Player Matchup

Sol
Sol
ATR FETTUCCINE
Sol
Level 160
God Stats
4W - 8L
1,674 SR
Queue Stats
170W - 175L
1,550 Elo+
Party 1
Anhur
Anhur
Abeski
Anhur
Level 68
God Stats
19W - 17L
1,672 SR
Queue Stats
354W - 238L
1,602 Elo+
Party 4
Hel
Hel
DaddyShaggs
Hel
Level 123
God Stats
1W - 3L
1,208 SR
Queue Stats
158W - 135L
1,551 Elo+
Party 4
Osiris
Osiris
IILOSTMAGICII
Osiris
Level 141
God Stats
5W - 3L
1,504 SR
Queue Stats
148W - 137L
1,619 Elo+
Party 1
Khepri
Khepri
NiteWolf27
Khepri
Level 125
God Stats
2W - 3L
1,435 SR
Queue Stats
45W - 41L
1,552 Elo+
Party 1
Team Averages
Level 123
1,499 SR
1,575 Elo+

VS

Team Averages
Level 126
1,489 SR
1,548 Elo+
Artio
Artio
 
Artio
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
ForlornWatchdog
Da Ji
Level 116
God Stats
16W - 28L
1,194 SR
Queue Stats
433W - 410L
1,581 Elo+
Party 2
Merlin
Merlin
NLDCSilent
Merlin
Level 112
God Stats
15W - 7L
1,762 SR
Queue Stats
539W - 525L
1,561 Elo+
Party 2
Artemis
Artemis
Vuxzel
Artemis
Level 102
God Stats
29W - 25L
1,657 SR
Queue Stats
318W - 285L
1,576 Elo+
Solo
Eset
Eset
sooky-sooky
Eset
Level 155
God Stats
2W - 3L
1,332 SR
Queue Stats
821W - 739L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
9,282
580
9,391
9,117
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Abeski
Anhur
17
7 / 2 / 4
10,694
668
17,279
13,820
7,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 0 / 3
9,023
564
5,868
6,710
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 5 / 1
9,480
593
9,677
14,455
10,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
NiteWolf27
Khepri
11
0 / 4 / 5
7,911
494
2,625
12,255
11,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
3 / 4 / 1
8,073
505
8,282
18,071
13,342
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 6 / 5
7,578
474
7,217
12,525
4,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
NLDCSilent
Merlin
12
1 / 6 / 6
7,420
464
6,735
8,380
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Vuxzel
Artemis
15
4 / 3 / 3
8,882
555
4,429
8,857
3,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 8
8,581
536
7,158
11,573
10,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
20
Kills
14
14
Deaths
20
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
4
1
0.88
W
4
3
2
1.67
W
Anhur
Abeski
Anhur
7
2
4
4.5
W
1
0
3
2.5
L
3
6
5
0.92
W
8
5
1
1.7
L
Merlin
NLDCSilent
Merlin
1
6
6
0.67
W
Khepri
NiteWolf27
Khepri
0
4
5
0.63
L
Artemis
Vuxzel
Artemis
4
3
3
1.83
L
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,840
Damage
33,821
56,357
Taken
59,406
35,161
Mitigated
34,087
19,924
Healing
18,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
8,282
711
1,160
6,551
18,071
13,342
0
1,087
16,896
45,802
0
W
9,391
2,078
0
2,946
9,117
3,156
3,734
2,981
6,136
57,122
0
W
Anhur
Abeski
Anhur
17,279
11,386
0
4,431
13,820
7,208
0
7,391
6,429
0
71,905
W
5,868
253
3,043
4,206
6,710
2,918
1,393
2,549
4,161
57,678
0
L
7,217
1,536
0
2,449
12,525
4,932
0
2,117
10,334
0
42,910
W
9,677
3,698
0
3,758
14,455
10,057
25
4,883
9,572
0
62,630
L
Merlin
NLDCSilent
Merlin
6,735
164
0
1,080
8,380
2,375
0
3,303
4,919
38,567
0
W
Khepri
NiteWolf27
Khepri
2,625
222
0
1,540
12,255
11,822
136
4,371
7,884
14,437
0
L
Artemis
Vuxzel
Artemis
4,429
2,417
0
2,550
8,857
3,150
422
4,932
3,925
0
53,524
L
7,158
821
257
4,004
11,573
10,288
0
6,066
5,379
35,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,390
Gold Earned
40,534
453
Minions Killed
368
0
Camps Cleared
0
1,529,773
Distance Traveled
1,464,341
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,073
505
90
6
0
302,058
5
W
Sol
9,282
580
108
7
0
300,340
6
W
Anhur
10,694
668
115
7
0
292,565
10
W
Hel
9,023
564
126
8
0
334,967
4
L
Da Ji
7,578
474
68
4
0
285,995
5
W
Osiris
9,480
593
91
6
0
329,871
3
L
Merlin
7,420
464
72
5
0
292,343
3
W
Khepri
7,911
494
13
1
0
272,030
3
L
Artemis
8,882
555
95
6
0
265,094
1
L
Eset
8,581
536
43
3
0
318,851
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role