Player Matchup

Guan Yu
Guan Yu
AeeeRU
Guan Yu
Level 13
God Stats
4W - 2L
1,696 SR
Queue Stats
5W - 4L
1,631 Elo+
Party 3
Izanami
Izanami
Ahsotan
Izanami
Level 28
God Stats
1W - 8L
1,408 SR
Queue Stats
107W - 140L
1,254 Elo+
Party 3
Anubis
Anubis
FleischLiebe285
Anubis
Level 19
God Stats
1W - 1L
1,687 SR
Queue Stats
3W - 5L
1,171 Elo+
Party 2
Pele
Pele
Lord_pokenate
Pele
Level 45
God Stats
14W - 16L
1,110 SR
Queue Stats
131W - 172L
1,275 Elo+
Party 3
Ravana
Ravana
MoRa InTime
Ravana
Level 28
God Stats
0W - 2L
1,215 SR
Queue Stats
5W - 6L
1,288 Elo+
Party 2
Team Averages
Level 27
1,423 SR
1,324 Elo+

VS

Team Averages
Level 27
1,484 SR
1,338 Elo+
Thor
Thor
CaptainGergo692
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Odin
Odin
PabloGV--
Odin
Level 29
God Stats
14W - 20L
1,350 SR
Queue Stats
41W - 64L
1,386 Elo+
Party 1
Ares
Ares
ivaniglesias__
Ares
Level 17
God Stats
4W - 5L
1,500 SR
Queue Stats
16W - 28L
1,201 Elo+
Party 1
Janus
Janus
javiiglesias_
Janus
Level 24
God Stats
3W - 18L
1,280 SR
Queue Stats
60W - 106L
1,258 Elo+
Party 1
Apollo
Apollo
jlms1205
Apollo
Level 64
God Stats
3W - 0L
1,789 SR
Queue Stats
47W - 58L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AeeeRU
Guan Yu
17
5 / 5 / 3
11,894
476
8,640
20,203
24,116
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Ahsotan
Izanami
19
4 / 6 / 4
12,781
511
16,539
20,381
12,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 14 / 3
10,199
408
4,266
16,550
10,756
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 11 / 3
12,296
492
16,949
21,844
9,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
19
3 / 9 / 3
12,679
507
10,146
20,643
10,313
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 11
12,300
492
10,834
21,014
14,603
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odin
17
9 / 2 / 17
12,386
495
16,697
24,801
17,942
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 6 / 7
12,122
485
6,000
17,859
11,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
10 / 6 / 8
12,402
496
14,206
13,369
5,788
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
jlms1205
Apollo
20
15 / 1 / 7
13,917
557
15,969
19,303
8,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
91
20
Kills
41
45
Deaths
21
16
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AeeeRU
Guan Yu
5
5
3
1.3
L
Izanami
Ahsotan
Izanami
4
6
4
1
W
4
6
11
1.58
L
2
14
3
0.25
L
6
11
3
0.68
L
Ravana
3
9
3
0.5
W
Odin
9
2
17
8.75
W
3
6
7
1.08
W
10
6
8
2.33
W
Apollo
jlms1205
Apollo
15
1
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,540
Damage
63,706
99,621
Taken
96,346
66,470
Mitigated
58,020
23,168
Healing
22,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AeeeRU
Guan Yu
8,640
1,389
1,968
5,721
20,203
24,116
625
3,678
16,525
0
61,452
L
Izanami
Ahsotan
Izanami
16,539
9,385
0
6,633
20,381
12,009
4,120
5,958
14,423
0
85,999
W
10,834
2,226
0
2,760
21,014
14,603
2,936
701
20,313
0
51,654
L
4,266
1,459
0
0
16,550
10,756
54
6,769
9,781
28,164
0
L
16,949
5,740
0
3,183
21,844
9,276
1,223
4,924
16,920
0
75,115
L
Ravana
10,146
3,572
0
5,663
20,643
10,313
1,225
4,814
15,829
0
98,337
W
Odin
16,697
3,565
0
8,821
24,801
17,942
678
2,047
22,754
682
54,817
W
6,000
32
0
0
17,859
11,586
262
209
17,650
26,741
0
W
14,206
1,777
0
1,049
13,369
5,788
1,832
1,719
11,650
57,613
0
W
Apollo
jlms1205
Apollo
15,969
10,119
0
9,402
19,303
8,101
3,467
277
19,026
0
108,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,849
Gold Earned
63,127
527
Minions Killed
372
0
Camps Cleared
0
2,106,000
Distance Traveled
2,250,800
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,894
476
91
4
0
497,068
1
L
Izanami
12,781
511
154
6
0
422,588
0
W
Thor
12,300
492
73
3
0
429,400
1
L
Anubis
10,199
408
48
2
0
323,696
2
L
Pele
12,296
492
103
4
0
469,902
2
L
Ravana
12,679
507
131
5
0
392,746
0
W
Odin
12,386
495
61
2
0
516,933
1
W
Ares
12,122
485
27
1
0
446,454
0
W
Janus
12,402
496
72
3
0
391,893
0
W
Apollo
13,917
557
139
6
0
466,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role