Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Elhey
Cabrakan
Level 107
God Stats
9W - 8L
1,526 SR
Queue Stats
329W - 394L
1,432 Elo+
Solo
Bastet
Bastet
Paleokas
Bastet
Level 123
God Stats
9W - 2L
1,778 SR
Queue Stats
178W - 165L
1,489 Elo+
Party 1
Team Averages
Level 124
1,561 SR
1,484 Elo+

VS

Team Averages
Level 99
1,513 SR
1,501 Elo+
Apollo
Apollo
 
Apollo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Deznow
Pele
Level 66
God Stats
12W - 14L
1,587 SR
Queue Stats
161W - 141L
1,605 Elo+
Solo
Cthulhu
Cthulhu
OhadTheDude
Cthulhu
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 89L
1,369 Elo+
Solo
Baron Samedi
Baron Samedi
zedoot
Baron Samedi
Level 109
God Stats
13W - 9L
1,476 SR
Queue Stats
589W - 548L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 1 / 3
6,624
602
3,988
4,418
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
 
Vamana
11
1 / 2 / 1
6,238
567
4,661
7,829
4,284
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
 
Neith
11
2 / 3 / 0
5,972
543
6,211
5,885
1,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Elhey
Cabrakan
6
0 / 8 / 3
4,492
408
2,234
8,629
6,258
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Paleokas
Bastet
10
2 / 3 / 3
6,278
571
2,546
7,054
1,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
5 / 1 / 3
7,097
645
5,745
5,929
1,720
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
 
Nike
11
2 / 1 / 1
6,762
615
4,228
6,765
4,157
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
Deznow
Pele
11
3 / 2 / 3
6,723
611
3,261
7,402
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
OhadTheDude
Cthulhu
10
2 / 2 / 5
6,300
573
3,622
7,988
4,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
zedoot
Baron Samedi
12
5 / 2 / 2
7,450
677
5,108
6,661
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
8
Kills
17
17
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
1
3
4.5
L
Vamana
 
Vamana
1
2
1
0.75
L
Neith
 
Neith
2
3
0
0.67
W
Apollo
 
Apollo
5
1
3
6.5
W
Nike
 
Nike
2
1
1
2.5
W
Pele
Deznow
Pele
3
2
3
2.25
L
Cabrakan
Elhey
Cabrakan
0
8
3
0.19
W
Cthulhu
OhadTheDude
Cthulhu
2
2
5
2.25
L
Bastet
Paleokas
Bastet
2
3
3
1.17
W
Baron Samedi
zedoot
Baron Samedi
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,640
Damage
21,964
33,815
Taken
34,745
15,417
Mitigated
15,437
5,890
Healing
10,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,988
386
0
465
4,418
1,308
0
1,647
2,729
38,122
0
L
Vamana
 
Vamana
4,661
2,318
0
2,980
7,829
4,284
0
914
6,568
0
37,014
L
Neith
 
Neith
6,211
4,220
0
1,254
5,885
1,624
0
1,883
4,002
0
32,446
W
Apollo
 
Apollo
5,745
4,540
0
1,875
5,929
1,720
778
752
5,177
0
47,318
W
Nike
 
Nike
4,228
940
0
1,839
6,765
4,157
0
563
6,202
0
29,719
W
Pele
Deznow
Pele
3,261
921
0
1,506
7,402
2,317
0
1,345
6,057
0
39,847
L
Cabrakan
Elhey
Cabrakan
2,234
650
0
711
8,629
6,258
0
2,917
5,712
11,113
0
W
Cthulhu
OhadTheDude
Cthulhu
3,622
378
0
1,588
7,988
4,367
25
1,108
6,880
19,639
0
L
Bastet
Paleokas
Bastet
2,546
615
0
480
7,054
1,943
0
1,369
5,643
0
31,340
W
Baron Samedi
zedoot
Baron Samedi
5,108
734
520
2,805
6,661
2,876
883
2,454
4,207
43,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,604
Gold Earned
34,332
282
Minions Killed
353
0
Camps Cleared
0
976,107
Distance Traveled
1,081,264
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,624
602
71
6
0
199,080
2
L
Vamana
6,238
567
75
7
0
180,889
2
L
Neith
5,972
543
60
5
0
197,840
2
W
Apollo
7,097
645
97
9
0
196,905
6
W
Nike
6,762
615
72
7
0
228,124
0
W
Pele
6,723
611
79
7
0
226,997
4
L
Cabrakan
4,492
408
13
1
0
169,670
3
W
Cthulhu
6,300
573
23
2
0
228,871
5
L
Bastet
6,278
571
63
6
0
228,628
2
W
Baron Samedi
7,450
677
82
7
0
200,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role