Player Matchup

Artemis
Artemis
Polaris Sol
Artemis
Level 160
God Stats
1W - 2L
1,154 SR
Queue Stats
167W - 157L
1,569 Elo+
Party 1
Nu Wa
Nu Wa
SiG Kreeture
Nu Wa
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 27L
1,500 Elo+
Party 1
Discordia
Discordia
amaredeimus
Discordia
Level 48
God Stats
3W - 2L
1,753 SR
Queue Stats
176W - 160L
1,505 Elo+
Solo
Hachiman
Hachiman
iHoneyP
Hachiman
Level 63
God Stats
1W - 1L
1,308 SR
Queue Stats
34W - 28L
1,514 Elo+
Solo
Cthulhu
Cthulhu
xBimosex
Cthulhu
Level 143
God Stats
4W - 4L
1,618 SR
Queue Stats
230W - 240L
1,535 Elo+
Party 1
Team Averages
Level 101
1,467 SR
1,524 Elo+

VS

Team Averages
Level 118
1,594 SR
1,505 Elo+
Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
ASK IceKing907
Nike
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 168L
1,493 Elo+
Party 2
Ganesha
Ganesha
Kristovo1
Ganesha
Level 65
God Stats
3W - 3L
1,834 SR
Queue Stats
378W - 342L
1,464 Elo+
Party 2
Nox
Nox
LeMoNz907
Nox
Level 120
God Stats
2W - 6L
1,487 SR
Queue Stats
199W - 182L
1,548 Elo+
Party 2
Janus
Janus
skatebrdr2k1
Janus
Level 129
God Stats
3W - 5L
1,649 SR
Queue Stats
660W - 630L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Polaris Sol
Artemis
19
10 / 5 / 11
11,843
846
26,146
14,033
6,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 4 / 14
10,524
752
10,567
8,967
3,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
amaredeimus
Discordia
19
5 / 1 / 20
11,149
796
14,655
7,100
2,943
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
iHoneyP
Hachiman
16
5 / 9 / 12
10,994
785
11,806
15,660
6,638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
xBimosex
Cthulhu
20
7 / 3 / 19
12,688
906
11,262
25,406
32,490
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
7 / 6 / 7
10,711
765
14,395
16,069
6,908
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 7 / 10
10,687
763
14,968
19,353
21,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
Kristovo1
Ganesha
18
0 / 5 / 16
10,681
763
6,003
19,767
25,949
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 6 / 5
9,577
684
9,192
15,017
7,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 7 / 8
10,511
751
13,531
12,864
5,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
66
31
Kills
20
22
Deaths
31
76
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
7
6
7
1.75
L
5
7
10
1.43
L
Ganesha
Kristovo1
Ganesha
0
5
16
1.6
L
4
6
5
1.08
W
Artemis
Polaris Sol
Artemis
10
5
11
3.1
W
4
4
14
2.75
W
Discordia
amaredeimus
Discordia
5
1
20
15
W
Hachiman
iHoneyP
Hachiman
5
9
12
1.22
L
4
7
8
1.14
W
Cthulhu
xBimosex
Cthulhu
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,436
Damage
58,089
71,166
Taken
83,070
52,052
Mitigated
67,802
30,353
Healing
23,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
14,395
324
1,510
4,166
16,069
6,908
218
7,015
9,054
39,868
0
L
14,968
1,159
1,414
3,340
19,353
21,914
0
7,988
11,365
0
24,463
L
Ganesha
Kristovo1
Ganesha
6,003
443
1,995
2,529
19,767
25,949
268
8,384
11,383
16,279
0
L
9,192
181
2,641
3,905
15,017
7,191
540
7,322
7,695
30,507
0
W
Artemis
Polaris Sol
Artemis
26,146
8,198
1,860
3,728
14,033
6,259
3,609
8,535
5,118
0
48,830
W
10,567
2,606
1,554
1,104
8,967
3,722
902
4,142
4,603
22,644
0
W
Discordia
amaredeimus
Discordia
14,655
1,093
2,630
2,241
7,100
2,943
676
5,074
1,938
23,073
0
W
Hachiman
iHoneyP
Hachiman
11,806
6,283
229
2,945
15,660
6,638
1,018
10,856
4,487
0
23,825
L
13,531
410
1,080
1,406
12,864
5,840
539
5,775
7,089
31,989
0
W
Cthulhu
xBimosex
Cthulhu
11,262
410
3,261
10,801
25,406
32,490
255
14,514
10,496
27,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,198
Gold Earned
52,167
141
Minions Killed
165
0
Camps Cleared
0
1,256,702
Distance Traveled
1,142,915
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,711
765
53
4
0
235,628
2
L
Nike
10,687
763
12
1
0
226,053
0
L
Ganesha
10,681
763
1
0
0
239,008
0
L
Nox
9,577
684
41
3
0
226,476
0
W
Artemis
11,843
846
43
3
0
230,244
3
W
Nu Wa
10,524
752
21
2
0
242,753
0
W
Discordia
11,149
796
14
1
0
280,333
0
W
Hachiman
10,994
785
28
2
0
218,726
0
L
Janus
10,511
751
58
4
0
215,750
0
W
Cthulhu
12,688
906
35
3
0
284,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role