Player Matchup

Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
ImKeiZ
Hachiman
Level 14
God Stats
4W - 0L
1,712 SR
Queue Stats
64W - 60L
1,483 Elo+
Party 2
Hera
Hera
WarDoxizs
Hera
Level 77
God Stats
3W - 3L
1,752 SR
Queue Stats
201W - 140L
1,545 Elo+
Party 2
Team Averages
Level 59
1,655 SR
1,509 Elo+

VS

Team Averages
Level 64
1,545 SR
1,556 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Noldret
Tiamat
Level 27
God Stats
1W - 1L
1,442 SR
Queue Stats
6W - 8L
1,584 Elo+
Party 1
Charybdis
Charybdis
VainSaturn
Charybdis
Level 16
God Stats
0W - 3L
1,692 SR
Queue Stats
6W - 7L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
6 / 0 / 9
8,529
853
8,374
9,411
8,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
ImKeiZ
Hachiman
10
1 / 2 / 11
7,301
730
5,660
5,490
1,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
13
11 / 0 / 7
9,083
908
15,856
5,523
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 4 / 2
6,016
602
5,268
14,668
12,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Noldret
Tiamat
10
2 / 7 / 0
6,391
639
5,097
10,747
5,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
VainSaturn
Charybdis
8
0 / 7 / 0
5,673
567
2,642
8,620
2,746
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
18
Kills
2
2
Deaths
18
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
0
9
10.5
L
Cthulhu
 
Cthulhu
0
4
2
0.25
W
Hachiman
ImKeiZ
Hachiman
1
2
11
3.25
L
Tiamat
Noldret
Tiamat
2
7
0
0.29
L
Charybdis
VainSaturn
Charybdis
0
7
0
0
W
Hera
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,890
Damage
13,007
20,424
Taken
34,035
11,860
Mitigated
21,071
2,378
Healing
2,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,374
2,293
0
609
9,411
8,135
296
3,853
5,301
24,021
1,128
L
Cthulhu
 
Cthulhu
5,268
321
325
0
14,668
12,852
0
8,718
5,950
17,220
0
W
Hachiman
ImKeiZ
Hachiman
5,660
2,362
0
80
5,490
1,822
486
3,572
1,783
0
16,503
L
Tiamat
Noldret
Tiamat
5,097
645
0
1,586
10,747
5,473
0
8,344
2,403
15,816
0
L
Charybdis
VainSaturn
Charybdis
2,642
1,325
0
336
8,620
2,746
0
7,037
1,583
0
9,247
W
Hera
15,856
4,217
0
1,689
5,523
1,903
1,615
2,604
2,793
35,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,913
Gold Earned
18,080
120
Minions Killed
59
6
Camps Cleared
2
571,816
Distance Traveled
468,548
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,529
853
38
4
3
197,455
0
L
Cthulhu
6,016
602
7
1
0
178,036
0
W
Hachiman
7,301
730
26
3
0
179,877
1
L
Tiamat
6,391
639
34
3
2
147,935
2
L
Charybdis
5,673
567
18
2
0
142,577
2
W
Hera
9,083
908
56
6
3
194,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role