Player Matchup

Bellona
Bellona
LeoCarnage619
Bellona
Level 35
God Stats
2W - 3L
1,546 SR
Queue Stats
25W - 33L
1,399 Elo+
Party 1
Ymir
Ymir
NTFH_2D
Ymir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,275 Elo+
Party 1
Merlin
Merlin
NTFH_Dio
Merlin
Level 39
God Stats
1W - 3L
1,369 SR
Queue Stats
17W - 26L
1,259 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NTFH_Goat
Tsukuyomi
Level 44
God Stats
1W - 1L
1,514 SR
Queue Stats
19W - 32L
1,283 Elo+
Party 1
Cthulhu
Cthulhu
NTFH_PIMPCHIMP
Cthulhu
Level 17
God Stats
2W - 4L
1,387 SR
Queue Stats
4W - 7L
1,290 Elo+
Party 1
Team Averages
Level 34
1,463 SR
1,301 Elo+

VS

Team Averages
Level 57
1,623 SR
1,455 Elo+
Sylvanus
Sylvanus
Clowndog land
Sylvanus
Level 72
God Stats
3W - 1L
1,745 SR
Queue Stats
54W - 47L
1,512 Elo+
Party 2
Raijin
Raijin
IXBuLLeTPr00FIX
Raijin
Level 66
God Stats
11W - 7L
1,600 SR
Queue Stats
36W - 43L
1,369 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LoupiGame
Morgan Le Fay
Level 82
God Stats
5W - 1L
1,581 SR
Queue Stats
113W - 102L
1,511 Elo+
Party 2
Thanatos
Thanatos
Robbman22
Thanatos
Level 22
God Stats
26W - 22L
1,455 SR
Queue Stats
75W - 84L
1,391 Elo+
Party 3
Izanami
Izanami
lixapo
Izanami
Level 45
God Stats
16W - 9L
1,737 SR
Queue Stats
92W - 89L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
4 / 7 / 2
9,561
531
9,018
14,047
8,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
NTFH_2D
Ymir
8
0 / 9 / 2
6,593
366
5,371
19,250
10,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
NTFH_Dio
Merlin
9
0 / 7 / 1
6,422
357
5,734
8,137
2,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
NTFH_Goat
Tsukuyomi
16
4 / 6 / 2
9,414
523
11,357
13,863
5,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 7 / 1
7,183
399
3,343
14,988
12,430
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Clowndog land
Sylvanus
15
6 / 1 / 11
9,808
545
7,955
15,553
9,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

16
5 / 2 / 3
10,531
585
8,082
9,637
6,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Morgan Le Fay
LoupiGame
Morgan Le Fay
17
6 / 0 / 8
10,962
609
16,142
11,911
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Robbman22
Thanatos
15
7 / 4 / 5
10,196
566
7,395
10,721
6,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
lixapo
Izanami
16
12 / 2 / 9
10,806
600
14,484
11,663
4,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
8
Kills
36
36
Deaths
9
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Clowndog land
Sylvanus
6
1
11
11.5
W
5
2
3
3.25
L
Bellona
4
7
2
0.71
W
Morgan Le Fay
LoupiGame
Morgan Le Fay
6
0
8
10
L
Ymir
NTFH_2D
Ymir
0
9
2
0.11
L
Merlin
NTFH_Dio
Merlin
0
7
1
0.07
L
Tsukuyomi
NTFH_Goat
Tsukuyomi
4
6
2
0.83
L
0
7
1
0.07
W
Thanatos
Robbman22
Thanatos
7
4
5
2.38
W
Izanami
lixapo
Izanami
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,823
Damage
54,058
70,285
Taken
59,485
39,288
Mitigated
31,000
5,565
Healing
26,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Clowndog land
Sylvanus
7,955
3,121
1,564
5,378
15,553
9,762
796
6,818
8,735
33,704
16,981
W
8,082
749
0
1,780
9,637
6,200
196
353
9,284
60,832
0
L
Bellona
9,018
3,566
0
1,573
14,047
8,196
572
7,030
7,017
0
38,337
W
Morgan Le Fay
LoupiGame
Morgan Le Fay
16,142
3,418
0
7,236
11,911
4,769
1,898
3,827
8,084
71,711
0
L
Ymir
NTFH_2D
Ymir
5,371
1,787
0
26
19,250
10,554
0
8,074
11,176
20,118
0
L
Merlin
NTFH_Dio
Merlin
5,734
996
0
404
8,137
2,159
0
3,129
5,008
23,255
0
L
Tsukuyomi
NTFH_Goat
Tsukuyomi
11,357
3,057
0
3,537
13,863
5,949
560
4,691
9,172
0
66,689
L
3,343
272
25
0
14,988
12,430
0
8,219
6,769
27,574
0
W
Thanatos
Robbman22
Thanatos
7,395
2,592
0
7,707
10,721
6,142
22
96
10,625
0
58,911
W
Izanami
lixapo
Izanami
14,484
9,558
0
3,297
11,663
4,127
2,653
3,467
8,196
0
80,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,173
Gold Earned
52,303
284
Minions Killed
532
0
Camps Cleared
0
1,493,748
Distance Traveled
1,634,332
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,808
545
67
4
0
288,723
0
W
Raijin
10,531
585
121
7
0
317,148
4
L
Bellona
9,561
531
69
4
0
349,339
0
W
Morgan Le Fay
10,962
609
111
6
0
342,992
1
L
Ymir
6,593
366
32
2
0
299,347
1
L
Merlin
6,422
357
32
2
0
190,251
0
L
Tsukuyomi
9,414
523
107
6
0
359,870
0
L
Cthulhu
7,183
399
44
2
0
294,941
0
W
Thanatos
10,196
566
103
6
0
362,919
0
W
Izanami
10,806
600
130
7
0
322,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role