Player Matchup

Baron Samedi
Baron Samedi
DarklyWhite
Baron Samedi
Level 18
God Stats
0W - 1L
1,448 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
Lethal_Kokaku
Vulcan
Level 125
God Stats
5W - 5L
1,577 SR
Queue Stats
36W - 28L
1,561 Elo+
Party 1
Chaac
Chaac
bigborja7283
Chaac
Level 109
God Stats
19W - 15L
1,581 SR
Queue Stats
255W - 299L
1,502 Elo+
Party 1
Team Averages
Level 84
1,536 SR
1,521 Elo+

VS

Team Averages
Level 38
1,435 SR
1,357 Elo+
Odin
Odin
Dont F6
Odin
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 27L
1,408 Elo+
Solo
Ymir
Ymir
IonizedLeader99
Ymir
Level 23
God Stats
55W - 53L
1,449 SR
Queue Stats
188W - 226L
1,334 Elo+
Party 2
Vulcan
Vulcan
THESTUD3
Vulcan
Level 78
God Stats
26W - 25L
1,357 SR
Queue Stats
238W - 266L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarklyWhite
Baron Samedi
12
0 / 8 / 4
9,070
567
5,560
12,247
8,305
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 3 / 1
10,164
635
16,088
12,375
6,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 4 / 4
9,337
584
12,617
18,422
20,875
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Dont F6
Odin
16
6 / 0 / 9
11,175
698
15,331
14,118
12,683
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 4 / 10
9,916
620
6,950
17,368
13,902
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
THESTUD3
Vulcan
15
7 / 1 / 5
11,332
708
15,096
8,776
3,518
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
15
15
Deaths
5
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DarklyWhite
Baron Samedi
0
8
4
0.25
W
Odin
Dont F6
Odin
6
0
9
10.5
W
2
4
10
1.75
L
4
3
1
1.5
W
Vulcan
THESTUD3
Vulcan
7
1
5
9.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,265
Damage
37,377
43,044
Taken
40,262
35,549
Mitigated
30,103
10,290
Healing
2,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DarklyWhite
Baron Samedi
5,560
447
960
739
12,247
8,305
0
6,282
5,965
21,686
0
W
Odin
Dont F6
Odin
15,331
1,462
0
0
14,118
12,683
311
5,315
8,803
0
40,095
W
6,950
553
0
0
17,368
13,902
255
12,653
4,715
14,440
0
L
16,088
3,829
127
3,234
12,375
6,369
110
4,325
8,050
47,128
0
W
Vulcan
THESTUD3
Vulcan
15,096
5,228
0
2,240
8,776
3,518
434
3,972
4,804
59,032
0
L
12,617
1,319
0
5,230
18,422
20,875
222
11,791
6,631
0
33,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,571
Gold Earned
32,423
171
Minions Killed
188
4
Camps Cleared
9
878,870
Distance Traveled
930,901
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,070
567
31
2
1
249,643
1
W
Odin
11,175
698
62
4
4
299,956
3
W
Ymir
9,916
620
22
1
1
306,260
0
L
Vulcan
10,164
635
76
5
1
324,958
1
W
Vulcan
11,332
708
104
7
4
324,685
0
L
Chaac
9,337
584
64
4
2
304,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role