Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
CMUA
Ao Kuang
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,129 Elo+
Solo
Cupid
Cupid
SOTstrawhat
Cupid
Level 3
God Stats
2W - 8L
1,478 SR
Queue Stats
3W - 9L
1,432 Elo+
Party 2
Agni
Agni
Zipper5790
Agni
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 13L
1,319 Elo+
Solo
Yemoja
Yemoja
axelbawy
Yemoja
Level 22
God Stats
2W - 2L
1,431 SR
Queue Stats
37W - 48L
1,358 Elo+
Solo
Team Averages
Level 16
1,482 SR
1,348 Elo+

VS

Team Averages
Level 29
1,512 SR
1,412 Elo+
Merlin
Merlin
 
Merlin
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AnungUnRamma
Odin
Level 26
God Stats
4W - 4L
1,470 SR
Queue Stats
87W - 70L
1,322 Elo+
Solo
Fenrir
Fenrir
MrNumbnutz
Fenrir
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 2L
1,567 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheFlare123
Tsukuyomi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,216 Elo+
Solo
Charybdis
Charybdis
deadloche
Charybdis
Level 87
God Stats
16W - 8L
1,591 SR
Queue Stats
326W - 348L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
1 / 6 / 3
7,992
470
3,827
10,554
3,279
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
CMUA
Ao Kuang
1
0 / 0 / 0
4,914
289
0
0
0
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 8 / 2
7,345
432
2,525
8,517
2,000
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
15 / 3 / 0
10,365
610
18,612
10,931
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
axelbawy
Yemoja
12
1 / 4 / 3
7,673
451
4,706
10,987
10,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 8 / 0
8,195
482
2,518
8,170
2,769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

16
2 / 2 / 0
10,065
592
3,100
7,580
4,783
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
MrNumbnutz
Fenrir
14
6 / 2 / 11
10,432
614
5,106
14,953
8,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
TheFlare123
Tsukuyomi
10
0 / 6 / 0
7,331
431
1,202
10,611
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
deadloche
Charybdis
17
11 / 2 / 5
11,676
687
14,763
11,890
4,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
17
Kills
20
21
Deaths
20
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
6
3
0.42
W
Merlin
 
Merlin
1
8
0
0.13
W
2
2
0
1
L
Ao Kuang
CMUA
Ao Kuang
0
0
0
0
W
Fenrir
MrNumbnutz
Fenrir
6
2
11
5.75
L
0
8
2
0.13
W
Tsukuyomi
TheFlare123
Tsukuyomi
0
6
0
0
L
15
3
0
5
L
Yemoja
axelbawy
Yemoja
1
4
3
0.63
W
Charybdis
deadloche
Charybdis
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,670
Damage
26,689
40,989
Taken
53,204
19,604
Mitigated
22,929
2,995
Healing
11,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,827
2,516
0
1,098
10,554
3,279
96
55
10,499
0
48,057
W
Merlin
 
Merlin
2,518
55
0
0
8,170
2,769
2,187
4,697
3,243
38,061
0
W
3,100
680
0
1,743
7,580
4,783
675
3,523
3,957
0
54,394
L
Ao Kuang
CMUA
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
MrNumbnutz
Fenrir
5,106
1,199
0
2,185
14,953
8,083
221
7,576
7,073
0
12,079
L
2,525
1,544
26
244
8,517
2,000
1,136
618
7,899
0
23,928
W
Tsukuyomi
TheFlare123
Tsukuyomi
1,202
331
0
2,605
10,611
3,083
307
2,621
7,428
0
25,591
L
18,612
1,519
0
1,366
10,931
3,348
848
1,845
9,086
64,057
0
L
Yemoja
axelbawy
Yemoja
4,706
1,084
195
66
10,987
10,977
168
0
10,688
33,366
0
W
Charybdis
deadloche
Charybdis
14,763
9,934
0
4,484
11,890
4,211
2,290
4,341
7,328
0
89,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,289
Gold Earned
47,699
285
Minions Killed
407
0
Camps Cleared
0
1,266,426
Distance Traveled
1,537,850
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,992
470
101
6
0
383,518
1
W
Merlin
8,195
482
73
4
0
259,173
1
W
Odin
10,065
592
135
8
0
335,447
8
L
Ao Kuang
4,914
289
0
0
0
0
0
W
Fenrir
10,432
614
9
1
0
338,134
1
L
Cupid
7,345
432
49
3
0
298,125
0
W
Tsukuyomi
7,331
431
54
3
0
306,061
3
L
Agni
10,365
610
89
5
0
292,990
3
L
Yemoja
7,673
451
46
3
0
291,793
4
W
Charybdis
11,676
687
136
8
0
299,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role