Player Matchup

Neith
Neith
 
Neith
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
FullofJuice
Hades
Level 49
God Stats
10W - 3L
1,707 SR
Queue Stats
650W - 177L
1,888 Elo+
Party 1
Raijin
Raijin
FullofVodka
Raijin
Level 15
God Stats
6W - 2L
1,582 SR
Queue Stats
223W - 52L
1,726 Elo+
Party 1
Loki
Loki
GalaticBlunder
Loki
Level 49
God Stats
14W - 4L
1,726 SR
Queue Stats
460W - 192L
1,773 Elo+
Party 1
Artio
Artio
Masterzander133
Artio
Level 144
God Stats
3W - 0L
1,759 SR
Queue Stats
71W - 42L
1,687 Elo+
Party 2
Team Averages
Level 60
1,655 SR
1,715 Elo+

VS

Team Averages
Level 108
1,585 SR
1,671 Elo+
Rama
Rama
BASTxM40A3
Rama
Level 115
God Stats
3W - 2L
1,540 SR
Queue Stats
201W - 190L
1,663 Elo+
Party 3
Geb
Geb
Firestarter1138
Geb
Level 155
God Stats
3W - 2L
1,580 SR
Queue Stats
132W - 136L
1,672 Elo+
Party 3
Terra
Terra
HostessDingDngs
Terra
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 138L
1,696 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PrinceFluffyBoi
Tsukuyomi
Level 103
God Stats
2W - 2L
1,804 SR
Queue Stats
202W - 184L
1,532 Elo+
Solo
Thoth
Thoth
k0beee
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,792 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 0 / 4
6,389
639
2,950
2,366
753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 4
6,667
667
4,094
5,784
3,743
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Raijin
13
6 / 1 / 2
7,360
736
6,951
5,251
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 1 / 2
5,533
553
2,036
4,791
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 6
5,762
576
1,113
6,215
4,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,793
479
2,221
3,575
1,171
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 4 / 1
4,919
492
2,525
8,409
2,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 0
5,978
598
891
5,051
2,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
PrinceFluffyBoi
Tsukuyomi
10
0 / 3 / 1
5,325
533
3,048
6,670
2,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
k0beee
Thoth
7
0 / 3 / 0
4,311
431
486
2,967
399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
13
Kills
2
2
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
4
4
L
0
1
0
0
L
0
4
1
0.13
W
3
0
4
5
W
Raijin
6
1
2
7
W
1
1
2
2
L
2
2
0
1
W
1
0
6
4
L
Tsukuyomi
PrinceFluffyBoi
Tsukuyomi
0
3
1
0.17
L
Thoth
k0beee
Thoth
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,144
Damage
9,171
24,407
Taken
26,672
11,851
Mitigated
9,349
10,947
Healing
7,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,950
698
0
597
2,366
753
360
77
2,289
0
44,397
L
2,221
1,376
0
1,110
3,575
1,171
0
1,558
1,947
0
26,036
L
2,525
586
0
2,634
8,409
2,788
0
5,443
2,746
21,124
0
W
4,094
692
332
4,033
5,784
3,743
44
548
5,236
36,330
0
W
Raijin
6,951
1,135
0
923
5,251
1,803
132
1,968
3,283
45,434
0
W
2,036
323
0
2,552
4,791
1,214
0
616
4,175
0
23,021
L
891
177
443
1,542
5,051
2,104
0
1,827
3,154
21,575
6,902
W
1,113
0
47
2,463
6,215
4,338
0
613
5,602
12,290
0
L
Tsukuyomi
PrinceFluffyBoi
Tsukuyomi
3,048
871
0
2,150
6,670
2,887
0
2,473
4,197
0
32,538
L
Thoth
k0beee
Thoth
486
50
0
0
2,967
399
0
491
2,470
13,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,711
Gold Earned
25,326
366
Minions Killed
259
0
Camps Cleared
0
945,641
Distance Traveled
944,446
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,389
639
92
9
0
181,663
3
L
Rama
4,793
479
62
6
0
179,969
0
L
Geb
4,919
492
40
4
0
200,295
2
W
Hades
6,667
667
93
9
0
194,506
0
W
Raijin
7,360
736
111
11
0
175,427
1
W
Loki
5,533
553
50
5
0
201,642
4
L
Terra
5,978
598
64
6
0
212,479
2
W
Artio
5,762
576
20
2
0
192,403
2
L
Tsukuyomi
5,325
533
66
7
0
196,669
2
L
Thoth
4,311
431
27
3
0
155,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role