Player Matchup

Izanami
Izanami
Ameen-27-
Izanami
Level 144
God Stats
4W - 3L
1,691 SR
Queue Stats
98W - 79L
1,513 Elo+
Solo
Loki
Loki
DoubleDash927
Loki
Level 160
God Stats
17W - 19L
1,473 SR
Queue Stats
1,054W - 1,097L
1,481 Elo+
Solo
Fafnir
Fafnir
The_Taaffenator
Fafnir
Level 148
God Stats
7W - 8L
1,535 SR
Queue Stats
535W - 546L
1,594 Elo+
Solo
Gilgamesh
Gilgamesh
Xx_ZoDiiaQuE_xX
Gilgamesh
Level 105
God Stats
3W - 6L
1,923 SR
Queue Stats
290W - 318L
1,463 Elo+
Solo
Janus
Janus
gaizkito
Janus
Level 68
God Stats
2W - 7L
1,299 SR
Queue Stats
332W - 354L
1,478 Elo+
Solo
Team Averages
Level 125
1,584 SR
1,506 Elo+

VS

Team Averages
Level 125
1,424 SR
1,468 Elo+
Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Klode-Meno
Kali
Level 152
God Stats
11W - 11L
1,514 SR
Queue Stats
958W - 1,008L
1,525 Elo+
Solo
Sol
Sol
Limbo_GER
Sol
Level 128
God Stats
10W - 14L
1,209 SR
Queue Stats
395W - 384L
1,426 Elo+
Solo
Artio
Artio
NoSenpaiYamete
Artio
Level 149
God Stats
9W - 9L
1,426 SR
Queue Stats
216W - 188L
1,522 Elo+
Solo
Izanami
Izanami
cruse_187
Izanami
Level 68
God Stats
28W - 20L
1,470 SR
Queue Stats
468W - 568L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ameen-27-
Izanami
10
3 / 3 / 0
5,794
579
3,691
5,981
1,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
2 / 2 / 2
5,084
508
1,908
5,316
2,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
5,687
569
4,220
9,714
6,162
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Xx_ZoDiiaQuE_xX
Gilgamesh
6
0 / 2 / 0
4,366
437
436
3,650
1,820
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Janus
gaizkito
Janus
9
0 / 4 / 0
5,156
516
2,574
6,118
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
1 / 2 / 1
5,158
516
1,577
4,846
1,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
8 / 0 / 2
7,400
740
6,999
6,481
3,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 0 / 1
6,783
678
3,370
3,442
1,205
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 0 / 2
6,799
680
6,256
7,720
5,484
Breastplate

Breastplate

+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
cruse_187
Izanami
8
0 / 3 / 0
5,010
501
2,495
6,141
1,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
13
13
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
2
1
0.75
L
Izanami
Ameen-27-
Izanami
3
3
0
1
L
2
2
2
1.5
W
8
0
2
9
W
3
0
1
3.5
W
1
0
2
2
L
0
2
0
0
L
Gilgamesh
Xx_ZoDiiaQuE_xX
Gilgamesh
0
2
0
0
W
Izanami
cruse_187
Izanami
0
3
0
0
L
Janus
gaizkito
Janus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,829
Damage
20,697
30,779
Taken
28,630
13,774
Mitigated
12,346
8,010
Healing
13,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
1,577
916
181
1,677
4,846
1,017
253
388
4,454
0
18,210
L
Izanami
Ameen-27-
Izanami
3,691
2,246
0
1,688
5,981
1,910
0
152
5,829
0
37,121
L
1,908
461
0
0
5,316
2,272
0
542
4,774
0
14,783
W
6,999
3,351
0
2,387
6,481
3,193
0
166
6,311
0
40,873
W
3,370
901
0
2,824
3,442
1,205
183
1,485
1,775
31,804
0
W
6,256
1,354
0
4,474
7,720
5,484
0
4,220
3,500
41,647
0
L
4,220
1,361
0
4,764
9,714
6,162
0
6,640
3,074
30,339
0
L
Gilgamesh
Xx_ZoDiiaQuE_xX
Gilgamesh
436
50
0
538
3,650
1,820
0
252
3,398
0
12,691
W
Izanami
cruse_187
Izanami
2,495
1,501
0
2,331
6,141
1,447
310
341
5,796
0
30,739
L
Janus
gaizkito
Janus
2,574
0
0
1,020
6,118
1,610
0
2,192
3,926
27,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,087
Gold Earned
31,150
244
Minions Killed
365
0
Camps Cleared
0
973,955
Distance Traveled
1,056,006
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,158
516
39
4
0
216,492
4
L
Izanami
5,794
579
68
7
0
186,493
4
L
Loki
5,084
508
23
2
0
211,668
2
W
Kali
7,400
740
80
8
0
243,095
1
W
Sol
6,783
678
77
8
0
201,847
6
W
Artio
6,799
680
98
10
0
224,561
0
L
Fafnir
5,687
569
71
7
0
182,262
1
L
Gilgamesh
4,366
437
31
3
0
179,493
4
W
Izanami
5,010
501
71
7
0
170,011
1
L
Janus
5,156
516
51
5
0
214,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role