Player Matchup

Thor
Thor
D4rkBorr
Thor
Level 25
God Stats
3W - 4L
1,260 SR
Queue Stats
143W - 208L
1,306 Elo+
Party 1
Ymir
Ymir
DANILVIRIATOBRA
Ymir
Level 25
God Stats
19W - 25L
1,438 SR
Queue Stats
51W - 71L
1,365 Elo+
Party 1
Bellona
Bellona
ScrappyList602
Bellona
Level 19
God Stats
67W - 74L
1,591 SR
Queue Stats
169W - 256L
1,377 Elo+
Party 1
Scylla
Scylla
Xucurus
Scylla
Level 32
God Stats
5W - 8L
1,448 SR
Queue Stats
261W - 361L
1,426 Elo+
Party 1
Skadi
Skadi
agente da kaos
Skadi
Level 38
God Stats
21W - 16L
1,526 SR
Queue Stats
105W - 174L
1,368 Elo+
Party 1
Team Averages
Level 28
1,453 SR
1,368 Elo+

VS

Team Averages
Level 28
1,436 SR
1,383 Elo+
Bakasura
Bakasura
Berus SC
Bakasura
Level 29
God Stats
4W - 6L
1,381 SR
Queue Stats
170W - 223L
1,354 Elo+
Solo
King Arthur
King Arthur
Black baron4008
King Arthur
Level 26
God Stats
16W - 25L
1,438 SR
Queue Stats
330W - 407L
1,382 Elo+
Party 2
Yemoja
Yemoja
DipsyCube
Yemoja
Level 34
God Stats
0W - 1L
1,259 SR
Queue Stats
185W - 231L
1,372 Elo+
Party 2
Guan Yu
Guan Yu
Eaicho97
Guan Yu
Level 26
God Stats
28W - 26L
1,535 SR
Queue Stats
62W - 71L
1,463 Elo+
Solo
Jing Wei
Jing Wei
speedmodz55
Jing Wei
Level 24
God Stats
18W - 21L
1,568 SR
Queue Stats
323W - 380L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
1 / 2 / 3
7,261
454
4,239
8,903
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 11
8,369
523
4,705
10,366
9,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 3 / 1
8,153
510
7,839
9,475
9,839
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Xucurus
Scylla
13
4 / 3 / 1
8,096
506
6,142
7,901
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
8 / 2 / 6
8,238
515
10,926
5,926
2,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Berus SC
Bakasura
13
6 / 8 / 1
8,151
509
10,007
14,628
5,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
Black baron4008
King Arthur
14
3 / 1 / 1
8,185
512
6,577
12,929
7,687
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
DipsyCube
Yemoja
10
1 / 4 / 1
6,358
397
3,751
7,139
3,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
Eaicho97
Guan Yu
10
0 / 3 / 1
6,375
398
1,717
8,172
6,342
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
speedmodz55
Jing Wei
9
0 / 3 / 0
6,017
376
2,514
5,837
1,367
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
16
Kills
10
10
Deaths
19
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Berus SC
Bakasura
6
8
1
0.81
L
King Arthur
Black baron4008
King Arthur
3
1
1
3.5
W
Thor
1
2
3
1.25
W
3
0
11
8.5
L
Yemoja
DipsyCube
Yemoja
1
4
1
0.38
L
Guan Yu
Eaicho97
Guan Yu
0
3
1
0.17
W
0
3
1
0.17
W
Scylla
Xucurus
Scylla
4
3
1
1.5
W
8
2
6
5.5
L
Jing Wei
speedmodz55
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,851
Damage
24,566
42,571
Taken
48,705
26,394
Mitigated
24,077
7,479
Healing
7,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Berus SC
Bakasura
10,007
6,834
0
1,249
14,628
5,478
19
4,076
10,440
0
39,124
L
King Arthur
Black baron4008
King Arthur
6,577
820
0
2,360
12,929
7,687
232
1,923
11,006
0
43,983
W
Thor
4,239
1,583
0
1,259
8,903
2,943
368
106
8,797
0
48,132
W
4,705
1,123
0
2,691
10,366
9,130
240
2,313
7,800
18,279
0
L
Yemoja
DipsyCube
Yemoja
3,751
668
1,175
293
7,139
3,203
144
1,678
5,413
14,316
0
L
Guan Yu
Eaicho97
Guan Yu
1,717
266
414
1,759
8,172
6,342
533
3,876
4,154
0
19,776
W
7,839
1,444
0
518
9,475
9,839
690
0
9,415
8,873
42,468
W
Scylla
Xucurus
Scylla
6,142
722
0
1,764
7,901
2,441
150
266
7,490
41,834
0
W
10,926
5,953
142
1,105
5,926
2,041
701
1,114
4,698
0
36,680
L
Jing Wei
speedmodz55
Jing Wei
2,514
1,540
0
729
5,837
1,367
338
896
4,909
0
29,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,117
Gold Earned
35,086
329
Minions Killed
273
0
Camps Cleared
0
1,491,994
Distance Traveled
1,434,125
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,151
509
79
5
0
327,534
0
L
King Arthur
8,185
512
77
5
0
301,160
4
W
Thor
7,261
454
78
5
0
311,683
0
W
Ymir
8,369
523
19
1
0
320,938
4
L
Yemoja
6,358
397
24
2
0
267,204
3
L
Guan Yu
6,375
398
30
2
0
255,669
0
W
Bellona
8,153
510
102
6
0
306,459
0
W
Scylla
8,096
506
79
5
0
260,102
0
W
Skadi
8,238
515
51
3
0
292,812
2
L
Jing Wei
6,017
376
63
4
0
282,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role