Player Matchup

Chang'e
Chang'e
Cosmic_Aneyhys
Chang'e
Level 46
God Stats
26W - 27L
1,404 SR
Queue Stats
300W - 384L
1,394 Elo+
Party 2
Bellona
Bellona
Sniperfi91
Bellona
Level 103
God Stats
0W - 1L
1,344 SR
Queue Stats
4W - 10L
1,250 Elo+
Solo
Bacchus
Bacchus
XxInFiNiTyxX65
Bacchus
Level 28
God Stats
0W - 1L
1,180 SR
Queue Stats
2W - 3L
1,417 Elo+
Party 3
Bastet
Bastet
XxSparklexX23
Bastet
Level 127
God Stats
0W - 3L
1,171 SR
Queue Stats
29W - 34L
1,393 Elo+
Party 3
Izanami
Izanami
YellowBig_Bird
Izanami
Level 42
God Stats
1W - 6L
1,170 SR
Queue Stats
190W - 262L
1,341 Elo+
Party 2
Team Averages
Level 69
1,254 SR
1,359 Elo+

VS

Team Averages
Level 47
1,390 SR
1,273 Elo+
Skadi
Skadi
DinoMiester
Skadi
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 131L
1,320 Elo+
Party 1
Fenrir
Fenrir
HD Curry
Fenrir
Level 43
God Stats
69W - 70L
1,410 SR
Queue Stats
273W - 303L
1,300 Elo+
Solo
Nike
Nike
Mitzuharu
Nike
Level 53
God Stats
5W - 7L
1,289 SR
Queue Stats
26W - 27L
1,227 Elo+
Party 1
Tiamat
Tiamat
Sanosuke21
Tiamat
Level 68
God Stats
2W - 4L
1,218 SR
Queue Stats
26W - 30L
1,209 Elo+
Party 1
Anubis
Anubis
soulzones
Anubis
Level 64
God Stats
8W - 6L
1,533 SR
Queue Stats
246W - 325L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 3
11,685
487
10,942
22,403
11,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Sniperfi91
Bellona
15
1 / 8 / 1
9,690
404
8,375
21,677
26,578
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 9 / 2
9,044
377
3,500
13,613
7,658
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
6 / 4 / 6
11,493
479
17,019
19,018
6,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 11 / 2
10,260
428
7,690
19,151
6,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 2 / 12
13,494
562
26,871
13,381
5,413
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
HD Curry
Fenrir
17
5 / 4 / 9
11,859
494
6,740
15,639
5,877
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nike
17
3 / 5 / 16
12,611
525
4,817
18,296
18,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Sanosuke21
Tiamat
17
4 / 3 / 10
11,870
495
16,336
10,977
5,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
soulzones
Anubis
20
7 / 3 / 5
13,092
546
14,861
18,845
12,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
88
16
Kills
36
36
Deaths
17
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
17
2
12
11.5
W
Fenrir
HD Curry
Fenrir
5
4
9
2.38
W
Nike
3
5
16
2.2
W
Tiamat
Sanosuke21
Tiamat
4
3
10
3
L
Bellona
Sniperfi91
Bellona
1
8
1
0.19
L
3
9
2
0.44
L
6
4
6
2.25
L
3
11
2
0.36
W
Anubis
soulzones
Anubis
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,526
Damage
69,625
95,862
Taken
77,138
58,214
Mitigated
47,625
23,115
Healing
24,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,942
1,339
1,126
11,801
22,403
11,300
1,062
9,004
12,797
92,537
0
W
26,871
18,228
0
5,164
13,381
5,413
7,341
2,677
10,704
0
78,186
W
Fenrir
HD Curry
Fenrir
6,740
1,309
132
2,195
15,639
5,877
1,175
1,728
13,911
0
37,113
W
Nike
4,817
414
0
3,642
18,296
18,268
4,475
2,053
16,243
10,318
37,388
W
Tiamat
Sanosuke21
Tiamat
16,336
1,299
0
2,960
10,977
5,983
1,239
5,851
5,126
67,319
0
L
Bellona
Sniperfi91
Bellona
8,375
2,152
0
4,036
21,677
26,578
584
10,960
10,629
0
42,975
L
3,500
348
363
607
13,613
7,658
0
336
13,277
14,271
0
L
17,019
4,552
288
2,823
19,018
6,499
0
6,022
12,798
0
57,149
L
7,690
4,200
175
1,896
19,151
6,179
938
5,239
13,782
0
55,389
W
Anubis
soulzones
Anubis
14,861
1,099
0
9,942
18,845
12,084
2,693
2,133
16,712
89,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,172
Gold Earned
62,926
413
Minions Killed
497
0
Camps Cleared
0
1,862,631
Distance Traveled
2,005,945
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,685
487
141
6
0
403,905
5
W
Skadi
13,494
562
124
5
0
412,588
2
W
Fenrir
11,859
494
66
3
0
436,890
2
W
Nike
12,611
525
82
3
0
381,450
5
W
Tiamat
11,870
495
100
4
0
395,788
0
L
Bellona
9,690
404
79
3
0
348,199
0
L
Bacchus
9,044
377
8
0
0
302,013
2
L
Bastet
11,493
479
97
4
0
439,330
3
L
Izanami
10,260
428
88
4
0
369,184
7
W
Anubis
13,092
546
125
5
0
379,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role