Player Matchup

Thor
Thor
Ertrub
Thor
Level 10
God Stats
2W - 0L
1,700 SR
Queue Stats
36W - 46L
1,452 Elo+
Party 1
Anubis
Anubis
Fiftycal3156
Anubis
Level 25
God Stats
36W - 41L
1,458 SR
Queue Stats
156W - 152L
1,392 Elo+
Solo
Janus
Janus
GreatCroissant
Janus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,551 Elo+
Party 2
Bacchus
Bacchus
I-AMvictor
Bacchus
Level 100
God Stats
12W - 8L
1,558 SR
Queue Stats
99W - 75L
1,537 Elo+
Party 1
Artemis
Artemis
SirCheeseitz
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,551 Elo+
Party 2
Team Averages
Level 40
1,543 SR
1,497 Elo+

VS

Team Averages
Level 15
1,530 SR
1,372 Elo+
Cthulhu
Cthulhu
Akiyoshiyugi
Cthulhu
Level 12
God Stats
9W - 5L
1,524 SR
Queue Stats
10W - 5L
1,442 Elo+
Solo
Artemis
Artemis
Elidor2864
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,174 Elo+
Solo
Bellona
Bellona
FlawlessWilIiams
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Killerladysm
Skadi
Level 18
God Stats
28W - 27L
1,441 SR
Queue Stats
42W - 59L
1,441 Elo+
Solo
Chang'e
Chang'e
SilentWampa
Chang'e
Level 23
God Stats
0W - 1L
1,684 SR
Queue Stats
4W - 9L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ertrub
Thor
19
1 / 8 / 19
12,651
973
6,191
17,032
6,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
20
17 / 2 / 9
16,620
1,278
30,757
19,094
10,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
5 / 2 / 15
12,594
969
17,674
9,593
3,505
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
I-AMvictor
Bacchus
19
5 / 1 / 12
12,879
991
12,037
13,111
16,457
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
SirCheeseitz
Artemis
20
5 / 2 / 18
12,833
987
30,124
10,491
4,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akiyoshiyugi
Cthulhu
20
6 / 4 / 6
13,783
1,060
27,799
26,509
31,690
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Elidor2864
Artemis
16
0 / 2 / 1
9,919
763
329
1,576
416
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 13 / 3
11,150
858
8,506
21,334
12,754
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
1 / 7 / 5
11,782
906
13,165
30,670
21,151
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
SilentWampa
Chang'e
19
7 / 7 / 3
13,462
1,036
13,958
24,273
6,634
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
33
33
Kills
15
15
Deaths
33
73
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Akiyoshiyugi
Cthulhu
6
4
6
2.25
L
Artemis
Elidor2864
Artemis
0
2
1
0.25
W
Thor
Ertrub
Thor
1
8
19
1.31
W
Anubis
17
2
9
10.75
L
1
13
3
0.19
W
5
2
15
6.25
W
Bacchus
I-AMvictor
Bacchus
5
1
12
11
L
1
7
5
0.5
L
Chang'e
SilentWampa
Chang'e
7
7
3
1.21
W
Artemis
SirCheeseitz
Artemis
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,783
Damage
63,757
69,321
Taken
104,362
41,843
Mitigated
72,645
15,218
Healing
10,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Akiyoshiyugi
Cthulhu
27,799
858
93
0
26,509
31,690
0
12,695
13,814
66,271
0
L
Artemis
Elidor2864
Artemis
329
329
0
24
1,576
416
0
546
1,030
0
492
W
Thor
Ertrub
Thor
6,191
1,795
0
164
17,032
6,901
0
11,209
5,823
0
23,965
W
Anubis
30,757
2,962
0
11,202
19,094
10,199
0
8,823
10,271
87,173
0
L
8,506
4,075
0
438
21,334
12,754
0
11,017
10,317
0
23,645
W
17,674
2,602
78
695
9,593
3,505
0
7,347
2,246
28,056
0
W
Bacchus
I-AMvictor
Bacchus
12,037
1,155
304
917
13,111
16,457
0
8,127
4,984
22,969
0
L
13,165
5,452
227
941
30,670
21,151
0
17,761
12,909
0
37,174
L
Chang'e
SilentWampa
Chang'e
13,958
471
2,957
5,529
24,273
6,634
0
18,449
5,824
44,280
0
W
Artemis
SirCheeseitz
Artemis
30,124
16,101
0
1,858
10,491
4,781
0
6,251
4,240
0
49,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,577
Gold Earned
60,096
276
Minions Killed
240
5
Camps Cleared
2
1,209,236
Distance Traveled
921,238
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,783
1,060
76
6
2
268,269
3
L
Artemis
9,919
763
0
0
0
13,563
0
W
Thor
12,651
973
45
3
0
222,813
0
W
Anubis
16,620
1,278
144
11
3
217,362
1
L
Bellona
11,150
858
55
4
0
146,165
1
W
Janus
12,594
969
35
3
2
241,896
0
W
Bacchus
12,879
991
23
2
0
306,749
0
L
Skadi
11,782
906
43
3
0
238,120
2
L
Chang'e
13,462
1,036
66
5
0
255,121
0
W
Artemis
12,833
987
29
2
0
220,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role