Player Matchup

Charybdis
Charybdis
AuToMaTikJnR
Charybdis
Level 96
God Stats
4W - 6L
1,413 SR
Queue Stats
31W - 44L
1,380 Elo+
Party 1
Ares
Ares
GODZ_SON777
Ares
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 39L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
Meliodas_Capt
Kukulkan
Level 47
God Stats
2W - 2L
1,624 SR
Queue Stats
17W - 15L
1,514 Elo+
Party 1
Team Averages
Level 81
1,512 SR
1,444 Elo+

VS

Team Averages
Level 95
1,662 SR
1,714 Elo+
Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Certified Bot
Izanami
Level 28
God Stats
20W - 1L
1,835 SR
Queue Stats
24W - 3L
1,959 Elo+
Party 2
Cerberus
Cerberus
ShuraSake
Cerberus
Level 149
God Stats
3W - 0L
1,651 SR
Queue Stats
54W - 16L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AuToMaTikJnR
Charybdis
10
0 / 3 / 0
7,000
583
8,618
8,965
2,740
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 3 / 0
7,466
622
2,605
9,002
7,382
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Meliodas_Capt
Kukulkan
10
0 / 6 / 1
7,307
609
4,170
7,276
1,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 1 / 5
8,460
705
8,072
5,601
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
13
6 / 0 / 4
8,890
741
6,193
4,414
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
ShuraSake
Cerberus
12
2 / 0 / 10
8,479
707
8,010
10,714
8,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
12
12
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
5
6.5
L
Charybdis
AuToMaTikJnR
Charybdis
0
3
0
0
W
Izanami
6
0
4
8
L
1
3
0
0.33
L
Kukulkan
Meliodas_Capt
Kukulkan
0
6
1
0.08
W
Cerberus
ShuraSake
Cerberus
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,393
Damage
22,275
25,243
Taken
20,729
11,870
Mitigated
12,201
2,408
Healing
7,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,072
398
1,060
2,507
5,601
1,867
0
3,388
2,213
30,358
0
L
Charybdis
AuToMaTikJnR
Charybdis
8,618
5,929
0
818
8,965
2,740
0
4,687
3,895
0
27,039
W
Izanami
6,193
3,879
0
1,144
4,414
1,620
62
951
3,463
0
27,197
L
2,605
196
390
1,200
9,002
7,382
0
4,477
3,952
10,818
0
L
Kukulkan
Meliodas_Capt
Kukulkan
4,170
247
0
0
7,276
1,748
0
5,864
942
24,765
0
W
Cerberus
ShuraSake
Cerberus
8,010
346
0
3,135
10,714
8,714
17
3,275
7,439
23,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,773
Gold Earned
25,829
121
Minions Killed
153
5
Camps Cleared
7
616,433
Distance Traveled
695,339
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,460
705
47
4
1
240,849
1
L
Charybdis
7,000
583
47
4
2
207,058
3
W
Izanami
8,890
741
63
5
1
210,935
1
L
Ares
7,466
622
19
2
1
215,247
1
L
Kukulkan
7,307
609
55
5
2
194,128
4
W
Cerberus
8,479
707
43
4
5
243,555
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role