Player Matchup

Ganesha
Ganesha
BaggerFahrer929
Ganesha
Level 107
God Stats
1W - 0L
1,186 SR
Queue Stats
1W - 1L
1,143 Elo+
Party 1
Charybdis
Charybdis
DriveTG
Charybdis
Level 144
God Stats
20W - 27L
1,527 SR
Queue Stats
139W - 156L
1,455 Elo+
Solo
Thor
Thor
TER4x Cloud
Thor
Level 155
God Stats
2W - 0L
1,566 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
VDR_DeltaPlayer
Chaac
Level 153
God Stats
15W - 19L
1,468 SR
Queue Stats
84W - 102L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
WhippyMovie__65
Baron Samedi
Level 69
God Stats
2W - 1L
1,483 SR
Queue Stats
14W - 9L
1,502 Elo+
Solo
Team Averages
Level 126
1,446 SR
1,407 Elo+

VS

Team Averages
Level 115
1,489 SR
1,468 Elo+
Janus
Janus
Ainulindäle
Janus
Level 124
God Stats
13W - 32L
1,334 SR
Queue Stats
712W - 698L
1,545 Elo+
Solo
Awilix
Awilix
FifthElement90
Awilix
Level 146
God Stats
1W - 4L
1,429 SR
Queue Stats
48W - 46L
1,520 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
falko88
Ah Muzen Cab
Level 126
God Stats
6W - 10L
1,433 SR
Queue Stats
174W - 173L
1,382 Elo+
Solo
Pele
Pele
flo31150
Pele
Level 121
God Stats
0W - 1L
1,749 SR
Queue Stats
7W - 11L
1,394 Elo+
Solo
Sylvanus
Sylvanus
o_ORaampageDE
Sylvanus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 2 / 16
12,658
633
12,895
24,873
18,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
DriveTG
Charybdis
20
5 / 4 / 11
14,496
725
20,347
19,568
9,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 3 / 9
14,890
745
14,259
17,785
7,477
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
12 / 2 / 8
16,456
823
25,577
18,611
15,652
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
WhippyMovie__65
Baron Samedi
20
2 / 5 / 9
13,009
650
4,899
14,727
12,262
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 7
14,353
718
20,958
12,891
5,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 4 / 5
14,201
710
12,335
18,520
8,969
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
falko88
Ah Muzen Cab
18
2 / 9 / 7
12,117
606
24,504
18,848
7,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
19
3 / 9 / 3
13,021
651
13,095
23,556
16,077
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
o_ORaampageDE
Sylvanus
18
1 / 4 / 9
11,563
578
8,808
20,680
33,098
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
47
28
Kills
16
16
Deaths
29
53
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
3
7
2.5
W
0
2
16
4
W
Charybdis
DriveTG
Charybdis
5
4
11
2.63
L
6
4
5
2.13
W
9
3
9
4.5
W
12
2
8
8
W
Baron Samedi
WhippyMovie__65
Baron Samedi
2
5
9
1.3
L
Ah Muzen Cab
falko88
Ah Muzen Cab
2
9
7
0.61
L
Pele
3
9
3
0.5
L
Sylvanus
o_ORaampageDE
Sylvanus
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,977
Damage
79,700
95,564
Taken
94,495
63,895
Mitigated
71,261
26,929
Healing
17,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,958
223
172
1,078
12,891
5,490
631
1,984
10,907
75,135
0
W
12,895
479
1,130
4,491
24,873
18,656
123
8,622
15,739
31,741
0
W
Charybdis
DriveTG
Charybdis
20,347
11,973
0
2,693
19,568
9,848
1,867
4,122
15,286
0
74,043
L
12,335
4,167
1,150
2,020
18,520
8,969
1,505
3,665
14,855
0
52,839
W
14,259
1,657
1,882
2,817
17,785
7,477
454
4,872
12,609
0
33,641
W
25,577
7,248
95
7,814
18,611
15,652
975
4,485
13,894
0
60,592
W
Baron Samedi
WhippyMovie__65
Baron Samedi
4,899
322
2,254
3,753
14,727
12,262
149
7,183
7,236
41,745
0
L
Ah Muzen Cab
falko88
Ah Muzen Cab
24,504
8,395
0
2,404
18,848
7,627
910
2,882
15,966
0
61,456
L
Pele
13,095
3,256
0
4,935
23,556
16,077
142
4,024
19,532
831
49,137
L
Sylvanus
o_ORaampageDE
Sylvanus
8,808
1,924
3,139
2,977
20,680
33,098
861
5,924
14,756
16,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,509
Gold Earned
65,255
445
Minions Killed
427
7
Camps Cleared
9
1,840,123
Distance Traveled
1,770,217
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,353
718
158
8
3
394,267
3
W
Ganesha
12,658
633
22
1
0
406,969
7
W
Charybdis
14,496
725
157
8
5
343,114
1
L
Awilix
14,201
710
72
4
1
389,397
0
W
Thor
14,890
745
66
3
1
389,801
1
W
Chaac
16,456
823
90
5
0
343,730
3
W
Baron Samedi
13,009
650
110
6
1
356,509
2
L
Ah Muzen Cab
12,117
606
88
4
0
307,134
0
L
Pele
13,021
651
89
4
5
347,946
2
L
Sylvanus
11,563
578
20
1
0
331,473
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role