Player Matchup

Arachne
Arachne
FRT_FRESH
Arachne
Level 12
God Stats
4W - 6L
1,352 SR
Queue Stats
8W - 17L
1,162 Elo+
Party 2
Artemis
Artemis
FaM3-Marlon
Artemis
Level 25
God Stats
9W - 8L
1,744 SR
Queue Stats
74W - 58L
1,453 Elo+
Solo
Nike
Nike
GG_DANIK
Nike
Level 12
God Stats
3W - 2L
1,234 SR
Queue Stats
8W - 15L
1,199 Elo+
Party 2
Anubis
Anubis
chummy-belief2
Anubis
Level 26
God Stats
3W - 3L
1,453 SR
Queue Stats
30W - 33L
1,381 Elo+
Solo
Ymir
Ymir
slow_view9
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,051 Elo+
Party 2
Team Averages
Level 16
1,456 SR
1,249 Elo+

VS

Team Averages
Level 14
1,418 SR
1,375 Elo+
Ares
Ares
Eloxis1983
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,230 Elo+
Solo
Ra
Ra
NoFearNX
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Kali
Kali
Novva GS
Kali
Level 16
God Stats
0W - 5L
1,143 SR
Queue Stats
26W - 29L
1,315 Elo+
Party 1
Hercules
Hercules
VeiledSinger49
Hercules
Level 25
God Stats
9W - 7L
1,448 SR
Queue Stats
49W - 48L
1,433 Elo+
Party 1
Cernunnos
Cernunnos
max3us95
Cernunnos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FRT_FRESH
Arachne
14
6 / 2 / 6
9,343
492
8,205
9,639
3,425
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
FaM3-Marlon
Artemis
16
3 / 3 / 1
10,535
554
8,995
10,520
3,439
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nike
15
4 / 0 / 1
9,335
491
5,440
8,318
3,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

15
8 / 0 / 5
10,112
532
13,443
16,873
9,165
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 1 / 10
8,796
463
2,870
9,372
4,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 1
7,021
370
3,277
17,183
8,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 1 / 1
8,629
454
8,599
4,404
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
14
0 / 1 / 0
8,278
436
1,596
11,671
4,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
12
1 / 9 / 1
7,737
407
8,327
15,803
5,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
max3us95
Cernunnos
15
2 / 5 / 2
8,748
460
7,346
14,615
5,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
23
Kills
6
6
Deaths
24
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Arachne
FRT_FRESH
Arachne
6
2
6
4.5
W
Artemis
FaM3-Marlon
Artemis
3
3
1
1.17
W
Nike
4
0
1
4.5
L
2
1
1
2.5
L
Kali
0
1
0
0
L
Hercules
1
9
1
0.17
W
8
0
5
10.5
L
Cernunnos
max3us95
Cernunnos
2
5
2
0.6
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,953
Damage
29,145
54,722
Taken
63,676
24,183
Mitigated
25,631
20,294
Healing
18,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,277
439
0
0
17,183
8,550
192
5,933
11,250
14,245
0
W
Arachne
FRT_FRESH
Arachne
8,205
6,059
0
2,645
9,639
3,425
310
3,337
6,302
0
24,085
W
Artemis
FaM3-Marlon
Artemis
8,995
3,358
0
3,692
10,520
3,439
3,107
1,311
9,209
0
66,783
W
Nike
5,440
1,528
0
2,772
8,318
3,687
781
2,181
6,137
0
49,446
L
8,599
692
1,226
1,627
4,404
1,705
159
587
3,817
53,063
0
L
Kali
1,596
412
0
7,268
11,671
4,166
0
986
10,685
0
55,434
L
Hercules
8,327
3,764
0
2,282
15,803
5,800
921
7,180
8,623
0
36,900
W
13,443
1,562
0
10,229
16,873
9,165
205
2,896
13,977
63,222
0
L
Cernunnos
max3us95
Cernunnos
7,346
2,499
0
6,368
14,615
5,410
2,272
1,627
12,988
0
56,515
W
2,870
1,135
0
956
9,372
4,467
393
2,519
6,853
17,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,121
Gold Earned
40,413
400
Minions Killed
414
0
Camps Cleared
0
1,831,451
Distance Traveled
1,716,208
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,021
370
17
1
0
308,631
0
W
Arachne
9,343
492
47
2
0
426,334
0
W
Artemis
10,535
554
135
7
0
296,111
2
W
Nike
9,335
491
86
5
0
397,650
4
L
Ra
8,629
454
107
6
0
391,315
0
L
Kali
8,278
436
119
6
0
380,769
0
L
Hercules
7,737
407
81
4
0
348,416
1
W
Anubis
10,112
532
103
5
0
326,424
2
L
Cernunnos
8,748
460
90
5
0
287,077
0
W
Ymir
8,796
463
29
2
0
384,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role