Player Matchup

Tsukuyomi
Tsukuyomi
Duddel
Tsukuyomi
Level 13
God Stats
5W - 4L
1,619 SR
Queue Stats
28W - 25L
1,364 Elo+
Party 2
Sun Wukong
Sun Wukong
Krenas
Sun Wukong
Level 28
God Stats
7W - 2L
1,765 SR
Queue Stats
95W - 80L
1,480 Elo+
Party 2
Vulcan
Vulcan
Moffis
Vulcan
Level 24
God Stats
7W - 8L
1,416 SR
Queue Stats
88W - 87L
1,379 Elo+
Party 2
Cthulhu
Cthulhu
hjellberg
Cthulhu
Level 17
God Stats
1W - 0L
1,245 SR
Queue Stats
18W - 13L
1,518 Elo+
Party 1
Hun Batz
Hun Batz
smitedeals900dmg
Hun Batz
Level 25
God Stats
3W - 0L
1,690 SR
Queue Stats
55W - 36L
1,441 Elo+
Party 1
Team Averages
Level 21
1,547 SR
1,436 Elo+

VS

Team Averages
Level 14
1,472 SR
1,475 Elo+
Ravana
Ravana
AdictoAlPou
Ravana
Level 5
God Stats
0W - 1L
1,308 SR
Queue Stats
2W - 2L
1,348 Elo+
Solo
Gilgamesh
Gilgamesh
EHermo
Gilgamesh
Level 8
God Stats
1W - 2L
1,408 SR
Queue Stats
7W - 4L
1,653 Elo+
Solo
Rama
Rama
MrJabamoes
Rama
Level 22
God Stats
0W - 2L
1,330 SR
Queue Stats
74W - 69L
1,459 Elo+
Solo
King Arthur
King Arthur
PaulFot
King Arthur
Level 7
God Stats
1W - 1L
1,777 SR
Queue Stats
4W - 3L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
Snowg0on
Kuzenbo
Level 27
God Stats
13W - 10L
1,535 SR
Queue Stats
43W - 36L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Duddel
Tsukuyomi
20
11 / 9 / 15
14,755
527
19,402
18,664
7,003
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Krenas
Sun Wukong
20
6 / 1 / 19
15,690
560
18,538
25,537
28,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Moffis
Vulcan
17
3 / 7 / 16
12,487
446
12,431
17,109
9,044
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
hjellberg
Cthulhu
19
6 / 4 / 24
13,962
499
17,054
24,533
24,103
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
18 / 5 / 11
17,936
641
29,249
22,899
13,252
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
6 / 11 / 8
14,019
501
18,747
25,385
13,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
EHermo
Gilgamesh
19
0 / 5 / 4
12,665
452
5,797
22,285
16,456
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 9 / 8
14,068
502
14,731
20,404
7,823
Hidden Dagger

Hidden Dagger

+15
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
PaulFot
King Arthur
17
0 / 10 / 8
11,345
405
8,201
26,062
24,480
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
Snowg0on
Kuzenbo
20
12 / 11 / 5
15,576
556
22,407
33,031
59,908
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
57
44
Kills
24
26
Deaths
46
85
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ravana
6
11
8
0.91
W
Tsukuyomi
Duddel
Tsukuyomi
11
9
15
2.06
L
Gilgamesh
EHermo
Gilgamesh
0
5
4
0.4
W
Sun Wukong
Krenas
Sun Wukong
6
1
19
15.5
W
Vulcan
Moffis
Vulcan
3
7
16
1.57
L
6
9
8
1.11
L
King Arthur
PaulFot
King Arthur
0
10
8
0.4
L
Kuzenbo
Snowg0on
Kuzenbo
12
11
5
1.32
W
Cthulhu
hjellberg
Cthulhu
6
4
24
4.5
W
18
5
11
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,674
Damage
69,883
108,742
Taken
127,167
81,573
Mitigated
122,277
24,765
Healing
21,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
18,747
5,669
0
4,750
25,385
13,610
1,738
5,813
19,572
0
95,848
W
Tsukuyomi
Duddel
Tsukuyomi
19,402
7,806
0
1,559
18,664
7,003
3,587
5,692
12,972
0
70,229
L
Gilgamesh
EHermo
Gilgamesh
5,797
600
0
7,175
22,285
16,456
3,124
4,905
17,380
0
76,292
W
Sun Wukong
Krenas
Sun Wukong
18,538
4,630
0
12,207
25,537
28,171
4,008
7,045
18,492
0
110,411
W
Vulcan
Moffis
Vulcan
12,431
1,560
443
2,449
17,109
9,044
1,576
4,738
12,371
53,781
0
L
14,731
8,855
0
4,268
20,404
7,823
5,088
3,479
16,925
0
98,163
L
King Arthur
PaulFot
King Arthur
8,201
1,218
0
3,231
26,062
24,480
289
7,258
18,804
0
49,616
L
Kuzenbo
Snowg0on
Kuzenbo
22,407
5,697
0
2,296
33,031
59,908
526
8,625
24,406
43,678
0
W
Cthulhu
hjellberg
Cthulhu
17,054
1,770
1,819
2,043
24,533
24,103
741
5,493
19,040
55,762
0
W
29,249
11,423
0
4,245
22,899
13,252
601
4,947
17,952
0
174,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,830
Gold Earned
67,673
662
Minions Killed
522
0
Camps Cleared
0
2,537,924
Distance Traveled
2,406,680
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
14,019
501
134
5
0
506,326
3
W
Tsukuyomi
14,755
527
97
3
0
504,472
0
L
Gilgamesh
12,665
452
128
5
0
502,829
0
W
Sun Wukong
15,690
560
192
7
0
535,902
2
W
Vulcan
12,487
446
78
3
0
445,672
2
L
Rama
14,068
502
147
5
0
457,465
3
L
King Arthur
11,345
405
69
2
0
460,816
1
L
Kuzenbo
15,576
556
44
2
0
479,244
4
W
Cthulhu
13,962
499
76
3
0
534,793
1
W
Hun Batz
17,936
641
219
8
0
517,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role