Player Matchup

Scylla
Scylla
DevilDrag00n
Scylla
Level 23
God Stats
0W - 3L
1,184 SR
Queue Stats
13W - 27L
1,292 Elo+
Party 3
Set
Set
Dreavdor
Set
Level 18
God Stats
5W - 3L
1,631 SR
Queue Stats
7W - 5L
1,478 Elo+
Party 3
Achilles
Achilles
Raya19
Achilles
Level 30
God Stats
1W - 2L
1,344 SR
Queue Stats
6W - 11L
1,164 Elo+
Party 1
Yemoja
Yemoja
SirRogerX
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,306 Elo+
Party 1
Hou Yi
Hou Yi
biibboo
Hou Yi
Level 12
God Stats
4W - 12L
1,558 SR
Queue Stats
10W - 33L
1,404 Elo+
Solo
Team Averages
Level 22
1,443 SR
1,329 Elo+

VS

Team Averages
Level 18
1,514 SR
1,425 Elo+
Ymir
Ymir
JuvaticVartex
Ymir
Level 18
God Stats
3W - 0L
1,788 SR
Queue Stats
12W - 8L
1,465 Elo+
Solo
Pele
Pele
Tizlot
Pele
Level 29
God Stats
2W - 1L
1,198 SR
Queue Stats
103W - 102L
1,426 Elo+
Party 4
Cupid
Cupid
Vohir
Cupid
Level 29
God Stats
16W - 9L
1,623 SR
Queue Stats
94W - 91L
1,426 Elo+
Party 4
Chernobog
Chernobog
kentatsum
Chernobog
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,368 Elo+
Party 2
Kukulkan
Kukulkan
monkaDouji
Kukulkan
Level 7
God Stats
8W - 7L
1,459 SR
Queue Stats
21W - 16L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 5 / 0
6,197
477
994
7,140
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 5 / 3
6,724
517
7,904
11,109
4,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Raya19
Achilles
9
2 / 5 / 2
6,270
482
6,075
11,051
7,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
SirRogerX
Yemoja
9
0 / 1 / 1
5,615
432
3,533
9,150
4,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
biibboo
Hou Yi
9
0 / 4 / 0
5,484
422
3,695
7,260
2,296
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,562
505
4,325
9,049
4,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pele
Tizlot
Pele
12
6 / 2 / 4
7,920
609
6,210
9,060
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Vohir
Cupid
14
4 / 1 / 4
8,559
658
9,566
7,944
2,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
kentatsum
Chernobog
12
2 / 0 / 9
7,296
561
6,173
5,106
1,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
monkaDouji
Kukulkan
13
6 / 1 / 2
7,922
609
7,374
3,923
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
20
20
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
5
0
0.2
L
2
5
3
0.7
W
2
1
2
3
L
Achilles
Raya19
Achilles
2
5
2
0.6
L
Yemoja
SirRogerX
Yemoja
0
1
1
0.5
W
Pele
Tizlot
Pele
6
2
4
4
W
Cupid
Vohir
Cupid
4
1
4
6
L
Hou Yi
biibboo
Hou Yi
0
4
0
0
W
Chernobog
kentatsum
Chernobog
2
0
9
6.5
W
Kukulkan
monkaDouji
Kukulkan
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,201
Damage
33,648
45,710
Taken
35,082
20,180
Mitigated
11,968
8,519
Healing
11,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
994
183
0
1,107
7,140
2,153
0
2,288
4,654
22,970
0
L
7,904
4,047
0
2,380
11,109
4,110
0
1,702
9,233
0
33,369
W
4,325
292
0
1,510
9,049
4,365
246
1,897
7,152
27,836
0
L
Achilles
Raya19
Achilles
6,075
1,928
0
1,613
11,051
7,339
0
2,332
8,615
0
16,810
L
Yemoja
SirRogerX
Yemoja
3,533
465
1,436
1,687
9,150
4,282
75
2,710
6,308
15,118
0
W
Pele
Tizlot
Pele
6,210
1,628
0
4,183
9,060
2,396
422
0
9,060
0
35,890
W
Cupid
Vohir
Cupid
9,566
5,277
0
3,205
7,944
2,532
2,796
499
7,445
0
45,140
L
Hou Yi
biibboo
Hou Yi
3,695
1,341
129
167
7,260
2,296
754
2,114
4,970
0
33,302
W
Chernobog
kentatsum
Chernobog
6,173
3,151
0
1,948
5,106
1,357
222
1,391
3,675
0
27,073
W
Kukulkan
monkaDouji
Kukulkan
7,374
1,061
0
882
3,923
1,318
902
636
3,223
35,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,290
Gold Earned
38,259
231
Minions Killed
343
0
Camps Cleared
0
1,117,935
Distance Traveled
1,224,895
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,197
477
57
4
0
222,766
4
L
Set
6,724
517
58
4
0
244,787
0
W
Ymir
6,562
505
30
2
0
228,718
0
L
Achilles
6,270
482
34
3
0
218,054
1
L
Yemoja
5,615
432
24
2
0
219,342
1
W
Pele
7,920
609
67
5
0
270,239
0
W
Cupid
8,559
658
111
9
0
230,022
1
L
Hou Yi
5,484
422
58
4
0
212,986
0
W
Chernobog
7,296
561
52
4
0
242,705
0
W
Kukulkan
7,922
609
83
6
0
253,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role