Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Highkeyy
Morgan Le Fay
Level 64
God Stats
22W - 16L
1,635 SR
Queue Stats
522W - 481L
1,579 Elo+
Solo
Sun Wukong
Sun Wukong
PoundTime
Sun Wukong
Level 101
God Stats
7W - 6L
1,643 SR
Queue Stats
543W - 484L
1,479 Elo+
Solo
Izanami
Izanami
Tranchedebacon
Izanami
Level 55
God Stats
1W - 5L
1,421 SR
Queue Stats
122W - 118L
1,502 Elo+
Solo
Khepri
Khepri
rmmduece
Khepri
Level 147
God Stats
8W - 6L
1,683 SR
Queue Stats
284W - 288L
1,551 Elo+
Solo
Team Averages
Level 105
1,576 SR
1,522 Elo+

VS

Team Averages
Level 94
1,688 SR
1,525 Elo+
Hou Yi
Hou Yi
ButcherGaming
Hou Yi
Level 89
God Stats
3W - 1L
1,912 SR
Queue Stats
182W - 182L
1,522 Elo+
Solo
Bellona
Bellona
Morty8419
Bellona
Level 96
God Stats
122W - 96L
1,635 SR
Queue Stats
484W - 513L
1,525 Elo+
Party 1
Artio
Artio
NicZon
Artio
Level 80
God Stats
12W - 9L
1,616 SR
Queue Stats
259W - 236L
1,593 Elo+
Solo
Arachne
Arachne
RooTs95
Arachne
Level 68
God Stats
53W - 38L
1,603 SR
Queue Stats
137W - 127L
1,485 Elo+
Solo
Sol
Sol
Zexil
Sol
Level 138
God Stats
8W - 5L
1,674 SR
Queue Stats
109W - 108L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 3 / 0
5,655
514
4,921
6,240
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Highkeyy
Morgan Le Fay
11
1 / 4 / 0
6,170
561
4,814
6,034
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
PoundTime
Sun Wukong
8
0 / 0 / 1
5,156
469
1,716
5,368
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
5,435
494
3,784
5,494
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
rmmduece
Khepri
8
0 / 2 / 1
5,280
480
1,543
6,563
3,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,281
571
5,078
4,541
1,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Morty8419
Bellona
12
2 / 1 / 1
6,669
606
4,508
7,724
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
NicZon
Artio
10
1 / 0 / 4
6,137
558
4,088
6,870
3,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Arachne
RooTs95
Arachne
12
4 / 0 / 1
6,987
635
4,794
6,039
2,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
Zexil
Sol
12
1 / 1 / 2
6,788
617
2,427
6,638
2,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
11
11
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
0
0.33
W
3
0
1
3.5
L
Morgan Le Fay
Highkeyy
Morgan Le Fay
1
4
0
0.25
W
Bellona
Morty8419
Bellona
2
1
1
2.5
W
Artio
NicZon
Artio
1
0
4
3
L
Sun Wukong
PoundTime
Sun Wukong
0
0
1
0.5
W
Arachne
RooTs95
Arachne
4
0
1
4.5
L
0
2
0
0
W
Sol
Zexil
Sol
1
1
2
2
L
Khepri
rmmduece
Khepri
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,778
Damage
20,895
29,699
Taken
31,812
11,023
Mitigated
15,199
9,335
Healing
17,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,921
1,356
0
2,399
6,240
2,352
347
689
5,551
29,168
2,872
W
5,078
3,390
0
2,270
4,541
1,214
0
573
3,968
0
43,328
L
Morgan Le Fay
Highkeyy
Morgan Le Fay
4,814
366
0
1,149
6,034
2,139
0
1,507
4,527
42,269
0
W
Bellona
Morty8419
Bellona
4,508
927
0
4,186
7,724
5,470
1,024
3,575
4,149
0
30,415
W
Artio
NicZon
Artio
4,088
321
240
3,041
6,870
3,797
0
1,116
5,754
13,786
0
L
Sun Wukong
PoundTime
Sun Wukong
1,716
447
0
3,151
5,368
1,838
0
730
4,638
0
25,898
W
Arachne
RooTs95
Arachne
4,794
2,804
0
4,122
6,039
2,441
0
972
5,067
0
43,289
L
3,784
2,497
0
1,268
5,494
1,307
0
1,859
3,635
0
33,789
W
Sol
Zexil
Sol
2,427
405
0
4,009
6,638
2,277
1,016
4,579
2,059
39,438
0
L
Khepri
rmmduece
Khepri
1,543
289
0
1,368
6,563
3,387
0
1,730
4,833
16,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,696
Gold Earned
32,862
327
Minions Killed
339
0
Camps Cleared
0
984,186
Distance Traveled
1,074,821
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,655
514
66
6
0
173,043
1
W
Hou Yi
6,281
571
86
8
0
180,474
2
L
Morgan Le Fay
6,170
561
88
8
0
207,444
6
W
Bellona
6,669
606
71
6
0
222,785
0
W
Artio
6,137
558
13
1
0
220,496
3
L
Sun Wukong
5,156
469
61
6
0
224,075
1
W
Arachne
6,987
635
72
7
0
264,014
3
L
Izanami
5,435
494
86
8
0
177,388
2
W
Sol
6,788
617
97
9
0
187,052
1
L
Khepri
5,280
480
26
2
0
202,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role