Player Matchup

Sylvanus
Sylvanus
C-666_NghTmre
Sylvanus
Level 122
God Stats
6W - 1L
1,666 SR
Queue Stats
9W - 9L
1,481 Elo+
Solo
Chiron
Chiron
Fabiandoo
Chiron
Level 139
God Stats
21W - 12L
1,584 SR
Queue Stats
134W - 139L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
zapito_22395
Baron Samedi
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 87L
1,378 Elo+
Solo
Team Averages
Level 123
1,584 SR
1,442 Elo+

VS

Team Averages
Level 78
1,557 SR
1,521 Elo+
Olorun
Olorun
 
Olorun
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BusterKarl99
Neith
Level 19
God Stats
6W - 3L
1,671 SR
Queue Stats
21W - 16L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
C-666_NghTmre
Sylvanus
16
1 / 0 / 13
10,824
677
8,492
11,515
10,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Fabiandoo
Chiron
17
13 / 3 / 1
12,514
782
23,189
14,645
4,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
zapito_22395
Baron Samedi
13
0 / 3 / 10
9,885
618
7,429
10,929
3,647
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
4 / 5 / 2
10,050
628
14,322
14,367
4,819
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
 
Cerberus
12
1 / 5 / 3
9,039
565
7,473
17,967
18,448
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 4 / 2
9,346
584
5,857
10,508
2,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
14
Kills
6
6
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
4
5
2
1
L
Cerberus
 
Cerberus
1
5
3
0.5
L
1
4
2
0.5
W
Sylvanus
C-666_NghTmre
Sylvanus
1
0
13
7.5
W
Chiron
Fabiandoo
Chiron
13
3
1
4.5
W
Baron Samedi
zapito_22395
Baron Samedi
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,110
Damage
27,652
37,089
Taken
42,842
18,418
Mitigated
26,021
15,711
Healing
7,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
14,322
5,279
825
2,728
14,367
4,819
441
5,041
9,326
45,084
2,147
L
Cerberus
 
Cerberus
7,473
359
0
2,077
17,967
18,448
0
7,524
10,443
12,254
0
L
5,857
1,448
0
1,695
10,508
2,754
320
2,943
7,565
0
37,903
W
Sylvanus
C-666_NghTmre
Sylvanus
8,492
1,909
3,785
4,642
11,515
10,636
553
5,897
5,618
21,440
3,200
W
Chiron
Fabiandoo
Chiron
23,189
9,504
717
3,632
14,645
4,135
1,770
8,463
6,181
0
69,973
W
Baron Samedi
zapito_22395
Baron Samedi
7,429
413
1,228
1,707
10,929
3,647
799
6,613
4,316
37,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,223
Gold Earned
28,435
197
Minions Killed
192
9
Camps Cleared
3
821,690
Distance Traveled
844,227
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,050
628
73
5
0
277,261
7
L
Cerberus
9,039
565
17
1
0
289,043
4
L
Neith
9,346
584
102
6
3
277,923
4
W
Sylvanus
10,824
677
45
3
1
272,546
1
W
Chiron
12,514
782
94
6
2
269,282
4
W
Baron Samedi
9,885
618
58
4
6
279,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role