Player Matchup

Charybdis
Charybdis
Ojama Lord1
Charybdis
Level 86
God Stats
0W - 4L
1,580 SR
Queue Stats
3W - 6L
1,594 Elo+
Solo
Horus
Horus
deMARS ONE
Horus
Level 122
God Stats
1W - 8L
1,312 SR
Queue Stats
506W - 456L
1,535 Elo+
Solo
Bellona
Bellona
iacs57
Bellona
Level 107
God Stats
17W - 22L
1,466 SR
Queue Stats
376W - 381L
1,398 Elo+
Solo
The Morrigan
The Morrigan
v XsLaYeRx
The Morrigan
Level 87
God Stats
4W - 9L
1,545 SR
Queue Stats
452W - 495L
1,481 Elo+
Solo
Chronos
Chronos
x_AndreWolf_x
Chronos
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 129L
1,491 Elo+
Solo
Team Averages
Level 109
1,481 SR
1,500 Elo+

VS

Team Averages
Level 122
1,426 SR
1,438 Elo+
Khepri
Khepri
Direbear Grylls
Khepri
Level 141
God Stats
6W - 4L
1,560 SR
Queue Stats
195W - 193L
1,423 Elo+
Party 1
Xbalanque
Xbalanque
MasterJ2687
Xbalanque
Level 102
God Stats
1W - 1L
1,110 SR
Queue Stats
102W - 102L
1,468 Elo+
Party 1
Achilles
Achilles
WillDabbyMac
Achilles
Level 112
God Stats
32W - 23L
1,496 SR
Queue Stats
310W - 304L
1,423 Elo+
Solo
Ah Puch
Ah Puch
YaliPapi
Ah Puch
Level 109
God Stats
2W - 4L
1,520 SR
Queue Stats
529W - 654L
1,438 Elo+
Solo
King Arthur
King Arthur
ZeoBro
King Arthur
Level 147
God Stats
15W - 21L
1,446 SR
Queue Stats
379W - 426L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ojama Lord1
Charybdis
9
0 / 2 / 0
5,089
509
2,166
4,520
1,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
8
0 / 0 / 0
5,034
503
1,618
8,807
3,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
iacs57
Bellona
10
3 / 2 / 1
6,012
601
5,672
7,288
6,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
v XsLaYeRx
The Morrigan
11
2 / 2 / 0
6,451
645
2,259
5,159
1,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos
5
0 / 1 / 1
4,499
450
893
2,467
816
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
4,938
494
1,684
3,323
1,234
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Xbalanque
MasterJ2687
Xbalanque
9
2 / 0 / 2
5,466
547
2,463
890
295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
WillDabbyMac
Achilles
10
2 / 2 / 4
5,951
595
4,215
6,782
4,171
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
YaliPapi
Ah Puch
11
1 / 0 / 1
6,074
607
1,873
3,336
1,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ZeoBro
King Arthur
10
2 / 3 / 0
6,215
622
4,703
7,596
4,877
Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
5
Kills
7
7
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
Xbalanque
MasterJ2687
Xbalanque
2
0
2
3
L
Charybdis
Ojama Lord1
Charybdis
0
2
0
0
W
Achilles
WillDabbyMac
Achilles
2
2
4
2
W
Ah Puch
YaliPapi
Ah Puch
1
0
1
1.5
W
King Arthur
ZeoBro
King Arthur
2
3
0
0.67
L
Horus
0
0
0
0
L
Bellona
iacs57
Bellona
3
2
1
1.75
L
The Morrigan
v XsLaYeRx
The Morrigan
2
2
0
1
L
Chronos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,608
Damage
14,938
28,241
Taken
21,927
13,769
Mitigated
11,742
8,256
Healing
9,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,684
142
187
1,384
3,323
1,234
0
55
3,268
18,888
0
W
Xbalanque
MasterJ2687
Xbalanque
2,463
851
0
176
890
295
0
13
877
0
24,586
L
Charybdis
Ojama Lord1
Charybdis
2,166
1,133
0
500
4,520
1,320
0
1,252
3,268
0
23,153
W
Achilles
WillDabbyMac
Achilles
4,215
1,869
0
2,975
6,782
4,171
0
941
5,841
0
41,673
W
Ah Puch
YaliPapi
Ah Puch
1,873
317
0
2,412
3,336
1,165
294
1,723
1,613
30,017
0
W
King Arthur
ZeoBro
King Arthur
4,703
695
0
2,093
7,596
4,877
0
51
7,545
0
32,051
L
Horus
1,618
699
449
3,502
8,807
3,169
0
1,189
7,618
0
19,384
L
Bellona
iacs57
Bellona
5,672
2,226
0
1,442
7,288
6,473
0
0
7,288
0
29,681
L
The Morrigan
v XsLaYeRx
The Morrigan
2,259
559
0
1,389
5,159
1,991
0
400
4,734
31,728
7,888
L
Chronos
893
150
0
974
2,467
816
0
691
1,776
11,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,085
Gold Earned
28,644
296
Minions Killed
293
0
Camps Cleared
0
826,838
Distance Traveled
1,027,991
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
4,938
494
26
3
0
211,620
2
W
Xbalanque
5,466
547
67
7
0
186,912
1
L
Charybdis
5,089
509
56
6
0
181,917
2
W
Achilles
5,951
595
72
7
0
218,638
4
W
Ah Puch
6,074
607
56
6
0
193,894
0
W
King Arthur
6,215
622
72
7
0
216,927
2
L
Horus
5,034
503
44
4
0
191,258
0
L
Bellona
6,012
601
71
7
0
197,178
2
L
The Morrigan
6,451
645
96
10
0
183,312
0
L
Chronos
4,499
450
29
3
0
73,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role