510
523
144
7
0
488,916
4
L
Bellona
10,074
458
126
6
0
387,226
3
L
Ah Muzen Cab
10,928
497
149
7
0
410,555
3
W
Baron Samedi
11,543
525
119
5
0
367,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role