Player Matchup

Arachne
Arachne
AO M I T H
Arachne
Level 80
God Stats
8W - 1L
1,776 SR
Queue Stats
155W - 131L
1,537 Elo+
Solo
Gilgamesh
Gilgamesh
EGSC RedChidori
Gilgamesh
Level 127
God Stats
16W - 11L
1,614 SR
Queue Stats
229W - 231L
1,545 Elo+
Party 1
Hou Yi
Hou Yi
HULKMANIA_CY
Hou Yi
Level 158
God Stats
2W - 0L
1,768 SR
Queue Stats
468W - 458L
1,604 Elo+
Solo
Baba Yaga
Baba Yaga
SIMSOC88
Baba Yaga
Level 156
God Stats
5W - 6L
1,545 SR
Queue Stats
1,026W - 991L
1,532 Elo+
Solo
Cthulhu
Cthulhu
pR I Demon
Cthulhu
Level 124
God Stats
3W - 3L
1,572 SR
Queue Stats
183W - 183L
1,555 Elo+
Party 1
Team Averages
Level 129
1,655 SR
1,555 Elo+

VS

Team Averages
Level 137
1,614 SR
1,655 Elo+
Tsukuyomi
Tsukuyomi
Abitofcoolness
Tsukuyomi
Level 160
God Stats
1W - 3L
1,664 SR
Queue Stats
109W - 97L
1,612 Elo+
Solo
Charybdis
Charybdis
JuveADP
Charybdis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,652 Elo+
Party 2
Gilgamesh
Gilgamesh
Skerki
Gilgamesh
Level 127
God Stats
0W - 1L
1,836 SR
Queue Stats
15W - 13L
1,685 Elo+
Party 2
Chaac
Chaac
SpoilerAlarm
Chaac
Level 107
God Stats
0W - 2L
1,313 SR
Queue Stats
6W - 3L
1,775 Elo+
Party 2
Ra
Ra
jafar221
Ra
Level 160
God Stats
24W - 13L
1,756 SR
Queue Stats
177W - 181L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AO M I T H
Arachne
20
13 / 0 / 7
19,043
635
24,707
28,074
18,918
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
EGSC RedChidori
Gilgamesh
20
1 / 0 / 16
15,370
512
14,950
28,201
34,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hou Yi
20
5 / 2 / 11
19,258
642
24,009
24,022
10,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
SIMSOC88
Baba Yaga
20
6 / 2 / 13
17,961
599
21,782
19,090
9,043
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
pR I Demon
Cthulhu
20
5 / 2 / 7
16,215
541
19,232
21,514
31,674
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Abitofcoolness
Tsukuyomi
18
0 / 10 / 1
11,887
396
19,228
25,330
14,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
JuveADP
Charybdis
20
0 / 5 / 1
13,549
452
8,574
21,653
9,395
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Skerki
Gilgamesh
18
1 / 5 / 2
11,389
380
11,165
35,805
42,983
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
0 / 4 / 1
13,480
449
17,068
29,242
36,767
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 6 / 0
14,261
475
17,589
24,310
14,433
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
11
30
Kills
6
6
Deaths
30
54
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
AO M I T H
Arachne
13
0
7
16.5
L
Tsukuyomi
Abitofcoolness
Tsukuyomi
0
10
1
0.05
W
Gilgamesh
EGSC RedChidori
Gilgamesh
1
0
16
9
W
Hou Yi
5
2
11
5.25
L
Charybdis
JuveADP
Charybdis
0
5
1
0.1
W
Baba Yaga
SIMSOC88
Baba Yaga
6
2
13
6.25
L
Gilgamesh
Skerki
Gilgamesh
1
5
2
0.4
L
0
4
1
0.13
L
5
6
0
0.83
W
Cthulhu
pR I Demon
Cthulhu
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,680
Damage
73,624
120,901
Taken
136,340
104,209
Mitigated
117,849
54,050
Healing
34,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AO M I T H
Arachne
24,707
17,218
0
17,724
28,074
18,918
330
5,408
22,647
0
209,850
L
Tsukuyomi
Abitofcoolness
Tsukuyomi
19,228
3,688
0
4,888
25,330
14,271
0
5,534
19,639
0
108,753
W
Gilgamesh
EGSC RedChidori
Gilgamesh
14,950
2,315
1,022
3,929
28,201
34,375
805
6,021
22,180
828
54,793
W
Hou Yi
24,009
12,339
0
12,571
24,022
10,199
8,947
5,612
18,410
0
206,010
L
Charybdis
JuveADP
Charybdis
8,574
4,511
0
4,884
21,653
9,395
3,285
2,773
18,675
0
119,452
W
Baba Yaga
SIMSOC88
Baba Yaga
21,782
348
923
8,467
19,090
9,043
1,609
4,125
14,965
150,354
0
L
Gilgamesh
Skerki
Gilgamesh
11,165
946
119
1,480
35,805
42,983
0
9,963
25,319
0
49,534
L
17,068
1,940
0
9,859
29,242
36,767
345
11,500
15,682
22,603
70,888
L
17,589
920
4,103
8,697
24,310
14,433
105
8,541
15,769
119,824
0
W
Cthulhu
pR I Demon
Cthulhu
19,232
1,643
2,839
6,575
21,514
31,674
281
3,981
17,533
87,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,847
Gold Earned
64,566
954
Minions Killed
809
0
Camps Cleared
0
3,193,741
Distance Traveled
2,856,235
47
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
19,043
635
229
8
0
765,984
4
L
Tsukuyomi
11,887
396
158
5
0
582,768
5
W
Gilgamesh
15,370
512
47
2
0
635,369
11
W
Hou Yi
19,258
642
305
10
0
545,483
8
L
Charybdis
13,549
452
198
7
0
507,156
8
W
Baba Yaga
17,961
599
225
8
0
649,647
12
L
Gilgamesh
11,389
380
69
2
0
602,369
8
L
Chaac
13,480
449
164
5
0
513,333
9
L
Ra
14,261
475
220
7
0
650,609
2
W
Cthulhu
16,215
541
148
5
0
597,258
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role