Player Matchup

Kumbhakarna
Kumbhakarna
Gold V
 
Kumbhakarna
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum IV
Davi_Markss
Morgan Le Fay
Platinum IV
Level 159
God Stats
6W - 8L
1,191 SR
Queue Stats
426W - 421L
1,751 MMR
Party 2
Guan Yu
Guan Yu
Gold II
MrPotato_2412
Guan Yu
Gold II
Level 117
God Stats
0W - 2L
1,298 SR
Queue Stats
178W - 180L
1,578 MMR
Party 1
Fenrir
Fenrir
Gold II
Mr_Guacamole17
Fenrir
Gold II
Level 108
God Stats
10W - 13L
1,480 SR
Queue Stats
178W - 181L
1,578 MMR
Party 1
Artemis
Artemis
Gold V
limit88
Artemis
Gold V
Level 53
God Stats
3W - 2L
1,687 SR
Queue Stats
8W - 9L
1,581 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,431 SR
1,597 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,575 SR
1,583 MMR
Chang'e
Chang'e
Silver I
Chaoticskillz22
Chang'e
Silver I
Level 108
God Stats
3W - 2L
1,607 SR
Queue Stats
170W - 149L
1,581 MMR
Solo
Nike
Nike
Gold II
Hunt-Man1798
Nike
Gold II
Level 133
God Stats
16W - 9L
1,652 SR
Queue Stats
669W - 672L
1,585 MMR
Solo
Medusa
Medusa
Gold III
Krnmxd
Medusa
Gold III
Level 146
God Stats
2W - 3L
1,533 SR
Queue Stats
287W - 291L
1,573 MMR
Solo
Cerberus
Cerberus
Gold I
Raven is Raw
Cerberus
Gold I
Level 125
God Stats
12W - 13L
1,553 SR
Queue Stats
131W - 129L
1,586 MMR
Solo
Poseidon
Poseidon
Gold III
YaBoiPICKLES420
Poseidon
Gold III
Level 88
God Stats
2W - 3L
1,530 SR
Queue Stats
33W - 35L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
1 / 0 / 0
7,372
461
5,037
11,377
10,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Davi_Markss
Morgan Le Fay
14
2 / 2 / 0
7,905
494
8,130
10,770
4,807
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
14
0 / 3 / 0
8,328
521
7,280
14,618
10,575
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 3 / 1
7,215
451
3,581
11,540
5,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
limit88
Artemis
13
0 / 2 / 1
7,648
478
5,038
6,820
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
TiamatAthenaGilgameshPersephoneOdin

VS

Bans
SetCthulhuArachneGebKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
8,302
519
9,592
10,855
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 4
7,599
475
5,667
10,603
7,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Krnmxd
Medusa
13
0 / 1 / 2
8,003
500
4,274
6,936
2,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
Raven is Raw
Cerberus
17
3 / 0 / 0
10,049
628
6,928
9,357
9,188
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
17
3 / 0 / 4
9,986
624
9,180
14,063
4,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
10
10
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
0
0
1
W
1
2
3
1.25
L
Morgan Le Fay
Davi_Markss
Morgan Le Fay
2
2
0
1
W
3
0
4
5
W
Medusa
Krnmxd
Medusa
0
1
2
1
L
Guan Yu
0
3
0
0
L
0
3
1
0.17
W
Cerberus
Raven is Raw
Cerberus
3
0
0
3
W
Poseidon
3
0
4
5
L
Artemis
limit88
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,066
Damage
35,641
55,125
Taken
51,814
33,862
Mitigated
27,310
17,194
Healing
25,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
5,037
228
0
2,146
11,377
10,140
0
4,225
7,101
26,385
0
W
9,592
556
2,579
6,644
10,855
3,620
574
5,609
5,246
54,423
0
L
Morgan Le Fay
Davi_Markss
Morgan Le Fay
8,130
504
0
3,754
10,770
4,807
0
6,915
3,855
58,310
0
W
5,667
238
850
1,478
10,603
7,429
20
3,437
7,166
0
16,878
W
Medusa
Krnmxd
Medusa
4,274
1,076
0
1,393
6,936
2,273
1,174
1,063
5,873
0
65,024
L
Guan Yu
7,280
2,350
0
5,574
14,618
10,575
0
9,018
4,744
0
54,235
L
3,581
467
0
4,558
11,540
5,614
0
4,635
6,905
0
45,925
W
Cerberus
Raven is Raw
Cerberus
6,928
772
0
5,490
9,357
9,188
0
0
9,357
71,420
0
W
Poseidon
9,180
1,239
0
7,441
14,063
4,800
116
3,341
10,722
84,314
0
L
Artemis
limit88
Artemis
5,038
1,854
0
1,162
6,820
2,726
0
0
6,820
0
51,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,468
Gold Earned
43,939
438
Minions Killed
538
0
Camps Cleared
0
1,628,963
Distance Traveled
1,551,760
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,372
461
33
2
0
327,806
8
W
Chang'e
8,302
519
101
6
0
320,521
5
L
Morgan Le Fay
7,905
494
106
7
0
299,414
6
W
Nike
7,599
475
16
1
0
338,422
5
W
Medusa
8,003
500
102
6
0
290,607
7
L
Guan Yu
8,328
521
124
8
0
350,521
2
L
Fenrir
7,215
451
87
5
0
348,345
3
W
Cerberus
10,049
628
160
10
0
289,591
11
W
Poseidon
9,986
624
159
10
0
312,619
1
L
Artemis
7,648
478
88
6
0
302,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role