Player Matchup

Nu Wa
Nu Wa
Colinator15
Nu Wa
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 33L
1,649 Elo+
Party 1
Sun Wukong
Sun Wukong
MarquisKage
Sun Wukong
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,549 Elo+
Party 1
Ullr
Ullr
Rider4429
Ullr
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,664 Elo+
Party 1
Fenrir
Fenrir
Royal7Knight
Fenrir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 74L
1,609 Elo+
Party 1
Charybdis
Charybdis
Squirrly
Charybdis
Level 160
God Stats
0W - 2L
1,358 SR
Queue Stats
79W - 79L
1,556 Elo+
Party 1
Team Averages
Level 140
1,472 SR
1,605 Elo+

VS

Team Averages
Level 120
1,542 SR
1,554 Elo+
Cupid
Cupid
DodgeAvenger
Cupid
Level 127
God Stats
1W - 0L
1,540 SR
Queue Stats
51W - 30L
1,585 Elo+
Solo
Khepri
Khepri
Heaga Beaga
Khepri
Level 109
God Stats
4W - 2L
1,600 SR
Queue Stats
358W - 333L
1,532 Elo+
Solo
Loki
Loki
RyuXiibakhe
Loki
Level 160
God Stats
4W - 0L
1,598 SR
Queue Stats
168W - 178L
1,505 Elo+
Solo
Eset
Eset
goldenrold
Eset
Level 109
God Stats
5W - 2L
1,541 SR
Queue Stats
445W - 447L
1,595 Elo+
Solo
Kumbhakarna
Kumbhakarna
tHaT0NEgUY101
Kumbhakarna
Level 94
God Stats
6W - 8L
1,433 SR
Queue Stats
472W - 462L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 5
9,265
713
18,631
12,105
5,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
MarquisKage
Sun Wukong
15
1 / 6 / 8
9,342
719
10,742
20,008
22,415
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ullr
16
1 / 5 / 6
9,111
701
12,467
12,341
6,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
17
6 / 6 / 6
10,441
803
10,491
20,339
31,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Squirrly
Charybdis
15
1 / 5 / 6
8,801
677
12,600
12,364
5,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 14
10,679
821
16,906
12,844
8,107
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
17
5 / 2 / 16
10,531
810
10,196
19,317
33,702
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
13 / 2 / 11
11,324
871
22,099
17,949
15,247
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 3 / 14
9,637
741
9,141
10,458
5,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
tHaT0NEgUY101
Kumbhakarna
18
3 / 3 / 21
10,694
823
12,173
24,969
41,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
104
12
Kills
28
28
Deaths
12
31
Assists
76
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
6
2
14
6.5
W
Khepri
5
2
16
6.5
L
Sun Wukong
MarquisKage
Sun Wukong
1
6
8
0.83
L
Ullr
1
5
6
0.8
L
Fenrir
6
6
6
1.5
W
13
2
11
9.25
L
Charybdis
Squirrly
Charybdis
1
5
6
0.8
W
1
3
14
2.67
W
Kumbhakarna
tHaT0NEgUY101
Kumbhakarna
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,931
Damage
70,515
77,157
Taken
85,537
71,199
Mitigated
103,849
17,238
Healing
29,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,631
3,845
1,469
1,604
12,105
5,437
0
3,363
8,714
34,232
0
W
16,906
7,974
5,371
4,791
12,844
8,107
2,301
1,564
11,280
0
40,389
W
Khepri
10,196
1,375
1,180
2,114
19,317
33,702
0
3,255
16,062
23,485
0
L
Sun Wukong
MarquisKage
Sun Wukong
10,742
2,316
1,425
2,353
20,008
22,415
169
8,473
11,393
0
18,178
L
Ullr
12,467
7,722
924
2,816
12,341
6,004
1,050
3,038
9,237
0
25,480
L
Fenrir
10,491
2,732
1,204
3,352
20,339
31,594
509
11,385
8,791
0
15,017
W
22,099
5,517
928
1,836
17,949
15,247
384
4,445
13,504
0
40,385
L
Charybdis
Squirrly
Charybdis
12,600
6,820
0
2,091
12,364
5,749
236
4,836
7,512
0
25,568
W
9,141
462
6,784
1,297
10,458
5,447
2,110
3,485
6,973
29,579
0
W
Kumbhakarna
tHaT0NEgUY101
Kumbhakarna
12,173
2,609
1,350
4,206
24,969
41,346
301
5,882
19,087
21,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,960
Gold Earned
52,865
126
Minions Killed
166
0
Camps Cleared
0
1,120,375
Distance Traveled
1,245,761
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,265
713
34
3
0
219,789
2
W
Cupid
10,679
821
54
4
0
239,273
2
W
Khepri
10,531
810
22
2
0
238,311
3
L
Sun Wukong
9,342
719
13
1
0
231,652
3
L
Ullr
9,111
701
34
3
0
230,802
1
L
Fenrir
10,441
803
14
1
0
219,042
1
W
Loki
11,324
871
28
2
0
286,187
1
L
Charybdis
8,801
677
31
2
0
219,090
2
W
Eset
9,637
741
42
3
0
247,763
0
W
Kumbhakarna
10,694
823
20
2
0
234,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role