Player Matchup

Kukulkan
Kukulkan
Armando-1990
Kukulkan
Level 116
God Stats
1W - 2L
1,808 SR
Queue Stats
133W - 101L
1,575 Elo+
Party 2
Kuzenbo
Kuzenbo
MarvelousACE
Kuzenbo
Level 105
God Stats
9W - 6L
1,630 SR
Queue Stats
203W - 179L
1,662 Elo+
Party 2
Skadi
Skadi
petchema
Skadi
Level 76
God Stats
0W - 3L
1,575 SR
Queue Stats
68W - 88L
1,566 Elo+
Solo
Team Averages
Level 99
1,671 SR
1,601 Elo+

VS

Team Averages
Level 71
1,640 SR
1,654 Elo+
Ymir
Ymir
CamdenHall
Ymir
Level 108
God Stats
4W - 4L
1,432 SR
Queue Stats
66W - 48L
1,614 Elo+
Party 1
Anubis
Anubis
insane1000
Anubis
Level 27
God Stats
2W - 0L
1,854 SR
Queue Stats
4W - 8L
1,723 Elo+
Solo
Izanami
Izanami
lMwahl
Izanami
Level 79
God Stats
9W - 6L
1,635 SR
Queue Stats
67W - 48L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Armando-1990
Kukulkan
16
3 / 3 / 11
12,025
633
11,203
11,479
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
MarvelousACE
Kuzenbo
16
5 / 4 / 11
11,962
630
11,982
20,296
32,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
petchema
Skadi
16
9 / 11 / 8
13,437
707
15,714
16,435
5,155
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 7
13,080
688
7,965
20,180
19,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
insane1000
Anubis
15
2 / 8 / 9
11,990
631
7,774
14,928
6,743
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
lMwahl
Izanami
18
9 / 6 / 7
14,310
753
25,018
15,573
5,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
40
17
Kills
17
18
Deaths
18
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Armando-1990
Kukulkan
3
3
11
2.83
W
6
4
7
2.38
L
Kuzenbo
MarvelousACE
Kuzenbo
5
4
11
2.63
W
Anubis
insane1000
Anubis
2
8
9
0.81
W
Izanami
lMwahl
Izanami
9
6
7
2.08
L
Skadi
petchema
Skadi
9
11
8
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,899
Damage
40,757
48,210
Taken
50,681
43,121
Mitigated
31,998
3,215
Healing
12,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Armando-1990
Kukulkan
11,203
1,557
0
1,326
11,479
5,107
186
1,304
10,175
52,359
0
W
7,965
1,465
578
3,814
20,180
19,952
689
8,593
11,187
19,981
1,148
L
Kuzenbo
MarvelousACE
Kuzenbo
11,982
4,036
0
1,889
20,296
32,859
18
8,958
11,338
22,450
0
W
Anubis
insane1000
Anubis
7,774
276
0
3,740
14,928
6,743
1,108
9,197
5,443
32,874
0
W
Izanami
lMwahl
Izanami
25,018
18,857
0
4,545
15,573
5,303
2,225
5,198
9,805
0
99,263
L
Skadi
petchema
Skadi
15,714
5,612
0
0
16,435
5,155
627
5,530
10,905
0
50,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,424
Gold Earned
39,380
181
Minions Killed
225
7
Camps Cleared
9
928,742
Distance Traveled
842,087
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,025
633
99
5
3
318,722
7
W
Ymir
13,080
688
20
1
0
288,113
0
L
Kuzenbo
11,962
630
9
0
1
334,393
4
W
Anubis
11,990
631
65
3
0
264,210
6
W
Izanami
14,310
753
140
7
9
289,764
3
L
Skadi
13,437
707
73
4
3
275,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role