Player Matchup

Ravana
Ravana
CAPP_-_CAPP
Ravana
Level 41
God Stats
2W - 2L
1,725 SR
Queue Stats
181W - 176L
1,402 Elo+
Party 2
Danzaburou
Danzaburou
Fvk_iT12
Danzaburou
Level 27
God Stats
20W - 13L
1,773 SR
Queue Stats
178W - 172L
1,534 Elo+
Party 1
Khepri
Khepri
logan-davis
Khepri
Level 128
God Stats
1W - 2L
1,691 SR
Queue Stats
83W - 84L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
meryak
Baron Samedi
Level 33
God Stats
0W - 3L
1,297 SR
Queue Stats
3W - 5L
1,439 Elo+
Solo
Osiris
Osiris
oP_Viziion
Osiris
Level 33
God Stats
0W - 2L
1,244 SR
Queue Stats
108W - 103L
1,436 Elo+
Party 2
Team Averages
Level 52
1,546 SR
1,461 Elo+

VS

Team Averages
Level 73
1,669 SR
1,576 Elo+
Ares
Ares
Chokladhoran
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,752 Elo+
Party 3
Amaterasu
Amaterasu
LucasHolmberg67
Amaterasu
Level 144
God Stats
8W - 3L
1,807 SR
Queue Stats
543W - 366L
1,664 Elo+
Party 3
Zhong Kui
Zhong Kui
Meatnaldo
Zhong Kui
Level 14
God Stats
10W - 7L
1,500 SR
Queue Stats
14W - 15L
1,354 Elo+
Party 4
Fenrir
Fenrir
OD2s
Fenrir
Level 72
God Stats
7W - 3L
1,606 SR
Queue Stats
368W - 340L
1,469 Elo+
Party 4
Xbalanque
Xbalanque
SeppoSpex01
Xbalanque
Level 122
God Stats
17W - 3L
1,931 SR
Queue Stats
341W - 226L
1,642 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
5 / 15 / 1
8,895
445
8,586
19,511
7,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Fvk_iT12
Danzaburou
13
5 / 7 / 4
9,024
451
11,083
18,876
6,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
14
3 / 5 / 7
9,329
466
7,821
25,755
19,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
meryak
Baron Samedi
13
1 / 8 / 8
8,707
435
6,754
14,212
10,738
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
oP_Viziion
Osiris
13
0 / 8 / 3
7,922
396
6,476
18,457
10,647
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 18
10,295
515
12,447
14,849
12,316
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
LucasHolmberg67
Amaterasu
20
14 / 0 / 11
14,193
710
18,116
17,342
20,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Meatnaldo
Zhong Kui
18
5 / 1 / 6
11,416
571
7,688
11,755
10,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
OD2s
Fenrir
18
9 / 3 / 9
11,795
590
11,526
13,485
8,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
SeppoSpex01
Xbalanque
19
10 / 6 / 6
12,250
613
33,572
17,100
6,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
93
14
Kills
43
43
Deaths
15
23
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ravana
5
15
1
0.37
W
5
5
18
2.8
L
Danzaburou
Fvk_iT12
Danzaburou
5
7
4
1
W
Amaterasu
LucasHolmberg67
Amaterasu
14
0
11
19.5
W
Zhong Kui
Meatnaldo
Zhong Kui
5
1
6
8
W
Fenrir
OD2s
Fenrir
9
3
9
4.5
W
Xbalanque
SeppoSpex01
Xbalanque
10
6
6
2.17
L
Khepri
3
5
7
1.3
L
Baron Samedi
meryak
Baron Samedi
1
8
8
0.63
L
Osiris
oP_Viziion
Osiris
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,720
Damage
83,349
96,811
Taken
74,531
54,434
Mitigated
57,373
15,822
Healing
27,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
8,586
3,051
0
1,368
19,511
7,046
0
4,315
15,107
0
39,816
W
12,447
683
19
1,160
14,849
12,316
0
2,770
12,079
32,247
0
L
Danzaburou
Fvk_iT12
Danzaburou
11,083
7,124
0
4,333
18,876
6,671
680
3,994
14,882
0
41,657
W
Amaterasu
LucasHolmberg67
Amaterasu
18,116
5,638
0
9,565
17,342
20,126
495
2,814
14,528
14,242
92,988
W
Zhong Kui
Meatnaldo
Zhong Kui
7,688
1,643
0
9,533
11,755
10,420
2,128
2,813
8,942
81,302
0
W
Fenrir
OD2s
Fenrir
11,526
2,316
0
1,225
13,485
8,451
865
2,099
11,386
0
80,542
W
Xbalanque
SeppoSpex01
Xbalanque
33,572
19,368
0
6,144
17,100
6,060
5,000
4,079
13,021
0
116,985
L
Khepri
7,821
1,685
0
5,492
25,755
19,332
101
5,483
20,272
28,384
0
L
Baron Samedi
meryak
Baron Samedi
6,754
780
1,810
2,243
14,212
10,738
0
4,442
9,715
39,518
0
L
Osiris
oP_Viziion
Osiris
6,476
2,704
0
576
18,457
10,647
0
5,154
13,185
0
38,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,877
Gold Earned
59,949
302
Minions Killed
645
0
Camps Cleared
0
1,712,436
Distance Traveled
1,884,831
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,895
445
69
3
0
338,096
0
W
Ares
10,295
515
26
1
0
335,654
2
L
Danzaburou
9,024
451
70
4
0
326,785
5
W
Amaterasu
14,193
710
176
9
0
425,589
3
W
Zhong Kui
11,416
571
141
7
0
383,737
0
W
Fenrir
11,795
590
131
7
0
402,500
1
W
Xbalanque
12,250
613
171
9
0
337,351
3
L
Khepri
9,329
466
36
2
0
362,879
3
L
Baron Samedi
8,707
435
63
3
0
325,703
0
L
Osiris
7,922
396
64
3
0
358,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role