Player Matchup

Neith
Neith
Doyouevenbleach
Neith
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,591 Elo+
Party 1
Achilles
Achilles
Hunτer
Achilles
Level 156
God Stats
4W - 3L
1,711 SR
Queue Stats
130W - 126L
1,610 Elo+
Party 1
Poseidon
Poseidon
SSSOOOOOHHOOTT
Poseidon
Level 129
God Stats
0W - 2L
1,732 SR
Queue Stats
23W - 35L
1,531 Elo+
Party 1
Geb
Geb
ShadowJace151
Geb
Level 20
God Stats
3W - 8L
1,488 SR
Queue Stats
28W - 25L
1,567 Elo+
Party 1
Ne Zha
Ne Zha
StewBeefComics
Ne Zha
Level 148
God Stats
2W - 2L
1,319 SR
Queue Stats
37W - 41L
1,560 Elo+
Party 1
Team Averages
Level 120
1,550 SR
1,572 Elo+

VS

Team Averages
Level 112
1,607 SR
1,649 Elo+
Hercules
Hercules
BASTxM40A3
Hercules
Level 115
God Stats
3W - 3L
1,545 SR
Queue Stats
201W - 190L
1,654 Elo+
Party 2
Poseidon
Poseidon
FearAicecream
Poseidon
Level 124
God Stats
2W - 4L
1,531 SR
Queue Stats
58W - 62L
1,488 Elo+
Solo
Geb
Geb
Firestarter1138
Geb
Level 155
God Stats
3W - 2L
1,351 SR
Queue Stats
132W - 136L
1,664 Elo+
Party 2
Bellona
Bellona
HostessDingDngs
Bellona
Level 149
God Stats
2W - 0L
1,828 SR
Queue Stats
145W - 138L
1,688 Elo+
Party 2
Anhur
Anhur
k0beee
Anhur
Level 17
God Stats
5W - 1L
1,778 SR
Queue Stats
6W - 3L
1,750 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,708
571
3,434
4,028
1,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Hunτer
Achilles
10
1 / 1 / 0
5,276
528
2,593
5,890
3,735
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
10
2 / 2 / 0
5,871
587
3,023
4,105
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 3 / 2
4,981
498
1,002
6,581
2,843
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
2 / 3 / 1
5,966
597
2,139
6,044
2,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BASTxM40A3
Hercules
9
2 / 0 / 2
5,885
589
2,235
5,694
3,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
FearAicecream
Poseidon
11
2 / 2 / 0
6,041
604
2,392
4,789
1,951
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 1 / 2
6,136
614
2,319
5,538
3,819
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 1 / 0
6,875
688
4,911
5,583
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
k0beee
Anhur
8
0 / 2 / 1
4,740
474
48
4,685
1,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
10
11
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
BASTxM40A3
Hercules
2
0
2
3
L
1
2
2
1
W
Poseidon
FearAicecream
Poseidon
2
2
0
1
W
0
1
2
1
W
6
1
0
6
L
Achilles
Hunτer
Achilles
1
1
0
1
L
Poseidon
2
2
0
1
L
0
3
2
0.33
L
2
3
1
0.83
W
Anhur
k0beee
Anhur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,191
Damage
11,905
26,648
Taken
26,289
11,614
Mitigated
14,263
7,522
Healing
10,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BASTxM40A3
Hercules
2,235
664
0
3,050
5,694
3,939
0
1,030
4,594
0
12,690
L
3,434
945
0
1,459
4,028
1,528
0
1,644
2,384
0
31,932
W
Poseidon
FearAicecream
Poseidon
2,392
322
0
1,607
4,789
1,951
880
0
4,789
37,933
0
W
2,319
351
0
2,495
5,538
3,819
54
0
5,538
36,283
0
W
4,911
2,301
0
2,774
5,583
3,399
0
303
5,280
0
44,951
L
Achilles
Hunτer
Achilles
2,593
443
0
2,896
5,890
3,735
0
1,667
3,830
0
23,910
L
Poseidon
3,023
392
0
1,107
4,105
1,099
227
0
4,105
36,908
0
L
1,002
146
0
895
6,581
2,843
0
0
6,581
5,968
0
L
2,139
409
0
1,165
6,044
2,409
0
965
5,037
0
26,435
W
Anhur
k0beee
Anhur
48
48
0
794
4,685
1,155
0
2,374
2,063
0
16,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,802
Gold Earned
29,677
275
Minions Killed
311
0
Camps Cleared
0
1,011,333
Distance Traveled
1,017,894
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,885
589
21
2
0
190,090
2
L
Neith
5,708
571
71
7
0
177,133
2
W
Poseidon
6,041
604
80
8
0
193,520
2
W
Geb
6,136
614
76
8
0
222,735
2
W
Bellona
6,875
688
89
9
0
238,014
3
L
Achilles
5,276
528
49
5
0
213,680
5
L
Poseidon
5,871
587
93
9
0
194,308
3
L
Geb
4,981
498
7
1
0
198,657
5
L
Ne Zha
5,966
597
55
6
0
227,555
0
W
Anhur
4,740
474
45
5
0
173,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role