Player Matchup

Heimdallr
Heimdallr
G1Godot
Heimdallr
Level 19
God Stats
0W - 1L
1,507 SR
Queue Stats
26W - 22L
1,653 Elo+
Solo
Ravana
Ravana
K1LL3Rw
Ravana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,391 Elo+
Solo
Nike
Nike
TheeBuLLy
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,212 Elo+
Party 1
Ra
Ra
Yetttti
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,212 Elo+
Party 1
Ymir
Ymir
randyleo
Ymir
Level 20
God Stats
1W - 3L
1,399 SR
Queue Stats
11W - 19L
1,512 Elo+
Solo
Team Averages
Level 15
1,481 SR
1,396 Elo+

VS

Team Averages
Level 24
1,536 SR
1,419 Elo+
Ymir
Ymir
FemaleCrocodile
Ymir
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 18L
1,360 Elo+
Solo
Thanatos
Thanatos
FighterZ3827
Thanatos
Level 24
God Stats
24W - 25L
1,630 SR
Queue Stats
456W - 440L
1,532 Elo+
Solo
Danzaburou
Danzaburou
Headlink123
Danzaburou
Level 26
God Stats
1W - 0L
1,749 SR
Queue Stats
95W - 91L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
Zipper5790
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,385 Elo+
Solo
Anubis
Anubis
breonniefordd
Anubis
Level 27
God Stats
1W - 3L
1,303 SR
Queue Stats
46W - 63L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
G1Godot
Heimdallr
16
5 / 4 / 7
9,821
517
10,522
14,888
4,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
K1LL3Rw
Ravana
15
11 / 5 / 4
10,385
547
14,454
13,440
5,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
13
3 / 7 / 7
8,773
462
6,909
13,317
7,007
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 6 / 5
9,341
492
9,186
10,071
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
1 / 2 / 4
8,315
438
5,463
14,415
9,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 9
8,202
432
3,376
16,148
5,898
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
FighterZ3827
Thanatos
15
5 / 5 / 6
9,891
521
10,544
14,066
5,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Headlink123
Danzaburou
15
5 / 7 / 4
9,741
513
9,933
13,754
4,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Zipper5790
Gilgamesh
16
9 / 2 / 3
10,111
532
9,050
12,647
8,938
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
3 / 5 / 7
9,426
496
13,788
16,957
8,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
52
23
Kills
23
24
Deaths
24
27
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
5
9
1.1
W
Thanatos
FighterZ3827
Thanatos
5
5
6
1.6
L
Heimdallr
G1Godot
Heimdallr
5
4
7
2.13
W
Danzaburou
Headlink123
Danzaburou
5
7
4
1
L
Ravana
K1LL3Rw
Ravana
11
5
4
2.6
L
Nike
3
7
7
0.93
L
3
6
5
0.92
W
Gilgamesh
Zipper5790
Gilgamesh
9
2
3
5.25
W
3
5
7
1.3
L
Ymir
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,534
Damage
46,691
66,131
Taken
73,572
30,223
Mitigated
33,584
8,753
Healing
27,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,376
1,244
0
3,957
16,148
5,898
365
1,563
14,585
19,382
0
W
Thanatos
FighterZ3827
Thanatos
10,544
4,289
0
9,906
14,066
5,097
0
2,222
11,844
0
60,556
L
Heimdallr
G1Godot
Heimdallr
10,522
4,196
0
3,441
14,888
4,755
0
3,787
11,101
0
70,110
W
Danzaburou
Headlink123
Danzaburou
9,933
4,961
0
2,566
13,754
4,793
2,749
1,824
11,930
0
54,242
L
Ravana
K1LL3Rw
Ravana
14,454
5,972
0
1,660
13,440
5,612
0
2,371
11,069
0
63,625
L
Nike
6,909
1,696
0
400
13,317
7,007
436
2,259
11,058
1,617
28,297
L
9,186
1,292
1,293
1,807
10,071
3,206
330
4,719
5,352
55,714
0
W
Gilgamesh
Zipper5790
Gilgamesh
9,050
2,050
0
1,349
12,647
8,938
1,268
1,988
10,659
0
43,501
W
13,788
1,196
0
10,141
16,957
8,858
774
8,306
8,651
61,864
0
L
Ymir
5,463
1,221
0
152
14,415
9,643
48
4,177
10,238
22,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,635
Gold Earned
47,371
357
Minions Killed
392
0
Camps Cleared
0
1,714,194
Distance Traveled
1,561,953
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,202
432
25
1
0
342,861
2
W
Thanatos
9,891
521
85
4
0
309,640
6
L
Heimdallr
9,821
517
90
5
0
323,017
1
W
Danzaburou
9,741
513
107
6
0
295,695
3
L
Ravana
10,385
547
77
4
0
342,629
0
L
Nike
8,773
462
46
2
0
350,457
0
L
Ra
9,341
492
101
5
0
309,394
1
W
Gilgamesh
10,111
532
70
4
0
290,438
5
W
Anubis
9,426
496
105
6
0
323,319
0
L
Ymir
8,315
438
43
2
0
388,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role