Player Matchup

Ymir
Ymir
Igneeell
Ymir
Level 107
God Stats
1W - 5L
1,303 SR
Queue Stats
157W - 159L
1,415 Elo+
Party 1
Vulcan
Vulcan
igorniester
Vulcan
Level 45
God Stats
4W - 5L
1,397 SR
Queue Stats
86W - 108L
1,260 Elo+
Solo
Da Ji
Da Ji
morphy31
Da Ji
Level 48
God Stats
5W - 8L
1,340 SR
Queue Stats
80W - 87L
1,325 Elo+
Solo
Charybdis
Charybdis
notorious_fs
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,483 Elo+
Party 1
Izanami
Izanami
squidoodle2_0
Izanami
Level 103
God Stats
5W - 4L
1,616 SR
Queue Stats
85W - 76L
1,513 Elo+
Party 1
Team Averages
Level 78
1,431 SR
1,399 Elo+

VS

Team Averages
Level 80
1,506 SR
1,445 Elo+
Janus
Janus
 
Janus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Naomi IzM
Bacchus
Level 63
God Stats
3W - 4L
1,548 SR
Queue Stats
59W - 90L
1,441 Elo+
Solo
Anubis
Anubis
STG smokee
Anubis
Level 60
God Stats
7W - 13L
1,553 SR
Queue Stats
147W - 180L
1,368 Elo+
Party 2
Heimdallr
Heimdallr
byrongoalie
Heimdallr
Level 109
God Stats
6W - 1L
1,645 SR
Queue Stats
191W - 192L
1,476 Elo+
Party 3
Apollo
Apollo
huricanez_01
Apollo
Level 106
God Stats
6W - 5L
1,284 SR
Queue Stats
256W - 250L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 2 / 2
4,442
494
1,467
6,058
1,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
6
0 / 6 / 1
4,315
479
2,638
4,848
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
morphy31
Da Ji
7
0 / 4 / 0
4,488
499
1,295
7,116
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
notorious_fs
Charybdis
7
0 / 5 / 0
4,548
505
2,516
6,458
2,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
10
3 / 2 / 0
5,716
635
2,087
5,500
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
3 / 1 / 3
5,989
665
3,516
2,380
566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Naomi IzM
Bacchus
9
5 / 0 / 1
5,560
618
3,487
3,914
2,376
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
STG smokee
Anubis
8
0 / 2 / 6
4,885
543
3,857
3,887
1,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
byrongoalie
Heimdallr
12
7 / 0 / 1
7,048
783
7,927
4,936
2,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Apollo
10
4 / 1 / 2
6,039
671
1,965
4,882
1,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
19
19
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
3
4.5
L
Ymir
0
2
2
0.5
W
Bacchus
Naomi IzM
Bacchus
5
0
1
5.5
W
Anubis
STG smokee
Anubis
0
2
6
1.5
W
Heimdallr
byrongoalie
Heimdallr
7
0
1
7.5
W
Apollo
4
1
2
5
L
Vulcan
0
6
1
0.08
L
Da Ji
morphy31
Da Ji
0
4
0
0
L
Charybdis
notorious_fs
Charybdis
0
5
0
0
L
Izanami
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,003
Damage
20,752
29,980
Taken
19,999
8,725
Mitigated
8,100
6,276
Healing
5,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,516
323
0
91
2,380
566
747
1,126
1,254
23,820
0
L
Ymir
1,467
371
0
1,380
6,058
1,777
0
4,042
1,913
9,712
0
W
Bacchus
Naomi IzM
Bacchus
3,487
301
48
1,053
3,914
2,376
370
909
3,005
19,816
0
W
Anubis
STG smokee
Anubis
3,857
737
0
1,540
3,887
1,651
250
791
3,096
16,854
0
W
Heimdallr
byrongoalie
Heimdallr
7,927
3,775
0
1,628
4,936
2,277
547
305
4,631
0
42,291
W
Apollo
1,965
996
0
1,461
4,882
1,230
0
974
3,908
0
29,507
L
Vulcan
2,638
643
0
0
4,848
1,420
0
2,046
2,600
12,403
0
L
Da Ji
morphy31
Da Ji
1,295
215
0
1,960
7,116
1,899
0
1,233
5,883
0
16,854
L
Charybdis
notorious_fs
Charybdis
2,516
1,299
0
1,066
6,458
2,432
0
0
6,458
0
15,044
L
Izanami
2,087
1,539
0
1,870
5,500
1,197
577
3,263
2,216
0
33,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,509
Gold Earned
29,521
179
Minions Killed
250
0
Camps Cleared
0
824,980
Distance Traveled
920,498
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,989
665
53
6
0
187,755
0
L
Ymir
4,442
494
10
1
0
143,541
5
W
Bacchus
5,560
618
30
3
0
197,379
3
W
Anubis
4,885
543
22
2
0
170,834
0
W
Heimdallr
7,048
783
80
9
0
168,079
1
W
Apollo
6,039
671
65
7
0
196,451
0
L
Vulcan
4,315
479
26
3
0
136,812
0
L
Da Ji
4,488
499
30
3
0
218,908
0
L
Charybdis
4,548
505
37
4
0
164,437
1
L
Izanami
5,716
635
76
8
0
161,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role