Player Matchup

Hel
Hel
SaberessASMR
Hel
Level 106
God Stats
9W - 15L
1,500 SR
Queue Stats
130W - 157L
1,496 Elo+
Party 2
Rama
Rama
oLexRex
Rama
Level 84
God Stats
8W - 8L
1,249 SR
Queue Stats
172W - 202L
1,471 Elo+
Party 2
Nemesis
Nemesis
oPohbear
Nemesis
Level 109
God Stats
11W - 12L
1,531 SR
Queue Stats
154W - 190L
1,467 Elo+
Party 2
Raijin
Raijin
oScylla
Raijin
Level 89
God Stats
4W - 3L
1,593 SR
Queue Stats
143W - 177L
1,473 Elo+
Party 2
Ymir
Ymir
whoisjaydo
Ymir
Level 27
God Stats
26W - 18L
1,506 SR
Queue Stats
79W - 97L
1,445 Elo+
Party 2
Team Averages
Level 83
1,476 SR
1,471 Elo+

VS

Team Averages
Level 71
1,374 SR
1,506 Elo+
Apollo
Apollo
GuyGunsmoke
Apollo
Level 47
God Stats
0W - 1L
1,264 SR
Queue Stats
2W - 2L
1,579 Elo+
Party 1
Erlang Shen
Erlang Shen
JynFox
Erlang Shen
Level 132
God Stats
1W - 2L
1,493 SR
Queue Stats
139W - 132L
1,543 Elo+
Party 1
Bellona
Bellona
KIT_Of_Diamonds
Bellona
Level 41
God Stats
4W - 6L
1,118 SR
Queue Stats
68W - 94L
1,422 Elo+
Solo
Aphrodite
Aphrodite
Witxhery
Aphrodite
Level 108
God Stats
13W - 18L
1,497 SR
Queue Stats
262W - 263L
1,406 Elo+
Solo
Susano
Susano
ZoltarTheKreator
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 7
9,032
475
5,809
11,976
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rama
oLexRex
Rama
15
15 / 0 / 11
10,940
576
17,398
11,689
5,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
oPohbear
Nemesis
13
1 / 3 / 13
9,028
475
8,246
12,793
5,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
oScylla
Raijin
15
8 / 2 / 12
9,911
522
16,388
9,708
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 4 / 15
9,762
514
7,477
17,273
18,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
2 / 6 / 3
8,478
446
6,770
10,580
3,675
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
JynFox
Erlang Shen
11
2 / 7 / 6
7,702
405
6,383
21,557
17,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 5 / 4
8,249
434
6,187
14,352
8,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Witxhery
Aphrodite
13
1 / 6 / 3
7,951
418
10,244
14,513
6,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
6 / 6 / 4
9,255
487
11,791
16,944
6,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
34
29
Kills
14
15
Deaths
30
58
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
6
3
0.58
L
Erlang Shen
JynFox
Erlang Shen
2
7
6
0.71
L
3
5
4
1
W
2
6
7
0.92
L
Aphrodite
Witxhery
Aphrodite
1
6
3
0.42
L
6
6
4
1.33
W
Rama
oLexRex
Rama
15
0
11
20.5
W
Nemesis
oPohbear
Nemesis
1
3
13
2.5
W
Raijin
oScylla
Raijin
8
2
12
7
W
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,318
Damage
41,375
63,439
Taken
77,946
38,398
Mitigated
43,351
18,927
Healing
19,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
6,770
3,055
0
1,650
10,580
3,675
25
4,738
5,640
0
35,977
L
Erlang Shen
JynFox
Erlang Shen
6,383
1,029
0
3,764
21,557
17,374
0
6,586
14,597
0
18,723
L
6,187
1,694
0
2,932
14,352
8,860
710
5,924
8,286
0
31,459
W
5,809
987
3,236
4,724
11,976
4,557
2,078
1,637
10,339
38,665
0
L
Aphrodite
Witxhery
Aphrodite
10,244
812
3,294
6,859
14,513
6,895
0
5,904
8,232
54,350
0
L
11,791
2,250
0
641
16,944
6,547
0
5,217
11,517
0
63,256
W
Rama
oLexRex
Rama
17,398
14,407
0
6,041
11,689
5,090
1,035
1,358
10,331
0
58,235
W
Nemesis
oPohbear
Nemesis
8,246
2,410
0
2,494
12,793
5,850
1,227
1,309
11,484
0
61,238
W
Raijin
oScylla
Raijin
16,388
753
0
750
9,708
3,972
126
3,048
6,660
46,101
0
W
7,477
1,682
0
1,682
17,273
18,929
474
2,892
14,381
24,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,673
Gold Earned
41,635
344
Minions Killed
326
0
Camps Cleared
0
1,777,711
Distance Traveled
1,772,155
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,478
446
56
3
0
316,814
5
L
Erlang Shen
7,702
405
13
1
0
365,257
8
L
Bellona
8,249
434
54
3
0
396,714
1
W
Hel
9,032
475
85
4
0
320,581
1
L
Aphrodite
7,951
418
116
6
0
322,959
8
L
Susano
9,255
487
87
5
0
370,411
7
W
Rama
10,940
576
73
4
0
355,183
9
W
Nemesis
9,028
475
92
5
0
383,239
3
W
Raijin
9,911
522
64
3
0
380,339
2
W
Ymir
9,762
514
30
2
0
338,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role