Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ProKer_
Discordia
Level 88
God Stats
3W - 2L
1,477 SR
Queue Stats
188W - 165L
1,538 Elo+
Party 2
Kuzenbo
Kuzenbo
Xm-N2O
Kuzenbo
Level 116
God Stats
12W - 12L
1,629 SR
Queue Stats
363W - 337L
1,560 Elo+
Party 2
Xing Tian
Xing Tian
arrow_daral
Xing Tian
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 91L
1,504 Elo+
Solo
Team Averages
Level 115
1,521 SR
1,521 Elo+

VS

Team Averages
Level 139
1,555 SR
1,551 Elo+
Khepri
Khepri
 
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Ameen-27-
Bakasura
Level 144
God Stats
0W - 2L
1,288 SR
Queue Stats
98W - 79L
1,527 Elo+
Solo
Athena
Athena
FireProofGuy3000
Athena
Level 123
God Stats
7W - 5L
1,784 SR
Queue Stats
531W - 533L
1,586 Elo+
Solo
Danzaburou
Danzaburou
LPS Luffy
Danzaburou
Level 146
God Stats
3W - 1L
1,591 SR
Queue Stats
62W - 60L
1,572 Elo+
Party 1
Tiamat
Tiamat
Patafiix
Tiamat
Level 156
God Stats
21W - 15L
1,613 SR
Queue Stats
291W - 268L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
5 / 1 / 2
9,447
675
12,802
7,872
5,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
 
Erlang Shen
13
2 / 0 / 5
7,857
561
3,568
9,358
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
ProKer_
Discordia
12
2 / 2 / 1
7,561
540
5,198
6,248
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Xm-N2O
Kuzenbo
12
3 / 1 / 4
7,277
520
5,986
7,169
6,732
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
arrow_daral
Xing Tian
13
0 / 0 / 1
7,821
559
1,047
8,652
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
4
0 / 2 / 0
4,746
339
1,416
3,011
939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Ameen-27-
Bakasura
11
0 / 3 / 1
6,520
466
3,570
9,780
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 4 / 0
7,461
533
2,973
13,086
8,894
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
LPS Luffy
Danzaburou
13
1 / 0 / 0
7,727
552
3,450
4,715
1,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Patafiix
Tiamat
12
2 / 3 / 1
7,044
503
5,755
11,357
6,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
4
4
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
1
2
6
W
Erlang Shen
 
Erlang Shen
2
0
5
4.5
L
Khepri
 
Khepri
0
2
0
0
L
Bakasura
Ameen-27-
Bakasura
0
3
1
0.17
L
1
4
0
0.25
L
Danzaburou
LPS Luffy
Danzaburou
1
0
0
1
L
Tiamat
Patafiix
Tiamat
2
3
1
0.83
W
Discordia
ProKer_
Discordia
2
2
1
1.25
W
Kuzenbo
Xm-N2O
Kuzenbo
3
1
4
5
W
Xing Tian
arrow_daral
Xing Tian
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,601
Damage
17,164
39,299
Taken
41,949
21,892
Mitigated
21,665
11,323
Healing
11,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
12,802
4,486
0
2,230
7,872
5,558
574
2,978
4,754
65,017
0
W
Erlang Shen
 
Erlang Shen
3,568
1,182
0
3,259
9,358
4,356
0
2,277
7,081
0
58,464
L
Khepri
 
Khepri
1,416
153
0
597
3,011
939
0
2,072
879
6,834
0
L
Bakasura
Ameen-27-
Bakasura
3,570
2,062
0
4,118
9,780
3,950
0
3,950
5,708
0
38,453
L
2,973
615
0
2,972
13,086
8,894
0
8,934
4,128
44,106
0
L
Danzaburou
LPS Luffy
Danzaburou
3,450
1,412
0
2,347
4,715
1,505
0
1,281
3,382
0
49,563
L
Tiamat
Patafiix
Tiamat
5,755
1,438
0
1,826
11,357
6,377
0
8,231
2,819
36,939
0
W
Discordia
ProKer_
Discordia
5,198
829
0
1,754
6,248
1,914
600
2,718
3,390
42,634
0
W
Kuzenbo
Xm-N2O
Kuzenbo
5,986
1,916
0
1,849
7,169
6,732
114
1,355
5,626
37,474
0
W
Xing Tian
arrow_daral
Xing Tian
1,047
217
0
2,231
8,652
3,332
0
944
7,428
45,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,963
Gold Earned
33,498
479
Minions Killed
403
0
Camps Cleared
0
1,362,848
Distance Traveled
1,206,349
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,447
675
123
9
0
264,255
0
W
Erlang Shen
7,857
561
85
6
0
297,722
1
L
Khepri
4,746
339
13
1
0
100,788
2
L
Bakasura
6,520
466
89
6
0
299,435
6
L
Athena
7,461
533
109
8
0
277,596
0
L
Danzaburou
7,727
552
113
8
0
257,111
5
L
Tiamat
7,044
503
79
6
0
271,419
5
W
Discordia
7,561
540
92
7
0
256,143
9
W
Kuzenbo
7,277
520
61
4
0
284,384
4
W
Xing Tian
7,821
559
118
8
0
260,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role