Player Matchup

Jormungandr
Jormungandr
Blind Is King
Jormungandr
Level 108
God Stats
4W - 5L
1,251 SR
Queue Stats
131W - 95L
1,552 Elo+
Party 1
Hercules
Hercules
ChargingJohnson
Hercules
Level 123
God Stats
5W - 0L
1,353 SR
Queue Stats
152W - 121L
1,576 Elo+
Party 1
Izanami
Izanami
bloodly spartin
Izanami
Level 123
God Stats
13W - 7L
1,606 SR
Queue Stats
110W - 104L
1,530 Elo+
Party 1
Persephone
Persephone
notanaries
Persephone
Level 109
God Stats
1W - 1L
1,516 SR
Queue Stats
143W - 103L
1,603 Elo+
Party 1
Team Averages
Level 116
1,432 SR
1,566 Elo+

VS

Team Averages
Level 65
1,539 SR
1,365 Elo+
Tiamat
Tiamat
AwakeningEX
Tiamat
Level 28
God Stats
1W - 1L
1,532 SR
Queue Stats
1W - 2L
1,235 Elo+
Solo
Gilgamesh
Gilgamesh
I Inanis I
Gilgamesh
Level 126
God Stats
12W - 9L
1,608 SR
Queue Stats
266W - 347L
1,457 Elo+
Party 2
Odin
Odin
I Sengi I
Odin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 216L
1,413 Elo+
Party 2
Aphrodite
Aphrodite
I Victus I
Aphrodite
Level 44
God Stats
9W - 13L
1,517 SR
Queue Stats
39W - 63L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blind Is King
Jormungandr
16
5 / 1 / 5
10,669
762
11,971
10,310
12,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
15
2 / 0 / 9
10,137
724
7,563
9,488
10,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 3 / 7
10,401
743
7,825
11,997
4,546
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
notanaries
Persephone
17
8 / 4 / 6
11,770
841
19,514
12,227
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
0 / 3 / 3
9,194
657
8,771
13,398
10,342
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
I Inanis I
Gilgamesh
15
3 / 6 / 3
9,913
708
8,848
15,684
10,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
15
2 / 2 / 4
10,170
726
5,469
17,635
13,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Aphrodite
I Victus I
Aphrodite
14
2 / 6 / 3
9,105
650
3,297
10,010
6,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
17
Kills
7
8
Deaths
17
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
3
3
0.5
W
Jormungandr
Blind Is King
Jormungandr
5
1
5
7.5
W
Hercules
2
0
9
6.5
L
Gilgamesh
I Inanis I
Gilgamesh
3
6
3
0.75
L
Odin
2
2
4
2
L
Aphrodite
I Victus I
Aphrodite
2
6
3
0.58
W
2
3
7
1.83
W
Persephone
notanaries
Persephone
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,873
Damage
26,385
44,022
Taken
56,727
32,757
Mitigated
40,451
14,126
Healing
17,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
8,771
652
0
4,374
13,398
10,342
360
3,861
9,026
43,161
0
W
Jormungandr
Blind Is King
Jormungandr
11,971
2,089
0
1,719
10,310
12,465
317
3,427
6,883
31,121
0
W
Hercules
7,563
2,108
0
3,727
9,488
10,509
230
1,429
8,059
0
13,873
L
Gilgamesh
I Inanis I
Gilgamesh
8,848
2,478
0
1,157
15,684
10,372
35
10,717
4,488
0
20,617
L
Odin
5,469
1,084
54
5,817
17,635
13,030
0
9,060
7,722
0
13,461
L
Aphrodite
I Victus I
Aphrodite
3,297
582
2,765
3,142
10,010
6,707
385
7,087
2,601
17,003
0
W
7,825
6,187
0
4,348
11,997
4,546
2,134
6,098
5,899
0
48,559
W
Persephone
notanaries
Persephone
19,514
818
92
4,240
12,227
5,237
1,125
1,671
10,553
54,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,977
Gold Earned
38,382
218
Minions Killed
158
14
Camps Cleared
7
1,118,681
Distance Traveled
1,043,558
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,194
657
75
5
3
248,094
1
W
Jormungandr
10,669
762
44
3
2
274,595
1
W
Hercules
10,137
724
15
1
4
319,312
1
L
Gilgamesh
9,913
708
18
1
2
269,559
1
L
Odin
10,170
726
26
2
1
300,608
2
L
Aphrodite
9,105
650
39
3
1
225,297
1
W
Izanami
10,401
743
78
6
5
247,257
2
W
Persephone
11,770
841
81
6
3
277,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role