Player Matchup

Neith
Neith
BloodWolv
Neith
Level 147
God Stats
4W - 1L
1,840 SR
Queue Stats
233W - 178L
1,619 Elo+
Party 2
Charybdis
Charybdis
Cuddleswolv
Charybdis
Level 109
God Stats
4W - 7L
1,180 SR
Queue Stats
225W - 162L
1,552 Elo+
Party 2
Nike
Nike
Lykkelita
Nike
Level 104
God Stats
2W - 2L
1,517 SR
Queue Stats
123W - 157L
1,359 Elo+
Solo
Ymir
Ymir
Nexus2point0
Ymir
Level 99
God Stats
9W - 4L
1,756 SR
Queue Stats
111W - 73L
1,559 Elo+
Party 2
Agni
Agni
thejackster10
Agni
Level 109
God Stats
3W - 1L
1,725 SR
Queue Stats
246W - 169L
1,592 Elo+
Party 2
Team Averages
Level 114
1,604 SR
1,536 Elo+

VS

Team Averages
Level 84
1,357 SR
1,388 Elo+
Medusa
Medusa
 
Medusa
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Drouze
Cu Chulainn
Level 127
God Stats
3W - 5L
1,245 SR
Queue Stats
435W - 426L
1,519 Elo+
Solo
Ymir
Ymir
Iceonly90
Ymir
Level 60
God Stats
1W - 2L
1,543 SR
Queue Stats
20W - 31L
1,304 Elo+
Party 1
The Morrigan
The Morrigan
MacLoovin
The Morrigan
Level 61
God Stats
1W - 3L
1,317 SR
Queue Stats
63W - 74L
1,285 Elo+
Party 1
Guan Yu
Guan Yu
SKADRİNSEDATPRO
Guan Yu
Level 35
God Stats
1W - 6L
1,180 SR
Queue Stats
86W - 124L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BloodWolv
Neith
10
3 / 0 / 0
5,825
583
3,560
3,086
914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
Cuddleswolv
Charybdis
10
4 / 0 / 3
5,916
592
7,766
5,109
1,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
9
0 / 0 / 0
5,303
530
2,061
4,034
2,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
2 / 1 / 3
4,937
494
1,815
5,980
3,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 0 / 1
6,073
607
3,037
3,461
836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
1 / 1 / 0
4,649
465
4,465
4,601
910
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
Drouze
Cu Chulainn
9
0 / 0 / 0
5,211
521
2,088
6,341
3,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
6
0 / 4 / 0
4,404
440
688
6,714
2,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
MacLoovin
The Morrigan
8
0 / 2 / 0
4,600
460
396
4,146
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 5 / 1
4,442
444
1,478
6,860
1,861
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
12
Kills
1
1
Deaths
12
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
0
1
W
Neith
BloodWolv
Neith
3
0
0
3
W
Charybdis
Cuddleswolv
Charybdis
4
0
3
5.5
L
Cu Chulainn
Drouze
Cu Chulainn
0
0
0
0
L
Ymir
0
4
0
0
W
Nike
0
0
0
0
L
The Morrigan
MacLoovin
The Morrigan
0
2
0
0
W
2
1
3
3.5
L
0
5
1
0.1
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,239
Damage
9,115
21,670
Taken
28,662
9,777
Mitigated
10,317
7,096
Healing
5,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,465
2,308
0
1,200
4,601
910
0
943
3,658
0
20,952
W
Neith
BloodWolv
Neith
3,560
1,079
0
1,904
3,086
914
794
0
3,086
0
33,092
W
Charybdis
Cuddleswolv
Charybdis
7,766
5,462
0
1,891
5,109
1,281
380
289
4,820
0
35,356
L
Cu Chulainn
Drouze
Cu Chulainn
2,088
307
0
2,664
6,341
3,886
0
598
5,743
0
22,958
L
Ymir
688
124
0
532
6,714
2,600
0
1,222
5,492
9,692
0
W
Nike
2,061
288
0
2,250
4,034
2,947
20
0
4,034
1,826
21,886
L
The Morrigan
MacLoovin
The Morrigan
396
66
0
540
4,146
1,060
102
1,691
2,455
21,427
0
W
1,815
709
0
375
5,980
3,799
0
520
5,460
9,512
0
L
1,478
0
40
943
6,860
1,861
0
706
6,154
0
12,572
W
3,037
708
0
676
3,461
836
0
396
3,065
37,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,054
Gold Earned
23,306
278
Minions Killed
165
0
Camps Cleared
0
900,341
Distance Traveled
796,995
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,649
465
37
4
0
185,578
1
W
Neith
5,825
583
66
7
0
167,331
2
W
Charybdis
5,916
592
63
6
0
170,955
3
L
Cu Chulainn
5,211
521
48
5
0
152,450
3
L
Ymir
4,404
440
16
2
0
156,293
3
W
Nike
5,303
530
67
7
0
177,346
6
L
The Morrigan
4,600
460
40
4
0
144,700
3
W
Ymir
4,937
494
15
2
0
182,815
4
L
Guan Yu
4,442
444
24
2
0
157,974
3
W
Agni
6,073
607
67
7
0
201,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role