Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Conisted
Gilgamesh
Level 37
God Stats
17W - 9L
1,442 SR
Queue Stats
85W - 80L
1,477 Elo+
Party 3
Neith
Neith
Itz-_God_-Mode
Neith
Level 18
God Stats
30W - 35L
1,411 SR
Queue Stats
32W - 43L
1,289 Elo+
Party 1
Kumbhakarna
Kumbhakarna
mekanismehmet
Kumbhakarna
Level 57
God Stats
6W - 4L
1,557 SR
Queue Stats
146W - 159L
1,471 Elo+
Party 3
Osiris
Osiris
xVardyschon18
Osiris
Level 57
God Stats
2W - 4L
1,279 SR
Queue Stats
19W - 30L
1,269 Elo+
Party 1
Team Averages
Level 53
1,438 SR
1,401 Elo+

VS

Team Averages
Level 52
1,445 SR
1,311 Elo+
Merlin
Merlin
JIT-Tom
Merlin
Level 41
God Stats
6W - 5L
1,253 SR
Queue Stats
9W - 8L
1,217 Elo+
Solo
Danzaburou
Danzaburou
Kaper87
Danzaburou
Level 43
God Stats
115W - 151L
1,409 SR
Queue Stats
119W - 159L
1,290 Elo+
Solo
Izanami
Izanami
Seba_1101
Izanami
Level 30
God Stats
5W - 12L
1,385 SR
Queue Stats
17W - 36L
1,278 Elo+
Party 2
Awilix
Awilix
Vsoo95_
Awilix
Level 88
God Stats
22W - 20L
1,556 SR
Queue Stats
120W - 143L
1,405 Elo+
Party 2
Bellona
Bellona
santyrey123
Bellona
Level 59
God Stats
9W - 4L
1,622 SR
Queue Stats
34W - 48L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
4 / 0 / 3
9,155
610
8,691
5,298
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Conisted
Gilgamesh
15
9 / 0 / 6
9,298
620
11,344
10,477
4,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 3 / 1
7,198
480
6,118
6,389
1,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
mekanismehmet
Kumbhakarna
13
2 / 2 / 5
7,894
526
3,692
8,466
4,975
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 0
8,157
544
5,945
9,124
11,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JIT-Tom
Merlin
13
0 / 4 / 0
6,844
456
2,973
7,509
2,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Kaper87
Danzaburou
11
1 / 4 / 2
6,920
461
4,781
8,934
3,028
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
Seba_1101
Izanami
11
2 / 6 / 1
7,106
474
4,592
11,062
3,416
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
Vsoo95_
Awilix
13
3 / 3 / 0
7,572
505
4,794
10,899
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
santyrey123
Bellona
11
0 / 4 / 2
6,232
415
1,951
12,428
8,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
21
Kills
6
6
Deaths
21
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
0
3
5.5
W
Gilgamesh
Conisted
Gilgamesh
9
0
6
12
W
4
3
1
1.5
L
Merlin
JIT-Tom
Merlin
0
4
0
0
L
Danzaburou
Kaper87
Danzaburou
1
4
2
0.5
L
Izanami
Seba_1101
Izanami
2
6
1
0.42
L
Awilix
Vsoo95_
Awilix
3
3
0
1
W
Kumbhakarna
mekanismehmet
Kumbhakarna
2
2
5
2.25
L
Bellona
santyrey123
Bellona
0
4
2
0.25
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,790
Damage
19,091
39,754
Taken
50,832
24,742
Mitigated
22,146
10,013
Healing
12,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,691
167
0
2,170
5,298
1,842
178
1,515
3,783
56,882
0
W
Gilgamesh
Conisted
Gilgamesh
11,344
5,422
0
3,125
10,477
4,860
0
1,458
9,019
0
70,380
W
6,118
4,727
0
1,532
6,389
1,731
1,068
0
6,389
0
36,293
L
Merlin
JIT-Tom
Merlin
2,973
111
0
1,300
7,509
2,893
0
3,500
3,741
41,017
0
L
Danzaburou
Kaper87
Danzaburou
4,781
1,589
215
2,953
8,934
3,028
496
2,503
6,421
0
32,721
L
Izanami
Seba_1101
Izanami
4,592
2,371
90
2,368
11,062
3,416
428
2,098
8,956
0
41,261
L
Awilix
Vsoo95_
Awilix
4,794
1,954
0
2,802
10,899
3,866
0
3,083
7,544
0
46,677
W
Kumbhakarna
mekanismehmet
Kumbhakarna
3,692
205
0
1,036
8,466
4,975
274
0
8,466
30,309
0
L
Bellona
santyrey123
Bellona
1,951
614
0
2,944
12,428
8,943
221
2,361
9,159
0
17,475
W
5,945
1,172
0
2,150
9,124
11,334
468
0
9,124
11,267
27,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,702
Gold Earned
34,674
408
Minions Killed
366
0
Camps Cleared
0
1,430,427
Distance Traveled
1,295,229
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,155
610
111
7
0
286,272
4
W
Gilgamesh
9,298
620
104
7
0
337,498
3
W
Neith
7,198
480
69
5
0
239,057
0
L
Merlin
6,844
456
96
6
0
252,538
3
L
Danzaburou
6,920
461
58
4
0
242,703
0
L
Izanami
7,106
474
85
6
0
255,824
0
L
Awilix
7,572
505
90
6
0
306,333
0
W
Kumbhakarna
7,894
526
47
3
0
296,264
3
L
Bellona
6,232
415
37
2
0
237,831
0
W
Osiris
8,157
544
77
5
0
271,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role