Player Matchup

Cthulhu
Cthulhu
JasonKisaragi
Cthulhu
Level 62
God Stats
0W - 1L
1,726 SR
Queue Stats
16W - 17L
1,477 Elo+
Solo
Raijin
Raijin
Kyroteck
Raijin
Level 128
God Stats
5W - 5L
1,484 SR
Queue Stats
83W - 78L
1,555 Elo+
Party 2
King Arthur
King Arthur
Raliyas
King Arthur
Level 76
God Stats
3W - 4L
1,486 SR
Queue Stats
97W - 80L
1,529 Elo+
Solo
Chernobog
Chernobog
ThisGameFrTrash
Chernobog
Level 83
God Stats
8W - 5L
1,714 SR
Queue Stats
397W - 368L
1,526 Elo+
Party 2
Set
Set
oceanicharvest
Set
Level 114
God Stats
3W - 6L
1,447 SR
Queue Stats
355W - 334L
1,509 Elo+
Solo
Team Averages
Level 93
1,571 SR
1,519 Elo+

VS

Team Averages
Level 116
1,614 SR
1,568 Elo+
Thanatos
Thanatos
Dunkendog
Thanatos
Level 69
God Stats
42W - 16L
1,745 SR
Queue Stats
155W - 113L
1,634 Elo+
Solo
Athena
Athena
JacobieBryant
Athena
Level 109
God Stats
33W - 24L
1,616 SR
Queue Stats
249W - 214L
1,583 Elo+
Party 1
Mulan
Mulan
SaberTruth
Mulan
Level 144
God Stats
5W - 1L
1,695 SR
Queue Stats
47W - 36L
1,592 Elo+
Solo
Nu Wa
Nu Wa
SlipperyShankz
Nu Wa
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 159L
1,523 Elo+
Party 1
Hachiman
Hachiman
TheDropShotLive
Hachiman
Level 123
God Stats
3W - 2L
1,513 SR
Queue Stats
117W - 128L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 3 / 3
5,568
428
3,620
10,019
5,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Raijin
Kyroteck
Raijin
12
1 / 3 / 2
6,865
528
4,707
6,592
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Raliyas
King Arthur
11
3 / 5 / 0
7,174
552
7,467
9,466
6,472
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
ThisGameFrTrash
Chernobog
11
0 / 3 / 2
6,218
478
2,366
6,646
1,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
5 / 2 / 1
7,622
586
2,726
8,702
3,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dunkendog
Thanatos
13
6 / 1 / 3
7,928
610
7,142
7,543
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 3
6,972
536
3,222
8,867
6,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
12
3 / 3 / 7
7,503
577
6,161
8,772
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 3 / 6
7,215
555
6,683
6,557
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
13
4 / 2 / 3
7,526
579
7,498
6,930
2,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
9
Kills
16
16
Deaths
10
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Dunkendog
Thanatos
6
1
3
7.5
W
3
1
3
4.5
L
Cthulhu
0
3
3
0.5
L
Raijin
Kyroteck
Raijin
1
3
2
0.67
L
King Arthur
Raliyas
King Arthur
3
5
0
0.6
W
Mulan
3
3
7
2.17
W
0
3
6
1
W
Hachiman
4
2
3
2.75
L
Chernobog
ThisGameFrTrash
Chernobog
0
3
2
0.33
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,886
Damage
30,706
41,425
Taken
38,669
18,338
Mitigated
18,052
6,793
Healing
16,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Dunkendog
Thanatos
7,142
2,610
0
9,681
7,543
3,153
788
644
6,893
0
46,093
W
3,222
1,375
0
1,979
8,867
6,249
446
2,611
6,184
15,016
0
L
Cthulhu
3,620
831
64
765
10,019
5,112
0
1,791
8,228
13,883
0
L
Raijin
Kyroteck
Raijin
4,707
206
0
891
6,592
1,953
0
3,257
3,335
38,562
0
L
King Arthur
Raliyas
King Arthur
7,467
1,660
0
774
9,466
6,472
0
1,343
7,728
0
35,530
W
Mulan
6,161
1,884
0
2,260
8,772
4,504
0
495
8,277
0
29,863
W
6,683
867
0
280
6,557
2,062
492
2,042
4,281
49,321
0
W
Hachiman
7,498
3,406
0
2,028
6,930
2,084
814
2,333
4,547
0
55,950
L
Chernobog
ThisGameFrTrash
Chernobog
2,366
1,514
0
2,511
6,646
1,626
0
1,357
5,289
0
36,638
L
2,726
890
0
1,788
8,702
3,175
0
2,157
6,545
0
35,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,447
Gold Earned
37,144
338
Minions Killed
370
0
Camps Cleared
0
1,224,470
Distance Traveled
1,253,502
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,928
610
94
7
0
258,439
4
W
Athena
6,972
536
17
1
0
308,470
5
L
Cthulhu
5,568
428
17
1
0
266,929
3
L
Raijin
6,865
528
98
8
0
236,446
4
L
King Arthur
7,174
552
81
6
0
246,458
4
W
Mulan
7,503
577
69
5
0
221,725
4
W
Nu Wa
7,215
555
96
7
0
228,409
2
W
Hachiman
7,526
579
94
7
0
236,459
4
L
Chernobog
6,218
478
78
6
0
214,953
1
L
Set
7,622
586
64
5
0
259,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role