Player Matchup

Camazotz
Camazotz
DJWyldin
Camazotz
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,607 Elo+
Party 1
Ganesha
Ganesha
Rainbowstu
Ganesha
Level 149
God Stats
24W - 20L
1,568 SR
Queue Stats
153W - 160L
1,553 Elo+
Party 3
Ymir
Ymir
RevertOdin
Ymir
Level 14
God Stats
2W - 1L
1,280 SR
Queue Stats
15W - 9L
1,665 Elo+
Party 3
Sol
Sol
TwoBackBeast
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 20L
1,711 Elo+
Party 3
Danzaburou
Danzaburou
sunofaboom
Danzaburou
Level 156
God Stats
1W - 0L
1,302 SR
Queue Stats
93W - 78L
1,618 Elo+
Party 1
Team Averages
Level 70
1,430 SR
1,631 Elo+

VS

Team Averages
Level 33
1,551 SR
1,717 Elo+
Hel
Hel
CANCLEDz
Hel
Level 28
God Stats
5W - 2L
1,639 SR
Queue Stats
69W - 53L
1,589 Elo+
Solo
Nemesis
Nemesis
DJTann3r
Nemesis
Level 28
God Stats
5W - 4L
1,652 SR
Queue Stats
105W - 110L
1,596 Elo+
Solo
Nu Wa
Nu Wa
MiloZefanya
Nu Wa
Level 20
God Stats
1W - 1L
1,465 SR
Queue Stats
6W - 6L
1,618 Elo+
Solo
Olorun
Olorun
Wooperr_
Olorun
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,889 Elo+
Party 2
Sylvanus
Sylvanus
popcap06
Sylvanus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,891 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DJWyldin
Camazotz
10
3 / 1 / 2
6,494
590
1,986
5,738
1,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Rainbowstu
Ganesha
9
0 / 2 / 7
6,121
556
2,093
7,335
4,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 1 / 1
6,936
631
1,691
6,631
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
8 / 0 / 1
7,957
723
10,090
6,308
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
sunofaboom
Danzaburou
11
6 / 3 / 5
7,280
662
10,614
7,521
2,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,063
551
3,826
6,874
2,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
DJTann3r
Nemesis
9
3 / 5 / 1
6,125
557
3,516
7,209
2,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
2 / 1 / 1
5,821
529
2,900
4,624
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Wooperr_
Olorun
8
0 / 6 / 4
5,190
472
2,601
8,651
3,223
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
popcap06
Sylvanus
7
2 / 2 / 3
5,376
489
3,516
8,847
5,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
17
Kills
7
7
Deaths
17
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Nemesis
DJTann3r
Nemesis
3
5
1
0.7
W
Camazotz
DJWyldin
Camazotz
3
1
2
4
L
2
1
1
2.5
W
Ganesha
Rainbowstu
Ganesha
0
2
7
1.75
W
0
1
1
0.5
W
8
0
1
8.5
L
Olorun
Wooperr_
Olorun
0
6
4
0.33
L
Sylvanus
popcap06
Sylvanus
2
2
3
1.75
W
Danzaburou
sunofaboom
Danzaburou
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,474
Damage
16,359
33,533
Taken
36,205
14,647
Mitigated
14,560
12,937
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,826
349
0
2,715
6,874
2,077
0
3,751
3,053
31,722
0
L
Nemesis
DJTann3r
Nemesis
3,516
1,488
0
1,366
7,209
2,636
84
2,531
4,601
0
33,135
W
Camazotz
DJWyldin
Camazotz
1,986
590
0
3,110
5,738
1,952
196
842
4,754
0
27,892
L
2,900
480
0
742
4,624
1,061
0
2,873
1,599
22,024
0
W
Ganesha
Rainbowstu
Ganesha
2,093
196
0
856
7,335
4,691
0
2,527
4,728
13,963
0
W
1,691
503
0
2,557
6,631
3,715
0
2,695
3,826
37,580
4,755
W
10,090
4,294
0
3,901
6,308
1,904
136
2,116
4,032
52,032
0
L
Olorun
Wooperr_
Olorun
2,601
1,019
395
1,373
8,651
3,223
298
1,582
7,041
17,055
0
L
Sylvanus
popcap06
Sylvanus
3,516
1,158
805
2,699
8,847
5,563
75
2,633
6,158
11,729
0
W
Danzaburou
sunofaboom
Danzaburou
10,614
7,120
0
2,513
7,521
2,385
2,937
4,116
3,350
0
40,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,788
Gold Earned
28,575
292
Minions Killed
225
0
Camps Cleared
0
1,059,934
Distance Traveled
1,023,887
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,063
551
56
5
0
196,850
2
L
Nemesis
6,125
557
65
6
0
219,670
0
W
Camazotz
6,494
590
56
5
0
222,389
2
L
Nu Wa
5,821
529
50
5
0
204,103
3
W
Ganesha
6,121
556
12
1
0
189,906
2
W
Ymir
6,936
631
75
7
0
241,350
2
W
Sol
7,957
723
91
8
0
208,694
3
L
Olorun
5,190
472
39
4
0
194,537
0
L
Sylvanus
5,376
489
15
1
0
208,727
5
W
Danzaburou
7,280
662
58
5
0
197,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role