Player Matchup

Izanami
Izanami
OmgBac0nn
Izanami
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 44L
1,407 Elo+
Solo
Discordia
Discordia
STW538
Discordia
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 26L
1,337 Elo+
Solo
Cthulhu
Cthulhu
brtthys
Cthulhu
Level 144
God Stats
1W - 2L
1,327 SR
Queue Stats
152W - 158L
1,319 Elo+
Solo
Team Averages
Level 62
1,442 SR
1,354 Elo+

VS

Team Averages
Level 74
1,557 SR
1,423 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BmrJ
Raijin
Level 84
God Stats
5W - 6L
1,671 SR
Queue Stats
24W - 46L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OmgBac0nn
Izanami
11
2 / 2 / 2
7,780
648
5,555
8,472
2,797
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
STW538
Discordia
12
0 / 1 / 3
7,803
650
8,402
3,598
1,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
brtthys
Cthulhu
11
2 / 2 / 2
7,757
646
8,642
11,978
10,589
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 1 / 3
7,601
633
4,644
14,014
6,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
 
Artemis
10
1 / 3 / 2
7,276
606
6,905
9,312
3,424
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
BmrJ
Raijin
9
3 / 0 / 0
7,499
625
5,540
4,081
1,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
4
Kills
5
5
Deaths
4
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
1
3
2.5
L
Artemis
 
Artemis
1
3
2
0.67
L
Raijin
BmrJ
Raijin
3
0
0
3
W
Izanami
OmgBac0nn
Izanami
2
2
2
1.5
W
Discordia
STW538
Discordia
0
1
3
1.5
W
Cthulhu
brtthys
Cthulhu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,599
Damage
17,089
24,048
Taken
27,407
14,619
Mitigated
10,954
7,689
Healing
12,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,644
762
4,083
7,821
14,014
6,105
138
8,686
5,328
22,922
0
L
Artemis
 
Artemis
6,905
2,947
0
607
9,312
3,424
312
6,210
3,102
0
15,082
L
Raijin
BmrJ
Raijin
5,540
234
0
216
4,081
1,425
0
2,477
1,604
21,714
0
W
Izanami
OmgBac0nn
Izanami
5,555
4,197
0
3,509
8,472
2,797
502
4,739
3,603
0
26,482
W
Discordia
STW538
Discordia
8,402
184
981
1,305
3,598
1,233
759
1,807
1,783
36,756
0
W
Cthulhu
brtthys
Cthulhu
8,642
289
280
1,614
11,978
10,589
0
4,475
7,308
20,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,340
Gold Earned
22,376
146
Minions Killed
106
6
Camps Cleared
3
615,159
Distance Traveled
480,725
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,601
633
46
4
1
180,816
3
L
Artemis
7,276
606
21
2
1
163,688
1
L
Raijin
7,499
625
39
3
1
136,221
2
W
Izanami
7,780
648
46
4
2
203,379
2
W
Discordia
7,803
650
72
6
0
207,877
2
W
Cthulhu
7,757
646
28
2
4
203,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role