Player Matchup

Mercury
Mercury
Kid_Jungles
Mercury
Level 5
God Stats
5W - 0L
1,896 SR
Queue Stats
8W - 2L
1,882 Elo+
Solo
Skadi
Skadi
V3RT1C0N
Skadi
Level 6
God Stats
1W - 1L
1,193 SR
Queue Stats
5W - 5L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
b dOWNtOWN d
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,689 Elo+
Solo
Bakasura
Bakasura
kevin360Val
Bakasura
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 23L
1,765 Elo+
Solo
Zeus
Zeus
l-CallMeDaddy-l
Zeus
Level 132
God Stats
2W - 1L
1,593 SR
Queue Stats
19W - 24L
1,496 Elo+
Party 1
Team Averages
Level 35
1,536 SR
1,653 Elo+

VS

Team Averages
Level 27
1,547 SR
1,613 Elo+
Odin
Odin
BlackReaper3047
Odin
Level 17
God Stats
29W - 17L
1,658 SR
Queue Stats
199W - 163L
1,635 Elo+
Solo
Olorun
Olorun
Dumbythic3372
Olorun
Level 7
God Stats
2W - 1L
1,794 SR
Queue Stats
33W - 31L
1,703 Elo+
Party 2
Cupid
Cupid
LtBugaWulf
Cupid
Level 69
God Stats
4W - 10L
1,261 SR
Queue Stats
669W - 647L
1,574 Elo+
Party 2
Loki
Loki
NB_Levil
Loki
Level 23
God Stats
6W - 10L
1,523 SR
Queue Stats
59W - 69L
1,520 Elo+
Solo
Xing Tian
Xing Tian
SanT0sLAK23
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kid_Jungles
Mercury
17
6 / 2 / 3
9,966
712
10,028
13,846
5,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
V3RT1C0N
Skadi
14
2 / 2 / 3
8,348
596
6,023
6,466
1,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 4 / 5
9,458
676
8,623
7,370
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
kevin360Val
Bakasura
11
1 / 5 / 1
7,178
513
1,356
7,212
1,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
5 / 1 / 2
9,521
680
10,205
8,072
3,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
6,979
499
3,160
9,394
5,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 3 / 2
8,702
622
7,506
9,526
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cupid
15
5 / 3 / 2
8,390
599
8,949
9,255
3,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
12
4 / 4 / 2
7,729
552
2,456
9,867
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
SanT0sLAK23
Xing Tian
11
1 / 2 / 3
7,075
505
2,582
12,994
7,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
15
Kills
14
14
Deaths
15
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
4
3
2
1.67
W
Mercury
Kid_Jungles
Mercury
6
2
3
3.75
L
Cupid
5
3
2
2
L
Loki
4
4
2
1.25
L
Xing Tian
SanT0sLAK23
Xing Tian
1
2
3
1.25
W
Skadi
V3RT1C0N
Skadi
2
2
3
1.75
W
1
4
5
0.88
W
Bakasura
kevin360Val
Bakasura
1
5
1
0.3
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,235
Damage
24,653
42,966
Taken
51,036
14,618
Mitigated
22,896
11,432
Healing
12,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,160
496
0
2,020
9,394
5,037
0
6,846
2,386
0
37,079
L
7,506
4,187
264
2,494
9,526
4,056
1,300
3,843
5,309
55,512
5,209
W
Mercury
Kid_Jungles
Mercury
10,028
6,072
0
1,689
13,846
5,486
1,524
3,515
10,331
0
94,899
L
Cupid
8,949
5,491
27
3,066
9,255
3,353
0
1,236
7,811
0
58,817
L
Loki
2,456
455
0
3,636
9,867
3,112
0
3,504
6,247
0
31,744
L
Xing Tian
SanT0sLAK23
Xing Tian
2,582
432
150
880
12,994
7,338
0
2,643
10,213
22,042
0
W
Skadi
V3RT1C0N
Skadi
6,023
3,054
0
1,435
6,466
1,673
0
243
6,223
0
38,687
W
8,623
724
0
1,467
7,370
2,522
0
4,641
2,729
62,244
0
W
Bakasura
kevin360Val
Bakasura
1,356
859
0
745
7,212
1,572
0
528
6,684
0
14,143
W
10,205
1,117
0
6,096
8,072
3,365
280
1,237
6,835
66,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,471
Gold Earned
38,875
489
Minions Killed
419
0
Camps Cleared
0
1,432,271
Distance Traveled
1,323,249
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,979
499
78
6
0
293,632
4
L
Olorun
8,702
622
121
9
0
235,046
1
W
Mercury
9,966
712
147
11
0
365,334
2
L
Cupid
8,390
599
114
8
0
234,978
0
L
Loki
7,729
552
60
4
0
298,219
1
L
Xing Tian
7,075
505
46
3
0
261,374
4
W
Skadi
8,348
596
72
5
0
262,751
0
W
Nu Wa
9,458
676
116
8
0
276,074
4
W
Bakasura
7,178
513
38
3
0
267,951
0
W
Zeus
9,521
680
116
8
0
260,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role