Player Matchup

Arachne
Arachne
Ribertxem
Arachne
Level 61
God Stats
2W - 1L
1,712 SR
Queue Stats
12W - 11L
1,453 Elo+
Party 2
Jing Wei
Jing Wei
Rouren
Jing Wei
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
SpookyEvros
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,363 Elo+
Party 2
Erlang Shen
Erlang Shen
Yull
Erlang Shen
Level 16
God Stats
6W - 8L
1,451 SR
Queue Stats
21W - 23L
1,456 Elo+
Party 2
Bastet
Bastet
olden-grid0
Bastet
Level 28
God Stats
218W - 169L
1,562 SR
Queue Stats
785W - 803L
1,411 Elo+
Solo
Team Averages
Level 27
1,545 SR
1,428 Elo+

VS

Team Averages
Level 10
1,570 SR
1,443 Elo+
Olorun
Olorun
AnalPenetretor
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hades
Hades
Lyun21
Hades
Level 6
God Stats
3W - 4L
1,659 SR
Queue Stats
31W - 34L
1,392 Elo+
Solo
Kuzenbo
Kuzenbo
PartySmølf
Kuzenbo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,444 Elo+
Solo
Neith
Neith
Patatruk
Neith
Level 6
God Stats
10W - 5L
1,693 SR
Queue Stats
12W - 12L
1,377 Elo+
Solo
Ravana
Ravana
Pypsekik228
Ravana
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ribertxem
Arachne
20
25 / 1 / 20
16,603
1,384
28,689
16,321
8,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Rouren
Jing Wei
20
7 / 2 / 32
12,706
1,059
25,715
12,069
5,157
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
SpookyEvros
Cthulhu
20
9 / 5 / 33
13,545
1,129
15,052
16,924
20,459
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
Yull
Erlang Shen
19
7 / 3 / 23
12,438
1,037
19,929
16,883
13,866
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
19
5 / 0 / 25
12,188
1,016
16,683
7,456
3,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 7
10,021
835
5,202
15,737
5,966
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hades
Lyun21
Hades
17
5 / 14 / 2
12,012
1,001
7,725
25,857
15,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
PartySmølf
Kuzenbo
17
2 / 9 / 8
10,890
908
19,628
30,021
47,697
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Patatruk
Neith
17
1 / 8 / 7
10,614
885
13,694
16,016
7,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
17
3 / 14 / 5
11,300
942
11,793
23,365
13,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

186
Kill Participation
40
53
Kills
11
11
Deaths
53
133
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
8
7
0.44
L
Hades
Lyun21
Hades
5
14
2
0.43
L
Kuzenbo
PartySmølf
Kuzenbo
2
9
8
0.67
L
Neith
Patatruk
Neith
1
8
7
0.56
L
Ravana
3
14
5
0.39
W
Arachne
Ribertxem
Arachne
25
1
20
35
W
Jing Wei
Rouren
Jing Wei
7
2
32
11.5
W
Cthulhu
SpookyEvros
Cthulhu
9
5
33
5.1
W
Erlang Shen
Yull
Erlang Shen
7
3
23
6.17
W
Bastet
5
0
25
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,068
Damage
58,042
69,653
Taken
110,996
51,581
Mitigated
89,451
14,858
Healing
7,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,202
2,680
945
1,733
15,737
5,966
0
4,355
11,382
14,371
0
L
Hades
Lyun21
Hades
7,725
572
164
2,217
25,857
15,017
0
2,258
23,599
35,727
0
L
Kuzenbo
PartySmølf
Kuzenbo
19,628
3,882
0
0
30,021
47,697
0
2,836
27,185
37,319
0
L
Neith
Patatruk
Neith
13,694
5,626
0
1,098
16,016
7,003
0
1,642
14,374
0
35,720
L
Ravana
11,793
3,179
0
1,143
23,365
13,768
0
3,961
19,404
0
28,011
W
Arachne
Ribertxem
Arachne
28,689
20,665
0
6,601
16,321
8,451
0
9,193
7,128
0
49,048
W
Jing Wei
Rouren
Jing Wei
25,715
23,463
0
3,921
12,069
5,157
0
6,598
5,471
0
39,737
W
Cthulhu
SpookyEvros
Cthulhu
15,052
1,504
466
0
16,924
20,459
0
7,466
9,458
29,200
0
W
Erlang Shen
Yull
Erlang Shen
19,929
11,064
0
3,327
16,883
13,866
0
5,922
10,093
0
40,936
W
Bastet
16,683
3,355
223
320
7,456
3,648
0
3,376
4,080
0
32,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,480
Gold Earned
54,837
193
Minions Killed
219
9
Camps Cleared
5
1,155,256
Distance Traveled
989,475
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,021
835
27
2
0
164,204
2
L
Hades
12,012
1,001
87
7
1
192,353
0
L
Kuzenbo
10,890
908
30
3
1
223,364
0
L
Neith
10,614
885
33
3
3
207,781
1
L
Ravana
11,300
942
42
4
0
201,773
3
W
Arachne
16,603
1,384
46
4
2
225,938
3
W
Jing Wei
12,706
1,059
31
3
1
205,769
0
W
Cthulhu
13,545
1,129
46
4
1
197,820
0
W
Erlang Shen
12,438
1,037
39
3
2
220,624
0
W
Bastet
12,188
1,016
31
3
3
305,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role