Player Matchup

Chang'e
Chang'e
Angel-Infernium
Chang'e
Level 69
God Stats
59W - 39L
1,589 SR
Queue Stats
496W - 476L
1,509 Elo+
Solo
Cthulhu
Cthulhu
Jp6680
Cthulhu
Level 111
God Stats
4W - 5L
1,427 SR
Queue Stats
298W - 285L
1,459 Elo+
Solo
Serqet
Serqet
Rektadon
Serqet
Level 129
God Stats
4W - 7L
1,258 SR
Queue Stats
523W - 534L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sil3ntAs5a5s1n
Tsukuyomi
Level 82
God Stats
13W - 17L
1,422 SR
Queue Stats
129W - 129L
1,519 Elo+
Solo
Charybdis
Charybdis
ghost191919
Charybdis
Level 125
God Stats
33W - 20L
1,663 SR
Queue Stats
326W - 262L
1,490 Elo+
Solo
Team Averages
Level 103
1,472 SR
1,486 Elo+

VS

Team Averages
Level 106
1,675 SR
1,446 Elo+
Vamana
Vamana
BloodandBone8
Vamana
Level 151
God Stats
0W - 2L
1,474 SR
Queue Stats
109W - 98L
1,476 Elo+
Party 1
Hel
Hel
Mo_City_Antho
Hel
Level 124
God Stats
9W - 5L
1,738 SR
Queue Stats
112W - 107L
1,450 Elo+
Solo
Merlin
Merlin
Parlaee
Merlin
Level 112
God Stats
1W - 3L
1,978 SR
Queue Stats
14W - 23L
1,396 Elo+
Party 1
Charybdis
Charybdis
magdaIene
Charybdis
Level 73
God Stats
16W - 20L
1,403 SR
Queue Stats
368W - 356L
1,451 Elo+
Solo
Arachne
Arachne
smcdono6
Arachne
Level 68
God Stats
1W - 1L
1,783 SR
Queue Stats
74W - 76L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 5
10,528
585
14,972
12,746
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Jp6680
Cthulhu
13
1 / 2 / 9
8,269
459
6,584
15,388
13,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Rektadon
Serqet
16
6 / 2 / 3
9,553
531
10,983
9,432
5,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Sil3ntAs5a5s1n
Tsukuyomi
17
10 / 2 / 7
10,680
593
9,875
18,005
7,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
ghost191919
Charybdis
17
4 / 1 / 1
9,907
550
6,469
13,436
4,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
8,748
486
6,375
16,441
11,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 4 / 1
7,834
435
7,043
12,306
5,681
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Parlaee
Merlin
14
3 / 5 / 2
9,093
505
7,414
10,751
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
magdaIene
Charybdis
14
1 / 4 / 0
8,519
473
8,903
13,274
3,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
smcdono6
Arachne
14
3 / 6 / 1
8,894
494
6,449
15,733
6,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
26
Kills
8
8
Deaths
26
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
1
7
1
0.21
W
Cthulhu
Jp6680
Cthulhu
1
2
9
2.75
L
0
4
1
0.13
L
Merlin
Parlaee
Merlin
3
5
2
0.8
W
Serqet
Rektadon
Serqet
6
2
3
3.75
W
Tsukuyomi
Sil3ntAs5a5s1n
Tsukuyomi
10
2
7
6.75
W
Charybdis
ghost191919
Charybdis
4
1
1
4.5
L
Charybdis
magdaIene
Charybdis
1
4
0
0.25
L
Arachne
smcdono6
Arachne
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,883
Damage
36,184
69,007
Taken
68,505
36,898
Mitigated
30,258
29,851
Healing
21,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,972
470
3,047
6,932
12,746
5,286
128
5,359
7,387
77,948
0
L
6,375
2,489
0
3,797
16,441
11,551
0
3,295
11,867
0
43,036
W
Cthulhu
Jp6680
Cthulhu
6,584
692
1,519
1,671
15,388
13,603
0
5,108
10,280
29,878
0
L
7,043
445
1,966
5,455
12,306
5,681
344
4,925
7,203
50,970
0
L
Merlin
Parlaee
Merlin
7,414
502
44
2,872
10,751
3,322
0
5,595
4,652
45,989
0
W
Serqet
Rektadon
Serqet
10,983
1,112
0
0
9,432
5,861
273
2,106
7,326
0
39,522
W
Tsukuyomi
Sil3ntAs5a5s1n
Tsukuyomi
9,875
1,621
0
8,539
18,005
7,473
38
5,673
12,332
0
73,137
W
Charybdis
ghost191919
Charybdis
6,469
3,215
0
8,143
13,436
4,675
1,120
1,813
11,623
0
74,827
L
Charybdis
magdaIene
Charybdis
8,903
5,380
0
3,501
13,274
3,581
273
2,156
11,082
0
59,688
L
Arachne
smcdono6
Arachne
6,449
4,156
0
4,230
15,733
6,123
0
4,831
9,940
0
59,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,937
Gold Earned
43,088
525
Minions Killed
451
0
Camps Cleared
0
1,792,454
Distance Traveled
1,647,424
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,528
585
158
9
0
362,921
3
L
Vamana
8,748
486
87
5
0
302,954
7
W
Cthulhu
8,269
459
27
2
0
345,490
1
L
Hel
7,834
435
88
5
0
328,346
0
L
Merlin
9,093
505
79
4
0
320,575
3
W
Serqet
9,553
531
84
5
0
381,983
6
W
Tsukuyomi
10,680
593
118
7
0
383,058
4
W
Charybdis
9,907
550
138
8
0
319,002
4
L
Charybdis
8,519
473
103
6
0
321,146
6
L
Arachne
8,894
494
94
5
0
374,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role