Player Matchup

Da Ji
Da Ji
Aldmagician
Da Ji
Level 157
God Stats
4W - 1L
1,449 SR
Queue Stats
68W - 84L
1,426 Elo+
Party 2
Nox
Nox
ArkXylek
Nox
Level 123
God Stats
2W - 1L
1,522 SR
Queue Stats
101W - 95L
1,531 Elo+
Party 2
Thoth
Thoth
Devinhexpyre
Thoth
Level 155
God Stats
4W - 1L
1,723 SR
Queue Stats
214W - 210L
1,526 Elo+
Party 2
Horus
Horus
HACKxSIGNxJxRxC
Horus
Level 139
God Stats
2W - 2L
1,217 SR
Queue Stats
213W - 230L
1,544 Elo+
Solo
Eset
Eset
Somebody_lucky
Eset
Level 137
God Stats
3W - 1L
1,333 SR
Queue Stats
140W - 134L
1,554 Elo+
Party 2
Team Averages
Level 142
1,449 SR
1,516 Elo+

VS

Team Averages
Level 101
1,601 SR
1,540 Elo+
Ra
Ra
CoyoteTrickster
Ra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Dangerdude014
Hun Batz
Level 127
God Stats
0W - 5L
1,334 SR
Queue Stats
358W - 377L
1,545 Elo+
Solo
Nike
Nike
Dominate53
Nike
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,533 Elo+
Party 1
Cu Chulainn
Cu Chulainn
wmrs
Cu Chulainn
Level 108
God Stats
1W - 1L
1,875 SR
Queue Stats
60W - 50L
1,531 Elo+
Party 1
Agni
Agni
xSTUDMUFFINx10
Agni
Level 105
God Stats
4W - 1L
1,796 SR
Queue Stats
36W - 32L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 18
8,876
888
6,811
13,400
7,218
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 2 / 20
9,348
935
8,667
7,116
3,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
12 / 2 / 14
10,299
1,030
17,358
7,809
3,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 3 / 18
8,650
865
6,298
13,337
15,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 3 / 20
9,459
946
14,370
9,250
3,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 4
6,840
684
3,120
8,118
4,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Dangerdude014
Hun Batz
15
2 / 5 / 5
8,077
808
10,239
8,106
2,810
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 7 / 6
8,085
809
4,897
12,466
6,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
wmrs
Cu Chulainn
13
1 / 4 / 8
7,725
773
7,363
17,406
13,019
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
6 / 7 / 5
8,446
845
14,030
11,327
3,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
39
30
Kills
11
12
Deaths
30
90
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
2
18
7
W
5
2
20
7.5
L
0
7
4
0.29
L
Hun Batz
Dangerdude014
Hun Batz
2
5
5
0.9
W
12
2
14
9.5
L
2
7
6
0.71
W
3
3
18
4
W
5
3
20
5
L
Cu Chulainn
wmrs
Cu Chulainn
1
4
8
1.25
L
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,504
Damage
39,649
50,912
Taken
57,423
32,403
Mitigated
30,052
23,361
Healing
9,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,811
1,175
1,000
3,269
13,400
7,218
230
4,474
8,926
0
9,608
W
8,667
252
1,251
1,282
7,116
3,038
511
3,015
4,101
23,364
0
L
3,120
0
1,501
788
8,118
4,306
0
5,387
2,642
12,409
0
L
Hun Batz
Dangerdude014
Hun Batz
10,239
1,630
62
42
8,106
2,810
279
5,917
2,015
0
19,061
W
17,358
662
293
554
7,809
3,119
1,451
1,253
6,556
30,609
0
L
4,897
1,096
39
583
12,466
6,053
250
8,570
3,807
0
9,580
W
6,298
2,561
5,866
6,584
13,337
15,338
458
5,123
8,214
0
10,244
W
14,370
769
1,693
1,569
9,250
3,690
195
3,285
5,965
25,045
0
L
Cu Chulainn
wmrs
Cu Chulainn
7,363
648
644
3,390
17,406
13,019
119
11,941
5,187
0
12,345
L
14,030
309
645
1,557
11,327
3,864
0
8,580
2,531
25,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,632
Gold Earned
39,173
105
Minions Killed
81
0
Camps Cleared
0
1,036,334
Distance Traveled
928,813
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,876
888
4
0
0
208,489
3
W
Nox
9,348
935
43
4
0
193,772
0
L
Ra
6,840
684
15
2
0
173,551
2
L
Hun Batz
8,077
808
19
2
0
165,598
1
W
Thoth
10,299
1,030
36
4
0
216,984
6
L
Nike
8,085
809
8
1
0
176,953
0
W
Horus
8,650
865
7
1
0
212,296
4
W
Eset
9,459
946
15
2
0
204,793
0
L
Cu Chulainn
7,725
773
12
1
0
221,951
0
L
Agni
8,446
845
27
3
0
190,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role