Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Bottled_water1
Hera
Level 102
God Stats
3W - 4L
1,859 SR
Queue Stats
171W - 178L
1,528 Elo+
Party 2
Jormungandr
Jormungandr
Cab292
Jormungandr
Level 66
God Stats
0W - 2L
1,348 SR
Queue Stats
6W - 8L
1,403 Elo+
Party 3
Apollo
Apollo
GrayAllDay
Apollo
Level 65
God Stats
4W - 4L
1,367 SR
Queue Stats
7W - 10L
1,452 Elo+
Party 3
Erlang Shen
Erlang Shen
Isd3adallthetim3
Erlang Shen
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,425 Elo+
Party 2
Team Averages
Level 78
1,515 SR
1,462 Elo+

VS

Team Averages
Level 76
1,535 SR
1,602 Elo+
Hou Yi
Hou Yi
Animeprincessian
Hou Yi
Level 89
God Stats
4W - 1L
1,616 SR
Queue Stats
4W - 2L
1,568 Elo+
Party 1
Loki
Loki
ChickensAreLife
Loki
Level 86
God Stats
1W - 0L
1,636 SR
Queue Stats
3W - 1L
1,718 Elo+
Party 1
Yemoja
Yemoja
LickMyButthole9
Yemoja
Level 20
God Stats
1W - 1L
1,516 SR
Queue Stats
3W - 1L
1,718 Elo+
Party 1
Merlin
Merlin
Qu00t
Merlin
Level 108
God Stats
1W - 0L
1,483 SR
Queue Stats
9W - 6L
1,654 Elo+
Party 1
Achilles
Achilles
Reckless IVIata
Achilles
Level 79
God Stats
3W - 6L
1,424 SR
Queue Stats
69W - 72L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 2 / 3
6,239
624
9,374
4,762
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 2
6,039
604
7,688
4,629
1,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Cab292
Jormungandr
12
2 / 8 / 3
7,019
702
7,174
15,247
10,847
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
GrayAllDay
Apollo
13
3 / 6 / 0
7,287
729
4,838
11,951
3,943
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Isd3adallthetim3
Erlang Shen
11
0 / 6 / 0
5,697
570
4,269
10,125
6,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 14
8,660
866
6,982
6,882
2,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 2 / 10
9,278
928
8,257
8,409
4,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 1 / 18
7,960
796
4,166
9,436
8,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
Qu00t
Merlin
16
10 / 0 / 10
10,521
1,052
14,938
7,496
3,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
14
2 / 1 / 17
8,081
808
7,400
12,097
9,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
94
5
Kills
25
25
Deaths
5
8
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
3
0.75
W
4
1
14
11
L
0
3
2
0.33
L
Jormungandr
Cab292
Jormungandr
2
8
3
0.44
W
7
2
10
6
L
Apollo
GrayAllDay
Apollo
3
6
0
0.5
L
Erlang Shen
Isd3adallthetim3
Erlang Shen
0
6
0
0
W
2
1
18
11
W
Merlin
Qu00t
Merlin
10
0
10
15
W
Achilles
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,343
Damage
41,743
46,714
Taken
44,320
24,875
Mitigated
29,049
5,124
Healing
14,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,374
5,142
0
774
4,762
1,639
1
2,241
2,521
20,790
0
W
6,982
2,786
0
1,671
6,882
2,739
1,715
2,799
3,891
0
28,164
L
7,688
1,227
563
588
4,629
1,524
0
1,961
2,668
17,361
0
L
Jormungandr
Cab292
Jormungandr
7,174
1,206
0
250
15,247
10,847
112
5,310
9,113
16,017
0
W
8,257
1,994
0
1,700
8,409
4,350
25
3,958
4,287
0
22,668
L
Apollo
GrayAllDay
Apollo
4,838
2,203
0
1,270
11,951
3,943
424
4,580
6,947
0
20,652
L
Erlang Shen
Isd3adallthetim3
Erlang Shen
4,269
908
0
1,679
10,125
6,922
0
5,012
4,716
152
11,078
W
4,166
365
1,738
1,118
9,436
8,888
210
5,905
3,269
11,969
0
W
Merlin
Qu00t
Merlin
14,938
2,006
0
3,267
7,496
3,387
456
5,610
1,772
47,723
0
W
Achilles
7,400
2,710
339
4,462
12,097
9,685
355
5,598
6,211
0
19,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,281
Gold Earned
44,500
145
Minions Killed
225
5
Camps Cleared
9
848,169
Distance Traveled
940,341
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,239
624
32
3
0
176,620
4
W
Hou Yi
8,660
866
60
6
1
182,936
1
L
Hera
6,039
604
32
3
2
184,750
2
L
Jormungandr
7,019
702
20
2
1
144,827
3
W
Loki
9,278
928
38
4
1
204,812
0
L
Apollo
7,287
729
44
4
2
160,056
0
L
Erlang Shen
5,697
570
17
2
0
181,916
1
W
Yemoja
7,960
796
11
1
1
171,447
0
W
Merlin
10,521
1,052
79
8
6
185,220
1
W
Achilles
8,081
808
37
4
0
195,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role