Player Matchup

Izanami
Izanami
JordanMayne
Izanami
Level 41
God Stats
27W - 29L
1,568 SR
Queue Stats
281W - 257L
1,505 Elo+
Solo
Chaac
Chaac
ObeyKacchan
Chaac
Level 130
God Stats
6W - 3L
1,622 SR
Queue Stats
128W - 130L
1,526 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OniSamurai3690
Tsukuyomi
Level 22
God Stats
6W - 9L
1,515 SR
Queue Stats
26W - 30L
1,475 Elo+
Party 2
Ra
Ra
Thewonderkid342
Ra
Level 100
God Stats
3W - 2L
1,611 SR
Queue Stats
63W - 56L
1,548 Elo+
Party 2
Cthulhu
Cthulhu
sardinethecat33
Cthulhu
Level 37
God Stats
3W - 2L
2,060 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Team Averages
Level 66
1,675 SR
1,511 Elo+

VS

Team Averages
Level 46
1,583 SR
1,566 Elo+
Hachiman
Hachiman
Lexorion
Hachiman
Level 28
God Stats
0W - 2L
1,504 SR
Queue Stats
1W - 4L
1,517 Elo+
Party 1
Hel
Hel
Maunio
Hel
Level 69
God Stats
0W - 1L
1,428 SR
Queue Stats
3W - 5L
1,599 Elo+
Party 1
Gilgamesh
Gilgamesh
momijeez
Gilgamesh
Level 22
God Stats
0W - 1L
1,833 SR
Queue Stats
3W - 5L
1,634 Elo+
Party 1
Hera
Hera
petramortem
Hera
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,599 Elo+
Party 1
Tyr
Tyr
scathach24
Tyr
Level 20
God Stats
37W - 29L
1,652 SR
Queue Stats
176W - 181L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JordanMayne
Izanami
17
5 / 6 / 6
11,882
743
13,996
14,763
7,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 3 / 8
11,640
728
18,468
20,452
21,983
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
OniSamurai3690
Tsukuyomi
18
4 / 3 / 7
12,117
757
19,987
21,208
25,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 2 / 11
11,684
730
8,688
14,031
14,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 3 / 9
12,295
768
18,592
21,992
29,374
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lexorion
Hachiman
18
4 / 1 / 10
11,666
729
19,976
18,975
9,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
Maunio
Hel
17
4 / 5 / 9
11,162
698
9,206
18,738
11,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
momijeez
Gilgamesh
18
6 / 3 / 5
11,936
746
12,420
22,942
20,483
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 6 / 7
9,371
586
17,242
13,254
5,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 1 / 9
11,097
694
11,808
16,839
13,852
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
57
16
Kills
17
17
Deaths
16
41
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Izanami
JordanMayne
Izanami
5
6
6
1.33
L
Hachiman
Lexorion
Hachiman
4
1
10
9
L
Hel
Maunio
Hel
4
5
9
1.7
W
3
3
8
2.33
W
Tsukuyomi
OniSamurai3690
Tsukuyomi
4
3
7
2.5
W
1
2
11
3.25
L
Gilgamesh
momijeez
Gilgamesh
6
3
5
2.83
L
0
6
7
0.58
W
3
3
9
2.5
L
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,731
Damage
70,652
92,446
Taken
90,748
98,754
Mitigated
61,264
36,332
Healing
30,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
JordanMayne
Izanami
13,996
6,669
0
1,876
14,763
7,176
3,046
3,482
11,241
0
51,615
L
Hachiman
Lexorion
Hachiman
19,976
16,349
0
3,552
18,975
9,397
0
5,748
12,824
0
47,412
L
Hel
Maunio
Hel
9,206
662
9,879
9,481
18,738
11,905
0
7,137
10,985
29,967
0
W
18,468
2,505
0
5,190
20,452
21,983
36
6,523
13,839
0
55,191
W
Tsukuyomi
OniSamurai3690
Tsukuyomi
19,987
5,608
0
3,390
21,208
25,626
84
5,842
15,135
0
44,790
W
8,688
607
8,608
8,151
14,031
14,595
696
4,715
9,170
37,192
0
L
Gilgamesh
momijeez
Gilgamesh
12,420
2,305
0
4,250
22,942
20,483
1
6,234
16,063
4,001
27,396
L
17,242
3,428
0
341
13,254
5,627
0
3,836
9,141
46,835
0
W
18,592
201
2,388
6,729
21,992
29,374
137
7,455
14,393
36,392
0
L
11,808
252
0
3,193
16,839
13,852
0
4,571
11,370
0
35,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,618
Gold Earned
55,232
290
Minions Killed
286
6
Camps Cleared
9
1,672,951
Distance Traveled
1,605,109
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,882
743
75
5
1
293,893
2
L
Hachiman
11,666
729
70
4
0
301,237
1
L
Hel
11,162
698
58
4
5
317,561
0
W
Chaac
11,640
728
84
5
2
327,038
4
W
Tsukuyomi
12,117
757
44
3
0
350,190
0
W
Ra
11,684
730
50
3
3
352,493
1
L
Gilgamesh
11,936
746
48
3
1
311,913
0
L
Hera
9,371
586
63
4
0
309,459
1
W
Cthulhu
12,295
768
37
2
0
349,337
3
L
Tyr
11,097
694
47
3
3
364,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role