Player Matchup

Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
MaLnArE
Da Ji
Level 137
God Stats
0W - 3L
1,285 SR
Queue Stats
274W - 249L
1,556 Elo+
Solo
Skadi
Skadi
PandaChico
Skadi
Level 160
God Stats
10W - 10L
1,526 SR
Queue Stats
1,076W - 1,152L
1,642 Elo+
Solo
Kuzenbo
Kuzenbo
Skjaldmö
Kuzenbo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 302L
1,489 Elo+
Solo
Nox
Nox
bestjulio
Nox
Level 80
God Stats
2W - 3L
1,539 SR
Queue Stats
66W - 66L
1,539 Elo+
Solo
Team Averages
Level 139
1,470 SR
1,545 Elo+

VS

Team Averages
Level 152
1,394 SR
1,541 Elo+
Cthulhu
Cthulhu
EnriT
Cthulhu
Level 149
God Stats
31W - 17L
1,411 SR
Queue Stats
652W - 603L
1,534 Elo+
Party 1
Vamana
Vamana
MeetTheGod
Vamana
Level 145
God Stats
4W - 6L
1,477 SR
Queue Stats
724W - 681L
1,534 Elo+
Solo
Athena
Athena
Omkа
Athena
Level 157
God Stats
3W - 4L
1,334 SR
Queue Stats
374W - 387L
1,511 Elo+
Solo
Thoth
Thoth
Yodalemos
Thoth
Level 160
God Stats
5W - 6L
1,198 SR
Queue Stats
554W - 598L
1,594 Elo+
Solo
Ares
Ares
iTunes11
Ares
Level 147
God Stats
31W - 28L
1,549 SR
Queue Stats
705W - 647L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
5 / 4 / 6
8,488
849
4,368
11,763
13,522
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
MaLnArE
Da Ji
13
3 / 5 / 5
8,518
852
8,873
8,821
5,629
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Skadi
14
3 / 4 / 5
7,643
764
12,095
6,989
2,821
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
Skjaldmö
Kuzenbo
12
1 / 7 / 5
7,271
727
4,545
14,093
20,178
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 5 / 6
7,727
773
8,809
10,246
4,730
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EnriT
Cthulhu
14
2 / 3 / 19
8,600
860
10,882
11,102
10,821
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vamana
MeetTheGod
Vamana
16
8 / 2 / 12
9,282
928
11,083
15,628
16,975
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
Omkа
Athena
13
0 / 3 / 13
8,043
804
4,477
12,191
12,080
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
Yodalemos
Thoth
16
11 / 3 / 11
10,206
1,021
13,228
8,546
4,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
15
4 / 2 / 12
9,276
928
6,651
11,777
12,986
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
13
Kills
25
25
Deaths
13
27
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
5
4
6
2
W
Cthulhu
EnriT
Cthulhu
2
3
19
3.83
L
Da Ji
MaLnArE
Da Ji
3
5
5
1.1
W
Vamana
MeetTheGod
Vamana
8
2
12
7
W
Athena
Omkа
Athena
0
3
13
2.17
L
Skadi
3
4
5
1.38
L
Kuzenbo
Skjaldmö
Kuzenbo
1
7
5
0.5
W
Thoth
Yodalemos
Thoth
11
3
11
5.5
L
1
5
6
0.8
W
Ares
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,690
Damage
46,321
51,912
Taken
59,244
46,880
Mitigated
56,930
9,333
Healing
14,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,368
1,043
494
1,430
11,763
13,522
0
9,054
2,530
8,043
0
W
Cthulhu
EnriT
Cthulhu
10,882
996
492
712
11,102
10,821
0
3,047
8,055
25,457
0
L
Da Ji
MaLnArE
Da Ji
8,873
2,094
1,374
1,478
8,821
5,629
0
6,514
2,082
0
10,018
W
Vamana
MeetTheGod
Vamana
11,083
2,894
703
5,410
15,628
16,975
242
3,591
12,037
3,709
18,888
W
Athena
Omkа
Athena
4,477
1,448
1,811
3,019
12,191
12,080
287
4,022
8,169
10,393
0
L
Skadi
12,095
4,331
698
654
6,989
2,821
0
5,352
1,460
0
21,222
L
Kuzenbo
Skjaldmö
Kuzenbo
4,545
1,454
463
1,365
14,093
20,178
0
8,514
5,129
9,776
0
W
Thoth
Yodalemos
Thoth
13,228
597
771
932
8,546
4,068
1,902
2,954
5,592
28,635
0
L
8,809
299
243
1,134
10,246
4,730
0
6,874
3,132
27,301
0
W
Ares
6,651
260
0
1,124
11,777
12,986
581
4,108
5,890
8,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,647
Gold Earned
45,407
70
Minions Killed
101
0
Camps Cleared
0
899,238
Distance Traveled
995,496
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,488
849
6
1
0
204,047
1
W
Cthulhu
8,600
860
39
4
0
205,336
3
L
Da Ji
8,518
852
1
0
0
171,751
2
W
Vamana
9,282
928
19
2
0
198,643
1
W
Athena
8,043
804
13
1
0
200,300
1
L
Skadi
7,643
764
20
2
0
170,109
2
L
Kuzenbo
7,271
727
4
0
0
174,185
0
W
Thoth
10,206
1,021
26
3
0
188,454
2
L
Nox
7,727
773
39
4
0
179,146
3
W
Ares
9,276
928
4
0
0
202,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role