Player Matchup

Tiamat
Tiamat
IncognitoSchizo
Tiamat
Level 160
God Stats
43W - 36L
1,350 SR
Queue Stats
407W - 408L
1,437 Elo+
Solo
Thor
Thor
T0NNYCiprianni
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,402 Elo+
Solo
Cthulhu
Cthulhu
canutrepr
Cthulhu
Level 12
God Stats
2W - 4L
1,338 SR
Queue Stats
2W - 5L
1,372 Elo+
Solo
Team Averages
Level 60
1,396 SR
1,404 Elo+

VS

Team Averages
Level 54
1,371 SR
1,510 Elo+
Olorun
Olorun
GasPackExpress
Olorun
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,520 Elo+
Solo
Neith
Neith
JAPunk94
Neith
Level 27
God Stats
1W - 1L
1,291 SR
Queue Stats
46W - 38L
1,487 Elo+
Solo
Osiris
Osiris
Xanuero
Osiris
Level 120
God Stats
15W - 16L
1,322 SR
Queue Stats
342W - 332L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 10
14,718
775
18,465
14,286
11,999
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
12 / 9 / 9
14,452
761
15,129
17,698
10,148
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
canutrepr
Cthulhu
8
0 / 1 / 5
9,704
511
1,688
2,611
1,574
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 12 / 2
10,474
551
2,002
14,603
4,298
Neith
JAPunk94
Neith
18
8 / 6 / 6
15,203
800
14,578
17,174
6,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Xanuero
Osiris
17
5 / 6 / 7
14,171
746
10,722
15,988
11,369
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
24
Kills
14
14
Deaths
24
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
12
2
0.17
L
12
4
10
4.25
W
Neith
JAPunk94
Neith
8
6
6
1.83
L
12
9
9
1.83
W
Osiris
Xanuero
Osiris
5
6
7
1.42
L
Cthulhu
canutrepr
Cthulhu
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,282
Damage
27,302
34,595
Taken
47,765
23,721
Mitigated
22,037
1,801
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,002
1,115
42
440
14,603
4,298
645
6,119
8,484
10,045
0
L
18,465
974
0
1,256
14,286
11,999
0
1,116
13,170
61,666
0
W
Neith
JAPunk94
Neith
14,578
7,296
135
5,441
17,174
6,370
2,071
8,393
8,781
0
72,367
L
15,129
3,181
0
545
17,698
10,148
1,186
1,144
16,554
0
49,342
W
Osiris
Xanuero
Osiris
10,722
3,855
0
1,841
15,988
11,369
437
6,525
9,463
0
34,364
L
Cthulhu
canutrepr
Cthulhu
1,688
217
0
0
2,611
1,574
0
196
2,415
3,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,874
Gold Earned
39,848
143
Minions Killed
164
5
Camps Cleared
9
671,168
Distance Traveled
779,168
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,474
551
12
1
0
243,847
1
L
Tiamat
14,718
775
74
4
4
320,076
8
W
Neith
15,203
800
101
5
7
268,318
3
L
Thor
14,452
761
67
4
1
279,146
1
W
Osiris
14,171
746
51
3
2
267,003
1
L
Cthulhu
9,704
511
2
0
0
71,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role