Player Matchup

Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver V
DeNachtbewaker
Artio
Silver V
Level 148
God Stats
4W - 8L
1,624 SR
Queue Stats
50W - 51L
1,273 MMR
Solo
Heimdallr
Heimdallr
Gold V
RandoMcGee
Heimdallr
Gold V
Level 109
God Stats
3W - 1L
1,496 SR
Queue Stats
146W - 161L
1,242 MMR
Solo
Thoth
Thoth
Gold III
RealRawRicky
Thoth
Gold III
Level 158
God Stats
143W - 117L
1,650 SR
Queue Stats
507W - 506L
1,293 MMR
Solo
Arachne
Arachne
Silver I
ГрoБовЩик
Arachne
Silver I
Level 146
God Stats
1W - 0L
1,239 SR
Queue Stats
61W - 69L
1,260 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,502 SR
1,314 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,545 SR
1,410 MMR
Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver IV
 
Hercules
Silver IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver I
DelendaEs
Cupid
Silver I
Level 106
God Stats
15W - 13L
1,503 SR
Queue Stats
501W - 514L
1,263 MMR
Solo
Bacchus
Bacchus
Silver I
ImUrStepBra
Bacchus
Silver I
Level 108
God Stats
3W - 1L
1,723 SR
Queue Stats
65W - 68L
1,286 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 0 / 1
5,254
657
2,107
3,579
1,727
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
3 / 1 / 4
5,397
675
2,899
8,157
4,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
RandoMcGee
Heimdallr
8
2 / 2 / 2
4,914
614
4,113
5,909
1,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
4 / 2 / 4
5,678
710
5,173
2,674
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 4
5,215
652
1,852
5,526
2,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Morgan Le FayGilgameshTiamatPersephoneAthena

VS

Bans
SetArtemisFenrirNemesisRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
5 / 3 / 0
5,040
630
3,181
4,037
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
 
Chaac
7
1 / 2 / 5
4,757
595
2,342
4,945
1,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
 
Hercules
8
0 / 1 / 2
4,428
554
2,468
4,668
3,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
DelendaEs
Cupid
8
1 / 3 / 1
4,535
567
3,895
5,965
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
ImUrStepBra
Bacchus
4
0 / 2 / 3
3,735
467
2,031
4,606
2,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
11
Kills
7
7
Deaths
11
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
1
1.5
L
Scylla
 
Scylla
5
3
0
1.67
L
Chaac
 
Chaac
1
2
5
1.75
L
Hercules
 
Hercules
0
1
2
1
W
3
1
4
5
L
Cupid
DelendaEs
Cupid
1
3
1
0.5
L
Bacchus
ImUrStepBra
Bacchus
0
2
3
0.75
W
Heimdallr
RandoMcGee
Heimdallr
2
2
2
1.5
W
4
2
4
3
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,144
Damage
13,917
25,845
Taken
24,221
10,954
Mitigated
10,416
9,693
Healing
7,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,107
458
0
1,514
3,579
1,727
0
308
2,975
967
26,155
L
Scylla
 
Scylla
3,181
228
0
930
4,037
1,189
0
2,996
1,041
18,141
0
L
Chaac
 
Chaac
2,342
462
0
683
4,945
1,806
0
904
4,041
0
20,709
L
Hercules
 
Hercules
2,468
463
0
2,276
4,668
3,629
0
379
4,080
0
19,762
W
2,899
418
526
2,751
8,157
4,534
0
2,012
6,103
8,384
0
L
Cupid
DelendaEs
Cupid
3,895
2,110
235
2,542
5,965
1,364
0
1,603
4,362
0
20,177
L
Bacchus
ImUrStepBra
Bacchus
2,031
440
0
1,270
4,606
2,428
0
2,190
2,416
6,278
0
W
Heimdallr
RandoMcGee
Heimdallr
4,113
1,903
0
1,738
5,909
1,793
0
984
4,894
0
27,021
W
5,173
51
0
564
2,674
768
0
1,237
1,371
26,954
0
W
1,852
909
0
2,600
5,526
2,132
0
476
5,012
0
28,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,458
Gold Earned
22,495
220
Minions Killed
176
0
Camps Cleared
0
852,133
Distance Traveled
749,243
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,254
657
60
8
0
178,292
2
L
Scylla
5,040
630
34
4
0
145,240
3
L
Chaac
4,757
595
60
8
0
177,655
1
L
Hercules
4,428
554
38
5
0
144,527
3
W
Artio
5,397
675
9
1
0
175,452
3
L
Cupid
4,535
567
38
5
0
165,162
0
L
Bacchus
3,735
467
6
1
0
116,659
2
W
Heimdallr
4,914
614
43
5
0
153,181
3
W
Thoth
5,678
710
49
6
0
169,049
1
W
Arachne
5,215
652
59
7
0
176,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role