Player Matchup

Scylla
Scylla
MedRet
Scylla
Level 133
God Stats
51W - 52L
1,588 SR
Queue Stats
52W - 56L
1,625 Elo+
Solo
Sol
Sol
RiiGht x TwiiX
Sol
Level 119
God Stats
0W - 1L
1,462 SR
Queue Stats
26W - 31L
1,494 Elo+
Solo
Charybdis
Charybdis
sugai1997
Charybdis
Level 126
God Stats
1W - 1L
1,663 SR
Queue Stats
48W - 49L
1,432 Elo+
Solo
Team Averages
Level 126
1,571 SR
1,517 Elo+

VS

Team Averages
Level 154
1,468 SR
1,555 Elo+
Charybdis
Charybdis
Nigthmare-Hollow
Charybdis
Level 145
God Stats
17W - 21L
1,510 SR
Queue Stats
159W - 156L
1,499 Elo+
Party 1
Sun Wukong
Sun Wukong
PRBamban
Sun Wukong
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 193L
1,528 Elo+
Party 1
Ah Puch
Ah Puch
vD iCallouT
Ah Puch
Level 160
God Stats
4W - 4L
1,393 SR
Queue Stats
553W - 555L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MedRet
Scylla
16
7 / 9 / 5
12,674
667
20,237
17,242
5,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 4 / 6
12,915
680
13,253
16,872
6,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
sugai1997
Charybdis
15
1 / 6 / 11
11,529
607
9,825
15,196
4,858
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
17
6 / 6 / 7
13,439
707
12,711
15,914
7,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
PRBamban
Sun Wukong
16
5 / 4 / 10
13,117
690
11,343
24,519
17,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
vD iCallouT
Ah Puch
18
8 / 5 / 7
14,238
749
17,314
19,697
9,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
15
Kills
19
19
Deaths
15
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
MedRet
Scylla
7
9
5
1.06
W
Charybdis
6
6
7
1.58
W
Sun Wukong
PRBamban
Sun Wukong
5
4
10
2.5
L
7
4
6
2.5
L
Charybdis
sugai1997
Charybdis
1
6
11
1.08
W
Ah Puch
vD iCallouT
Ah Puch
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,315
Damage
41,368
49,310
Taken
60,130
16,638
Mitigated
33,711
8,718
Healing
17,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
MedRet
Scylla
20,237
1,881
0
238
17,242
5,585
256
7,180
9,805
43,674
0
W
Charybdis
12,711
8,608
323
3,156
15,914
7,126
1,968
7,358
8,556
0
49,469
W
Sun Wukong
PRBamban
Sun Wukong
11,343
1,345
595
6,209
24,519
17,116
374
11,629
12,890
0
30,774
L
13,253
3,984
0
6,294
16,872
6,195
1,191
6,138
10,497
55,199
3,285
L
Charybdis
sugai1997
Charybdis
9,825
7,176
0
2,186
15,196
4,858
383
4,570
10,454
0
30,630
W
Ah Puch
vD iCallouT
Ah Puch
17,314
545
0
7,515
19,697
9,469
876
13,956
5,741
75,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,118
Gold Earned
40,794
218
Minions Killed
217
7
Camps Cleared
8
936,933
Distance Traveled
969,840
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,674
667
58
3
2
301,064
3
W
Charybdis
13,439
707
51
3
3
307,568
3
W
Sun Wukong
13,117
690
39
2
1
360,661
1
L
Sol
12,915
680
107
6
4
334,810
7
L
Charybdis
11,529
607
53
3
1
301,059
0
W
Ah Puch
14,238
749
127
7
4
301,611
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role